ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.27-a0-1090-gb115f176c6 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 1471875126754026317, deterministic pregen: 1 Command line: /usr/games/crawl-git-b115f176c6 -name porpoise -rc /dgldir/rcfiles/crawl-git/porpoise.rc -macro /dgldir/rcfiles/crawl-git/porpoise.macro -morgue /dgldir/morgue/porpoise/ -webtiles-socket /crawl-master/webserver/sockets/porpoise:2021-04-28.01:28:36.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-b115f176c6(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x559001f7050f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b115f176c6(_Z13do_crash_dumpv+0x431) [0x559001f77d91]: do_crash_dump() /usr/games/crawl-git-b115f176c6(_Z20crash_signal_handleri+0x1fa) [0x559001f7099a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7eff796cc210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7eff7988d24b]: /usr/games/crawl-git-b115f176c6(+0x4054bd) [0x559001f774bd]: /usr/games/crawl-git-b115f176c6(+0x405675) [0x559001f77675]: /usr/games/crawl-git-b115f176c6(+0x3c6cc2) [0x559001f38cc2]: /usr/games/crawl-git-b115f176c6(+0x3c6cfb) [0x559001f38cfb]: /usr/games/crawl-git-b115f176c6(_Z16fill_status_infoiR11status_info+0xe76) [0x55900247c576]: fill_status_info(int, status_info&) /usr/games/crawl-git-b115f176c6(_ZN14TilesFramework12_send_playerEb+0x1e89) [0x55900257b479]: TilesFramework::_send_player(bool) /usr/games/crawl-git-b115f176c6(_ZN14TilesFramework6redrawEv+0xa6) [0x55900257fd66]: TilesFramework::redraw() /usr/games/crawl-git-b115f176c6(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x559002580068]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-b115f176c6(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x5590021b07fd]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-b115f176c6(+0x6d072b) [0x55900224272b]: /usr/games/crawl-git-b115f176c6(_ZN14message_window4moreEbb+0x202) [0x559002243f12]: message_window::more(bool, bool) /usr/games/crawl-git-b115f176c6(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x559002244470]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-b115f176c6(_ZN13message_store10flush_prevEv+0x34a) [0x55900224527a]: message_store::flush_prev() /usr/games/crawl-git-b115f176c6(+0x6cd5fc) [0x55900223f5fc]: /usr/games/crawl-git-b115f176c6(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x55900223fd89]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-b115f176c6(_Z4mprf16msg_channel_typePKcz+0xb4) [0x5590022402a4]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-b115f176c6(+0x7fd483) [0x55900236f483]: /usr/games/crawl-git-b115f176c6(_Z13player_reactsv+0x610) [0x5590023710f0]: player_reacts() /usr/games/crawl-git-b115f176c6(_Z12world_reactsv+0x6b5) [0x559002589fa5]: world_reacts() /usr/games/crawl-git-b115f176c6(+0xa198f4) [0x55900258b8f4]: /usr/games/crawl-git-b115f176c6(+0xa1a2cd) [0x55900258c2cd]: /usr/games/crawl-git-b115f176c6(main+0x1a5) [0x559001ecf395]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7eff796ad0b3]: /usr/games/crawl-git-b115f176c6(_start+0x2e) [0x559001ecfeae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b115f176c6/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b115f176c6/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b115f176c6/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = rooms, absdepth0 = 6 Level vaults: layout_basic minitemple minmay_temple_entry_slanted st_stairs_9 kennysheep_generic_room_7 uniq_maggie uniq_menkaure Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The stone arrow hits the iguana! The iguana is severely wounded. The iguana bites you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 75% to hit) The stone arrow misses the iguana. The iguana closely misses you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 83% to hit) The blast of sand hits the iguana but does no damage. The iguana is severely wounded. b - 34 stones The iguana bites you! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 83% to hit) The blast of sand misses the iguana. b - 33 stones The iguana bites you. You barely miss the iguana. You grab the iguana. The iguana is severely wounded. You constrict the iguana, but do no damage. The iguana barely misses you. You hit the iguana. You kill the iguana! You start resting. HP restored. You start resting. Magic restored. You open the door. Found a stone staircase leading down. There is an open door here. Found a leather armour. b - 59 stones (gained 26) You open the door. There is an open door here. e - 3 scrolls of immolation (gained 1) An ice beast comes into view. The helpless ice beast fails to defend itself. You impale the ice beast!! You squeeze the ice beast. The ice beast is almost dead. The ice beast misses you. You hit the ice beast. You kill the ice beast! Training target 5.0 for Fighting reached! Your Fighting skill increases to level 5! