Dungeon Crawl Stone Soup version 0.30-a0-364-gf6b3ef1049 (webtiles) character file. Game seed: 6848191704954790025 0 ponyjar the Sneak (level 1, -1/16 HPs) Began as an Octopode Delver on Nov 16, 2022. Slain by a hound (4 damage) ... on level 5 of the Dungeon. The game lasted 00:00:05 (14 turns). ponyjar the Sneak (Octopode Delver) Turns: 14, Time: 00:00:06 Health: -1/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Jewellery g - a ring of wizardry Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping d - a scroll of fear Potions e - a potion of haste Skills: - Level 3.0 Fighting - Level 2.0 Short Blades * Level 0.0(1.1) Long Blades - Level 2.0 Dodging - Level 6.6 Stealth + Level 0.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, ponyjar the Octopode Delver. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a stone staircase leading down and a stone staircase leading up. A hound comes into view. A black bear comes into view. Found 5 stones. You see here a ring of wizardry. g - a ring of wizardry You closely miss the hound. Your grab misses the hound. The hound closely misses you. You barely miss the hound. Your grab misses the hound. The hound closely misses you. x2 You hit the hound. Your grab misses the hound. The hound is moderately wounded. The hound bites you. You closely miss the hound. Your grab misses the hound. The hound is moderately wounded. The hound bites you. x2 You closely miss the hound. You grab the hound. The hound is moderately wounded. You constrict the hound. The hound bites you. * * * LOW HITPOINT WARNING * * * You hit the hound but do no damage. The hound is moderately wounded. You constrict the hound, but do no damage. The hound barely misses you. Unknown command. Unknown command. You hit the hound. You squeeze the hound! The hound is severely wounded. You constrict the hound. The hound bites you. You die... .#.........# .........h #........ . ....... #.. <.... ....# #.#.# ......###.#.# .......@h...# ......###.#.######. ..(................ ............######. ..##......>........ . #.#####......... # #..####### ...# ##..# You could see a hound. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | ponyjar the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D:5 | Noticed a hound 3 | D:5 | Noticed a black bear 14 | D:5 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:5: layout_loops_ring, nicolae_vehumet_altar_sigil, gammafunk_ghost_hive Action || total -------------------------++------- Melee: Short sword || 7 Constrict || 1 Tentacles || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 2 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 2 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 13 daAuts