Dungeon Crawl Stone Soup version 0.33-b1-4-g6f77aabf6c (webtiles) character file. Game seed: 5125347073719244672 42 ponker the Apothecary (level 3, 0/24 HPs) Began as a Merfolk Alchemist on Apr 29, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (1529 turns). ponker the Apothecary (Merfolk Alchemist) Turns: 1529, Time: 00:04:03 Health: 0/24 AC: 3 Str: 16 XL: 3 Next: 54% Magic: 5/6 EV: 11 Int: 14 God: Gold: 29 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . o - +2 hand axe (holy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. You spent 78 gold pieces at shops. Inventory: Hand Weapons o - a +2 hand axe of holy wrath (weapon) Armour a - a +0 robe (worn) c - a +0 hat (worn) m - a +0 pair of boots (worn) Jewellery g - a +6 ring of dexterity h - a +6 ring of strength (worn) Scrolls e - a scroll of acquirement {unknown} f - a scroll of vulnerability {unknown} j - 2 scrolls of torment {unknown} k - a scroll of identify Potions b - a potion of magic d - a potion of might i - a potion of lignification n - a potion of curing Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 5.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 9% 2 Olgreb's Toxic Radiance Alch 18% N/A 21% 4 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 34% 2 Passwall Erth 1% N/A 56% 3 Swiftness Air 1% N/A 56% 3 Sticky Flame Fire/Alch 9% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ribbon worm is moderately wounded. The ribbon worm bites you. The adder barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You miss the adder. The adder completely misses you. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You barely miss the adder. The adder bites you but does no damage. The ribbon worm bites you. The adder barely misses you. You slash the ribbon worm! You kill the ribbon worm! You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You feel sick. The adder bites you. You hit the adder. The adder is moderately wounded. You feel sick. The adder misses you. The adder bites you. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: an adder (severely wounded) Poisonous fumes billow around the adder! The adder is poisoned. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ####.#....###### .....<........... ########...##### ##)## #. #.###.... #######......#. ........###.... ##.####.#...... #....S@....... #..###!#.##.#. # #.#.# #.# # #. #. ... ... .# ... ... .. #.# #.##. #.# .... #.. You could see an adder (poisoned). Vanquished Creatures 3 dart slugs 2 ribbon worms (D:2) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 4 hobgoblins 3 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 3 frilled lizards 5 goblins (D:1) 3 kobolds (D:1) 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ponker the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 102 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 397 | D:1 | Found Axzeu's Magic Scroll Boutique. 399 | D:1 | Reached skill level 5 in Alchemy 505 | D:1 | Bought a scroll of identify for 26 gold pieces 830 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1244 | D:1 | Bought a scroll of identify for 26 gold pieces 1244 | D:1 | Bought a scroll of identify for 26 gold pieces 1529 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, serial_shops, shop_fountains, minmay_3d_cube D:2: layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors, hellmonk_ecumenical_altar_pennies_from_heaven Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.9 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 18 Dagger || 40 Whip || 8 Hand axe || 8 Cast: Poisonous Vapours || 39 Use: Scroll || 4 Stab: Sleeping || 4 Armour: Robe || 53 Dodge: Dodged || 62