Dungeon Sprint DCSS version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 15657051777895807985 0 pop the Slasher (level 1, 0/23 HPs) Began as a Gnoll Cinder Acolyte on Jan 31, 2024. Was a High Priest of Ignis. Slain by a merfolk siren ... wielding a +0 spear (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (19 turns). pop the Slasher (Gnoll Cinder Acolyte) Turns: 19, Time: 00:00:06 Health: 0/23 AC: 9 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 7 Spells: 5/5 levels left rFire + . . a - -1 falchion (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: fiery-armoured, mesmerised A: fangs 1, strong nose, distributed training a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were in the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 6.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 5.3 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 4% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You closely miss the merfolk siren. The merfolk siren chants its luring song. A protective cloak of flame settles atop you. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. You bite the merfolk siren, but do no damage. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren. You burn the merfolk siren. The merfolk siren is lightly wounded. You hit the merfolk siren. You burn the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. You punch the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. You bite the merfolk siren, but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. Your bite misses the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren. You burn the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You slash the merfolk siren! You burn the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ∆ ∆ ∆ ∆ ## #+###.## ##.##...# ∆+.<.'.#$+ ##.##@m.# #+###.## ## ∆ ∆ You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pop the Gnoll Cinder Acolyte began the quest for the Orb. 0 | D | Reached XP level 1. HP: 23/23 MP: 4/4 1 | D | Noticed a merfolk siren 19 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Falchion || 14 Bite || 2 Punch || 1 Invoke: Fiery Armour || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 18 daAuts