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. Unknown command. You open the door. Found a robe. Found a radiant altar of Vehumet. There is an open door here. Unknown command. There is a radiant altar of Vehumet here. You curl up in front of the altar of Vehumet. Vehumet welcomes you! p - 3 dark potions (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. You see here a +0 leather armour. You see here a +0 leather armour. There is an open door here. There is a stone staircase leading down here. Found a hunting sling. You see here a +0 hunting sling. D - a +0 hunting sling Adjust to which letter? (? for menu, Esc to quit) b - a +0 hunting sling; D - 59 stones Your +7 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) You now have 183 gold pieces (gained 9). You open the door. Found a plate armour. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. You now have 190 gold pieces (gained 7). C - 45 bolts (gained 17) You open the door. A hornet zombie comes into view. Found a scroll of identify. You shoot a sling bullet. The sling bullet hits the hornet zombie but does no damage. You shoot a sling bullet. The sling bullet hits the hornet zombie. The hornet zombie is lightly damaged. The hornet zombie hits you! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (lightly damaged, 75% to hit) The stone arrow misses the hornet zombie. The hornet zombie barely misses you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (lightly damaged, 75% to hit) The stone arrow hits the hornet zombie! The hornet zombie is moderately damaged. The hornet zombie hits you. The hornet zombie misses you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (moderately damaged, 75% to hit) The stone arrow hits the hornet zombie! The hornet zombie is heavily damaged. The hornet zombie completely misses you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (heavily damaged, 75% to hit) The stone arrow hits the hornet zombie! The hornet zombie is severely damaged. The hornet zombie barely misses you. Your +7 dagger of venom begins to drip with poison! a - a +7 dagger of venom (weapon) The hornet zombie misses you. You hit the hornet zombie but do no damage. You grab the hornet zombie. The hornet zombie is severely damaged. You constrict the hornet zombie. The hornet zombie hits you. You hit the hornet zombie. The hornet zombie is almost destroyed. You constrict the hornet zombie, but do no damage. The hornet zombie misses you. You hit the hornet zombie but do no damage. You squeeze the hornet zombie. The hornet zombie is almost destroyed. You constrict the hornet zombie, but do no damage. The hornet zombie closely misses you. The hornet zombie hits you! You hit the hornet zombie. You destroy the hornet zombie! Vehumet accepts your kill. You start resting. HP restored. You start resting. Magic restored. Your +7 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) There is an open door here. E - a scroll of identify Okay, then. As you read the scroll of identify, it crumbles to dust. p - 3 potions of degeneration Drop what? 30/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 potions of degeneration. z - 31 sling bullets (gained 1) You open the door. There is an open door here. A hound comes into view. You shoot a sling bullet. The hound barks! The sling bullet hits the hound. The hound is lightly wounded. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, 60% to hit) The stone arrow hits the hound!! You kill the hound! Vehumet accepts your kill. Your Translocations skill increases to level 1! You start resting. Magic restored. You see here a hound corpse. z - 31 sling bullets (gained 1) p - 5 atropa-tipped darts There is an open door here. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. A hound comes into view. Your +7 dagger of venom begins to drip with poison! a - a +7 dagger of venom (weapon) The helpless hound fails to defend itself. You impale the hound!! You kill the hound! Vehumet accepts your kill. Your Dodging skill increases to level 4! You see here a hound corpse. You open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. Found a runed falchion. You see here a +1 falchion of electrocution. Unknown command. Done exploring. You drop a +0 short sword of draining. Done exploring. Done exploring. Your +7 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) Done exploring. (D) Dungeon Where to? (Enter - D:6, ? - help) You see here a +1 falchion of electrocution. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading up. There is an open door here. An iguana comes into view. Your +7 dagger of venom begins to drip with poison! a - a +7 dagger of venom (weapon) The helpless iguana fails to defend itself. You impale the iguana!! You kill the iguana! Vehumet accepts your kill. A gnoll comes into view. It is wielding a +0 flail. Your +7 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 75% to hit) The stone arrow hits the gnoll! You kill the gnoll! Vehumet accepts your kill. Unknown command. You start resting. Magic restored. z - 29 sling bullets (gained 1) Things that are here: a +0 flail; a gnoll corpse A gnoll and a gnoll shaman come into view. The gnoll shaman shouts! A gnoll comes into view. It is wielding a +0 halberd. The gnoll shaman calls upon its god to speed up something. Things that are here: a +0 flail; a gnoll corpse You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll shaman but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll shaman but does no damage. The gnoll shaman calls upon its god to speed up something. The gnoll misses you. The gnoll closely misses you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, fast, 83% to hit) The blast of sand hits the gnoll. The gnoll is severely wounded. D - 58 stones The gnoll barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, fast, 83% to hit) The blast of sand hits the gnoll! You kill the gnoll! Vehumet accepts your kill. D - 57 stones The gnoll shouts! