Dungeon Crawl Stone Soup version 0.28-a0-1613-gdaab1c2f9b (webtiles) character file. Game seed: 7495539351441386373 1022 poover the Conjurer (level 8, 8/50 HPs) Began as an Octopode Conjurer on Jan 21, 2022. Was a Follower of Vehumet. Quit the game on level 4 of the Dungeon on Jan 22, 2022. The game lasted 00:27:30 (7404 turns). poover the Conjurer (Octopode Conjurer) Turns: 7404, Time: 00:27:31 Health: 8/50 AC: 1 Str: 6 XL: 8 Next: 22% Magic: 9/16 EV: 13 Int: 22 God: Vehumet [*.....] Gold: 199 SH: 0 Dex: 11 Spells: 5/18 levels left rFire . . . SeeInvis . f - staff of earth rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.16/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: lethally poisoned (8 -> 0), flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 199 gold pieces. Inventory: Missiles g - 3 javelins Magical Staves f - a staff of earth (weapon) Jewellery l - a ring of see invisible Wands j - a wand of flame (24) Scrolls b - a scroll of fog {unknown} c - a scroll of brand weapon d - 2 scrolls of enchant weapon {unknown} e - a scroll of summoning {unknown} h - 2 scrolls of fear i - a scroll of blinking {unknown} Potions a - a potion of resistance Skills: + Level 2.0 Fighting + Level 3.1 Dodging + Level 4.6 Stealth + Level 5.6 Spellcasting + Level 7.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Mephitic Cloud Conj/Pois/Air 16% N/A 11% 3 d - Hailstorm Conj/Ice 21% 3d6 22% 4 e - Swiftness Air 6% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 84% 1d8 2% 1 Dazzling Flash Conj/Hex 42% N/A 7% 3 Call Imp Summ 6% N/A 14% 2 Sublimation of Blood Necr 6% N/A 14% 2 Wereblood Tmut 6% N/A 14% 2 Fulminant Prism Conj/Hex 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Portal Projectile Hex/Tloc 12% N/A 28% 3 Blade Hands Tmut 3% N/A 95% 5 Excruciating Wounds Necr 3% N/A 95% 5 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Vehumet Annotations: D:3 Grinder D:5 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. The searing ray hits the water moccasin. The water moccasin is severely wounded. You finish channelling your searing ray. You feel very sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 68% to hit) The searing ray hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. (Press . to maintain the ray.) You feel very sick. Your Fighting skill increases to level 2! Your Conjurations skill increases to level 7! You feel very sick. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#..#......##...### .............#...## ...#........##....# ...##..###.##.....# ....#...#.........## ......##...........## .<.....#.#......#...## .#.......##..........######## .........##.....@...........#### .....###.#...........≈≈.≈§.....# ......##...........≈..≈.≈..≈...# ...[.##..#.........≈§.....≈≈...# ......##.##........§§.._.......# ......#...#..#.##.§≈§.....≈§...# #....##..##.....#.§§§.§.§§§≈§..# #.....#..............≈≈.§§.§§..# #...........#.......§.......#.## There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A sky beast (D:4) A centaur (D:3) An ogre (D:4) A phantom (D:4) 4 scorpions A hound (D:4) A jelly (D:4) A gnoll shaman (D:4) An iguana (D:3) Jessica (D:2) 4 adders 9 gnolls 2 worms A dart slug (D:2) 10 orcs 3 endoplasms 4 giant cockroaches 9 goblins 7 hobgoblins 2 jackals (D:1) 3 kobolds 2 quokkas 3 ball pythons 4 bats 6 frilled lizards 2 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | poover the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1167 | D:2 | Learned a level 2 spell: Searing Ray 1477 | D:2 | Noticed Jessica 1481 | D:2 | Killed Jessica 1482 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1664 | D:2 | Reached skill level 5 in Conjurations 2264 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 2264 | D:3 | Noticed a centaur 2442 | D:3 | Found a radiant altar of Vehumet. 2471 | D:3 | Became a worshipper of Vehumet 2512 | D:3 | Found a faded altar of an unknown god. 2524 | D:3 | Noticed a scorpion 2821 | D:3 | Learned a level 3 spell: Mephitic Cloud 2878 | D:3 | Got the Handbook of Cloudy Conjuration 2962 | D:3 | Killed a centaur 2963 | D:3 | Reached XP level 5. HP: 5/31 MP: 1/9 3309 | D:3 | Reached skill level 1 in Fighting 3809 | D:3 | Reached XP level 6. HP: 38/38 MP: 7/11 3893 | D:3 | Noticed Grinder 4513 | D:4 | Noticed a sky beast 4557 | D:3 | Reached * piety under Vehumet 4557 | D:3 | Offered knowledge of Shock by Vehumet. 4592 | D:3 | Paralysed by Grinder for 5 turns 4660 | D:4 | Reached skill level 6 in Conjurations 4660 | D:4 | Reached XP level 7. HP: 21/43 MP: 2/13 5814 | D:4 | Reached skill level 5 in Spellcasting 6014 | D:4 | Found a broken altar of Ashenzari. 6273 | D:5 | Entered Level 5 of the Dungeon 6300 | D:5 | Noticed Edmund 6301 | D:5 | Noticed a steam dragon 6338 | D:4 | Reached XP level 8. HP: 25/50 MP: 10/16 6514 | D:4 | Learned a level 4 spell: Hailstorm 6518 | D:4 | Learned a level 3 spell: Swiftness 7401 | D:5 | Reached skill level 7 in Conjurations 7404 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, corexii_item_surrounded_by_moat D:2: layout_basic, uniq_jessica D:3: layout_rooms, nicolae_vehumet_radiance, hellmonk_ecumenical_altar_run_dry, uniq_grinder D:4: layout_cave_pools, mainiacjoe_overflow_small_starburst, minmay_fractal_squares_diagonal_5 D:5: layout_rooms, dancing_weapons_uskayaw, dk_xom_monty_hall, kennysheep_cross_bottleneck, eino_tiny_chamber, amethyst_killhole, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.6 Conjurations | 5 6 7 | 7.1 Spellcasting | 3 4 5 | 5.6 Fighting | 1 2 | 2.0 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | | 1 | || 1 Throw: Javelin | 1 | | || 1 Cast: Magic Dart | 56 | 68 | 49 || 173 Searing Ray | 1 | 21 | 14 || 36 Mephitic Cloud | | | 1 || 1 Use: Scroll | | 4 | 2 || 6 Potion | | 4 | 1 || 5 Armor: Skin | 1 | 5 | 1 || 7 Dodge: Dodged | 6 | 35 | 21 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7429 | 7089 | 340 | 3234 | 2012 | 5 | 1485.8 | Dungeon | 7429 | 7089 | 340 | 3234 | 2012 | 5 | 1485.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2566 daAuts D:4: 1963 daAuts D:3: 1704 daAuts D:1: 1130 daAuts D:5: 65 daAuts