Dungeon Crawl Stone Soup version 0.30-a0-23-ge60ba3568b (webtiles) character file. Game seed: 10280502081727726376 56 ponyjar the Vexing (level 3, -4/18 HPs) Began as a Spriggan Arcane Marksman on Aug 24, 2022. Shot with a sling bullet by a goblin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:12 (1606 turns). ponyjar the Vexing (Spriggan Arcane Marksman) Turns: 1606, Time: 00:03:13 Health: -4/18 AC: 2 Str: 6 XL: 3 Next: 71% Magic: 6/6 EV: 18 Int: 16 God: Gold: 90 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 dagger of pain Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - 2 scrolls of noise {unknown} f - a scroll of fear {unknown} j - 2 scrolls of identify {unknown} k - 2 scrolls of enchant armour {unknown} Potions g - a potion of berserk rage {unknown} h - 2 potions of curing i - a potion of magic {unknown} Skills: * Level 1.5 Fighting - Level 0.2 Short Blades - Level 2.6 Ranged Weapons * Level 3.4 Dodging * Level 2.2 Stealth - Level 1.3 Spellcasting - Level 3.7 Hexes - Level 0.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 30% 3 Portal Projectile Hex/Tloc 12% N/A 30% 3 Cause Fear Hex 6% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin is heavily wounded. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling, wearing a +0 scale mail and quivering stones (heavily wounded, slightly transparent, 53% to hit) You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin is heavily wounded. The goblin shoots a sling bullet. The sling bullet closely misses you. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling, wearing a +0 scale mail and quivering stones (heavily wounded, slightly transparent, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet completely misses you. Unknown command. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling, wearing a +0 scale mail and quivering stones (heavily wounded, slightly transparent, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin shoots a sling bullet. The sling bullet completely misses you. Unknown command. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling, wearing a +0 scale mail and quivering stones (heavily wounded, slightly transparent, 53% to hit) You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin is heavily wounded. The goblin shoots a sling bullet. The sling bullet hits you. You die... ## ## #.'....)# # . #.#.....# #.#.#.....+ #.#.#.....# #. ...##...#.....# .. ...........#### .# ## ##########.## .# #........# .. #......#@# .# ## #......#.### .##.. .......#...# ... #.. ..########g####.#....# . #....g......# #####.####.## .... .#....# #.#...... You could see a goblin (invisible). Vanquished Creatures Terence (D:3) 2 bats (D:1) 3 endoplasms A giant cockroach (D:3) 4 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas 5 ball pythons 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ponyjar the Spriggan Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 359 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 480 | D:1 | Reached skill level 1 in Fighting 939 | D:1 | Reached skill level 1 in Stealth 1339 | D:3 | Noticed Terence 1455 | D:3 | Killed Terence 1456 | D:3 | Reached XP level 3. HP: 18/18 MP: 6/6 1606 | D:3 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_corners D:2: layout_loops_ring, serial_shops, nicolae_shop_trees D:3: layout_basic, serial_shops, shop_statue, nicolae_shop_bloodbath_and_beyond, shop, shop, shop, lemuel_another_geyser, uniq_terence, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Stealth | 2 | 2.2 Dodging | 3 | 3.4 Short Blades | | 0.2 Ranged Weapons | | 2.6 Spellcasting | | 1.3 Hexes | | 3.7 Necromancy | | 0.2 Action || total -------------------------++------- Fire: Sling || 128 Cast: Slow || 8 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1192 | 1175 | 17 | 7 | 887 | 3 | 397.3 | Dungeon | 1192 | 1175 | 17 | 7 | 887 | 3 | 397.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 719 daAuts D:3: 416 daAuts D:2: 55 daAuts