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +0 club and wearing a +0 robe (83% to hit) The blast of sand hits the gnoll shaman! The gnoll shaman is almost dead. D - 56 stones Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll shaman Aim: a gnoll shaman, wielding a +0 club and wearing a +0 robe (almost dead, 83% to hit) The blast of sand hits the gnoll shaman but does no damage. The gnoll shaman is almost dead. D - 55 stones The gnoll shaman hits you with a +0 club! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll shaman Aim: a gnoll shaman, wielding a +0 club and wearing a +0 robe (almost dead, 83% to hit) The blast of sand hits the gnoll shaman! You kill the gnoll shaman! Vehumet accepts your kill. D - 54 stones The gnoll closely misses you. Your Stealth skill increases to level 8! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (fast, 83% to hit) The blast of sand hits the gnoll! The gnoll is severely wounded. D - 53 stones The gnoll misses you. The gnoll hits you from afar with a +0 spear! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, fast, 83% to hit) The blast of sand hits the gnoll! You kill the gnoll! Vehumet accepts your kill. D - 52 stones You start resting. HP restored. You start resting. Magic restored. Things that are here: a +0 club; a +0 robe; a gnoll corpse Things that are here: a +0 spear; a +0 halberd Things that are here: a +0 flail; a gnoll corpse z - 27 sling bullets (gained 1) z - 28 sling bullets (gained 1) z - 29 sling bullets (gained 1) z - 30 sling bullets (gained 1) A shadow imp comes into view. The shadow imp shouts! The shadow imp shouts, "Scamper home, thou grime-gilt motley-minded scut!" You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is heavily wounded. You shoot a sling bullet. The sling bullet hits the shadow imp! You kill the shadow imp! Vehumet accepts your kill. z - 29 sling bullets (gained 1) z - 30 sling bullets (gained 1) D - 58 stones (gained 6) D - 86 stones (gained 28) Found a stone staircase leading down. s - a wand of polymorph (5) You open the large door. There is a large open door here. A howler monkey zombie comes into view. Found a scroll labelled YRUIZA JIXTADO and 13 poisoned darts. You shoot a sling bullet. The sling bullet hits the howler monkey zombie! The howler monkey zombie is moderately damaged. A howler monkey comes into view. You shoot a sling bullet. The sling bullet hits the howler monkey zombie. The howler monkey zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the howler monkey zombie. The howler monkey zombie is severely damaged. Your +7 dagger of venom begins to drip with poison! a - a +7 dagger of venom (weapon) You barely miss the howler monkey zombie. Your grab misses the howler monkey zombie. You squeeze the howler monkey zombie. The howler monkey zombie is almost destroyed. The howler monkey zombie completely misses you. You barely miss the howler monkey zombie. You grab the howler monkey zombie. The howler monkey zombie is almost destroyed. You constrict the howler monkey zombie. The howler monkey zombie hits you. You hit the howler monkey zombie. You destroy the howler monkey zombie! Vehumet accepts your kill. Found 16 gold pieces. z - 28 sling bullets (gained 1) z - 29 sling bullets (gained 1) The helpless howler monkey fails to defend itself. You impale the howler monkey!! You kill the howler monkey! Vehumet accepts your kill. z - 30 sling bullets (gained 1) E - 13 poisoned darts F - a scroll labelled YRUIZA JIXTADO You now have 206 gold pieces (gained 16). Your +7 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) There is a large open door here. You open the door. There is an open door here. G - 3 boomerangs As you open the door, it creaks loudly! There is an open door here. Found 12 arrows. A scorpion comes into view. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. Found a thick runed staff. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 71% to hit) The stone arrow hits the scorpion!! You kill the scorpion! Vehumet accepts your kill. Your Translocations skill increases to level 2! You start resting. Magic restored. You now have 222 gold pieces (gained 16). z - 30 sling bullets (gained 1) H - a staff of death Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. A steam dragon comes into view. Your +7 dagger of venom begins to drip with poison! a - a +7 dagger of venom (weapon) The steam dragon hisses angrily. