Tutorial DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. poopooman1 the Trooper (Human Fighter) Turns: 177, Time: 00:02:07 Health: 18/18 AC: 2 Str: 16 XL: 1 Next: 90% Magic: 3/3 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . b - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff (weapon) Missiles c - 10 boomerangs (quivered) Armour a - a +0 robe (worn) Skills: + Level 3.1 Fighting + Level 3.1 Armour + Level 2.1 Unarmed Combat You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You enter the shallow water. Moving in this stuff is going to be slow. The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone hits you but does no damage. Okay, then. The training dummy throws a stone. The stone hits you but does no damage. The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone misses you. The training dummy throws a stone. The stone closely misses you. The training dummy throws a stone. The stone barely misses you. The training dummy throws a stone. The stone barely misses you. The training dummy throws a stone. The stone barely misses you. The training dummy throws a stone. The stone closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? The training dummy throws a stone. The stone hits you. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f - training dummy Aim: a training dummy, quivering stones (98% to hit) You throw a boomerang. The boomerang hits the training dummy. You destroy the training dummy! Found a shortbow. You see here a +0 shortbow. A training dummy comes into view. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f - worm Aim: worm (75% to hit) You throw a boomerang. The boomerang hits worm. Worm is moderately wounded. The training dummy throws a stone. The stone closely misses you. #.......# #### ######### ...### # ##....#### ## #§§...≈≈≈## #. #§§§.~≈8≈≈# #. #≈w≈..≈≈≈# #. #§≈≈.~≈# #. #@# #. #.# ## #.## # ##.# #.## ##.### ##..######## ### ###....)..###.. ########...## You can see worm and a training dummy. Vanquished Creatures A giant cockroach (D:1) 2 training dummies 4 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | poopooman1 the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 65 | D:1 | Noticed a wyvern Illustrated notes Action || total ---------------------------++------- Melee: Quarterstaff || 13 Throw: Boomerang || 2 Armour: Robe || 14 Dodge: Dodged || 15