Dungeon Sprint DCSS version 0.32-a0-314-g526f7d4993 (webtiles) character file. Game seed: 14479069946616406198 13 pop the Magician (level 2, -2/25 HPs) Began as an Octopode Hedge Wizard on Feb 15, 2024. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:56 (62 turns). pop the Magician (Octopode Hedge Wizard) Turns: 62, Time: 00:00:57 Health: -2/25 AC: 1 Str: 9 XL: 2 Next: 37% Magic: 2/7 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 9/10 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no teleportation @: berserking, on fire, glowing, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing f - a potion of haste Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 4.7 Spellcasting + Level 1.3 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Blink Tloc 14% N/A 16% 2 Call Imp Summ 14% N/A 16% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The liquid fire burns you! You hit the bombardier beetle. You grab the bombardier beetle. You squeeze the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You constrict the bombardier beetle, but do no damage. The bombardier beetle bites you but does no damage. You feel much better. The liquid fire burns you! You constrict the bombardier beetle, but do no damage. The bombardier beetle barely misses you. You hit the bombardier beetle but do no damage. The bombardier beetle is heavily wounded. The liquid fire burns you! You constrict the bombardier beetle. You hit the bombardier beetle but do no damage. You squeeze the bombardier beetle, but do no damage. The bombardier beetle is heavily wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You constrict the bombardier beetle. The bombardier beetle waves its antennae. The bombardier beetle closely misses you. You hit the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You constrict the bombardier beetle. You hit the bombardier beetle but do no damage. You squeeze the bombardier beetle, but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You constrict the bombardier beetle, but do no damage. The bombardier beetle closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The liquid fire burns you! You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓@▓ ▓B▓ ▓s▓ ▓o▓ ▓'▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a scorpion, a bombardier beetle and an orc. Vanquished Creatures An orc (D) An endoplasm (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) A ball python (D) 6 creatures vanquished. Vanquished Creatures (others) An ufetubus (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pop the Octopode Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 8 | D | Reached skill level 4 in Spellcasting 12 | D | Reached XP level 2. HP: 11/17 MP: 4/7 35 | D | Noticed a bombardier beetle 35 | D | Noticed a scorpion 62 | D | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.7 Dodging | | 2.7 Stealth | | 2.8 Conjurations | | 1.3 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 17 Constrict || 5 Tentacles || 7 Cast: Magic Dart || 6 Use: Potion || 2 Armour: Skin || 6 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 62 | 0 | 0 | 0 | 1 | 62.0 | Dungeon | 62 | 62 | 0 | 0 | 0 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 62 daAuts