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (71% to hit) The stone arrow hits the steam dragon! The steam dragon is moderately wounded. The steam dragon breathes steam at you. The ball of steam hits you! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (steam, moderately wounded, catching its breath, 71% to hit) The stone arrow hits the steam dragon! The steam dragon is almost dead. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (almost dead, catching its breath, 81% to hit) The blast of sand hits the steam dragon! You kill the steam dragon! Vehumet accepts your kill. D - 85 stones You start resting. HP restored. You start resting. Magic restored. A phantom comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (60% to hit) The stone arrow misses the phantom. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (60% to hit) The stone arrow hits the phantom! The phantom is heavily damaged. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 73% to hit) The blast of sand misses the phantom. D - 84 stones The phantom closely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 73% to hit) The blast of sand hits the phantom! The phantom is almost destroyed. D - 83 stones The phantom hits you. The phantom blinks! You blink. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 73% to hit) The blast of sand misses the phantom. D - 82 stones The phantom hits you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 73% to hit) The blast of sand hits the phantom. You destroy the phantom! Vehumet accepts your kill. D - 81 stones You start resting. HP restored. You start resting. Magic restored. You see here 12 arrows. You open the door. There is an open door here. There is an open door here. Found a broken altar of Ashenzari. Found a glowing golden altar of the Shining One. Found an opulent altar of Gozag. There is an open door here. Found a staircase to the Ecumenical Temple. A bullfrog skeleton comes into view. You hit the bullfrog skeleton. You grab the bullfrog skeleton. You squeeze the bullfrog skeleton. The bullfrog skeleton is lightly damaged. You constrict the bullfrog skeleton. The bullfrog skeleton hits you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog skeleton Aim: a bullfrog skeleton (lightly damaged, constricted by you, 100% to hit) The stone arrow hits the bullfrog skeleton!! You destroy the bullfrog skeleton! Vehumet accepts your kill. You start resting. HP restored. You start resting. Magic restored. You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. 5 gnolls, a gnoll sergeant, Psyche and Joseph come into view. Joseph is wielding a +0 quarterstaff and carrying a wand of flame (7). Psyche is wielding a +2 dagger of distortion. The gnoll sergeant is wielding a +0 spear and wearing a +0 scale mail of positive energy. The helpless gnoll fails to defend itself. You impale the gnoll!! You kill the gnoll! Vehumet accepts your kill. The helpless gnoll fails to defend itself. You impale the gnoll!! You kill the gnoll! Vehumet accepts your kill. The gnoll closely misses you. The gnoll sergeant shouts! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Joseph shouts! Psyche shouts! The gnoll shouts! x2; You hear a shout! The gnoll barely misses you. The gnoll sergeant hits you with a +0 spear! Joseph unwields a +0 quarterstaff. Joseph wields a +0 hunting sling. Joseph shoots a sling bullet. The sling bullet hits you! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Psyche mumbles some strange words. A swirling arc of seething chaos appears! The arc of chaos hits the gnoll sergeant. The gnoll sergeant is splashed with acid. The acid corrodes the gnoll sergeant! Found 18 gold pieces. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 hunting sling, wearing a +0 ring mail, quivering sling bullets and carrying a wand of flame (7) (chance to affect: 28%) Joseph easily resists. The now-empty wand crumbles to dust. Your surroundings suddenly seem different. A vampire comes into view. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. Found a stone staircase leading down. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You open the door. There is an open door here. Okay, then. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. 2 zombies come into view. Found an ornate altar of the Wu Jian Council and a stormy altar of Qazlal. Found a pair of gloves and 13 gold pieces. Found a basalt altar of Yredelemnul. There is an open door here. The helpless wyvern zombie fails to defend itself. You impale the wyvern zombie!! The wyvern zombie is severely damaged. The wyvern zombie closely misses you. The wyvern zombie barely misses you. You puncture the wyvern zombie! The wyvern zombie is almost destroyed. The wyvern zombie barely misses you. You hit the wyvern zombie. You destroy the wyvern zombie! Vehumet accepts your kill. Casting: Blink (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur zombie Aim: a centaur zombie (100% to hit) The stone arrow hits the centaur zombie! The centaur zombie is moderately damaged. The centaur zombie hits you. The centaur zombie kicks you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (moderately damaged, 100% to hit) The blast of sand hits the centaur zombie! The centaur zombie is severely damaged. D - 80 stones The centaur zombie misses you. The centaur zombie kicks you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (severely damaged, 100% to hit) The blast of sand hits the centaur zombie! The centaur zombie is almost destroyed. D - 79 stones The centaur zombie hits you. The centaur zombie closely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (almost destroyed, 100% to hit) The blast of sand hits the centaur zombie! You destroy the centaur zombie! Vehumet accepts your kill. D - 78 stones Training target 3.0 for Translocations reached! Your Translocations skill increases to level 3! You start resting. HP restored. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. You start resting. Magic restored. Found an ancient bone altar of Kikubaaqudgha. Found a hide-covered altar of Uskayaw. There is a stormy altar of Qazlal here. You now have 235 gold pieces (gained 13). You open the door. There is an open door here. You now have 250 gold pieces (gained 15). As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a great sword. Found an escape hatch in the ceiling. 6 killer bees come into view. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is a hide-covered altar of Uskayaw here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. A centaur comes into view. The centaur shouts! The centaur hits you! The centaur barely misses you. You hit the centaur. The centaur is poisoned. You squeeze the centaur. The centaur is heavily wounded. The centaur hits you. The centaur closely misses you. The centaur hits you. The centaur kicks you. You hit the centaur but do no damage. The centaur looks as sick as possible! The centaur is heavily wounded. The centaur barely misses you. The centaur misses you. You barely miss the centaur. Your squeeze misses the centaur. The centaur is heavily wounded. The centaur hits you. The centaur misses you. The centaur closely misses you. The centaur misses you. You barely miss the centaur. You squeeze the centaur, but do no damage. The centaur is severely wounded. The centaur misses you. The centaur barely misses you. You hit the centaur. You kill the centaur! Vehumet accepts your kill. Training target 5.0 for Dodging reached! Your Dodging skill increases to level 5! Things that are here: a +0 shortbow; 21 arrows Unknown command. You start resting. HP restored. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. There is an escape hatch in the floor here. Found a staircase to the Lair. The komodo dragon hisses angrily. You open the door. The komodo dragon bites the plant. The plant begins to die. The komodo dragon bites the plant! There is an open door here. Something bites the plant!! The plant begins to die. You open the door. Found a rapier. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. Found a murky ruby potion. Found 19 gold pieces. There is a stone staircase leading up here. You climb upwards. The howler monkey howls! Found 12 gold pieces and a scroll labelled LALOEL ZAMI. There is a stone staircase leading down here. A howler monkey comes into view. The howler monkey howls! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (68% to hit) The stone arrow hits the howler monkey! The howler monkey is almost dead. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (almost dead, 78% to hit) The blast of sand hits the howler monkey! You kill the howler monkey! Vehumet accepts your kill. D - 77 stones Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (68% to hit) The stone arrow hits the howler monkey!! You kill the howler monkey! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Shock. You start resting. A water moccasin and an orc come into view. The orc is wielding a +2 whip of draining. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 whip of draining (wandering, hasn't noticed you, 81% to hit) The blast of sand hits the orc. The orc is heavily wounded. The orc shouts! D - 76 stones The water moccasin hisses angrily. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 whip of draining (heavily wounded, 81% to hit) The blast of sand hits the orc. You kill the orc! Vehumet accepts your kill. D - 75 stones Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (68% to hit) The blast of sand hits the water moccasin! The water moccasin is heavily wounded. D - 74 stones Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 68% to hit) The blast of sand misses the water moccasin. D - 73 stones The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 68% to hit) The blast of sand hits the water moccasin. The water moccasin is heavily wounded. D - 72 stones You feel very sick. The water moccasin barely misses you. x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 68% to hit) The blast of sand hits the water moccasin! The water moccasin is almost dead. D - 71 stones You feel very sick. The water moccasin bites you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 68% to hit) The blast of sand hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. D - 70 stones You feel sick. You start resting. You feel sick. x7 You are no longer poisoned. You start resting. HP restored. You start resting. Magic restored. Things that are here: a +2 whip of draining; a water moccasin corpse; an orc corpse You see here a howler monkey corpse. u - 2 scrolls labelled LALOEL ZAMI (gained 1) You now have 262 gold pieces (gained 12). There is an open door here. Found a scroll of identify. l - a scroll of identify Okay, then. As you read the scroll of identify, it crumbles to dust. o - 2 potions of heal wounds As you read the scroll labelled LALOEL ZAMI, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. You open the door. A killer bee comes into view. You close the door. You open the door. Found a stone staircase leading up. There is an open door here. A white imp comes into view. There is a stone staircase leading up here. The white imp shouts, "Scamper home, thou baffled onion-eyed erk!" You hear an angry buzzing noise. You climb upwards. There is a stone staircase leading down here. Found a stone staircase leading up. s - a wand of polymorph (16) (gained 11 charges) l - a fuming brown potion Okay, then. I - 3 scrolls of identify As you read the scroll of identify, it crumbles to dust. r - 2 potions of haste As you read the scroll of identify, it crumbles to dust. A - 2 potions of ambrosia As you read the scroll of identify, it crumbles to dust. l - a potion of resistance An orc wizard comes into view. It is wielding a +0 dagger. Maggie the Vainglorious comes into view. She is wielding a +3 morningstar of draining. Maggie shouts! You hear a shout! x2 Maggie gestures at you while chanting. The bolt of fire hits you! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +3 morningstar of draining and wearing +0 steam dragon scales (71% to hit) The stone arrow misses Maggie. The orc wizard shouts! A scorpion comes into view. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +3 morningstar of draining and wearing +0 steam dragon scales (71% to hit) Okay, then. Unknown command. Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! A white imp comes into view. You cannot move away from Maggie! You cannot move away from Maggie! You cannot move away from Maggie! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +3 morningstar of draining and wearing +0 steam dragon scales (mesmerising, 71% to hit) The stone arrow hits Maggie! Maggie is moderately wounded. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +3 morningstar of draining and wearing +0 steam dragon scales (moderately wounded, mesmerising, 81% to hit) The blast of sand hits Maggie. Maggie is moderately wounded. D - 69 stones Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (34% risk of failure)! Continue anyway? Okay, then. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction (quite dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +3 morningstar of draining and wearing +0 steam dragon scales (moderately wounded, mesmerising, 81% to hit) The blast of sand hits Maggie. Maggie is heavily wounded. D - 68 stones An orc warrior comes into view. It is wielding a +0 trident. Maggie hits you with a +3 morningstar of draining!! You feel drained. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +3 morningstar of draining and wearing +0 steam dragon scales (heavily wounded, mesmerising, 81% to hit) The blast of sand hits Maggie! Maggie is severely wounded. D - 67 stones The orc warrior shouts! You hear a shout! Maggie completely misses you. You feel much better. An orc comes into view. It is wielding a +0 hand axe. Maggie closely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +3 morningstar of draining and wearing +0 steam dragon scales (severely wounded, mesmerising, 81% to hit) The blast of sand misses Maggie. D - 66 stones Maggie hits you with a +3 morningstar of draining! You feel drained. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +3 morningstar of draining and wearing +0 steam dragon scales (severely wounded, mesmerising, 81% to hit) The blast of sand hits Maggie but does no damage. Maggie is severely wounded. D - 65 stones Maggie closely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +3 morningstar of draining and wearing +0 steam dragon scales (severely wounded, mesmerising, 81% to hit) The blast of sand hits Maggie! Maggie is severely wounded. D - 64 stones Maggie barely misses you. An orc comes into view. It is wielding a +0 club. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +3 morningstar of draining and wearing +0 steam dragon scales (severely wounded, mesmerising, 81% to hit) The blast of sand hits Maggie but does no damage. Maggie is severely wounded. D - 63 stones >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.27-a0-1090-gb115f176c6 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [porpoise] Species: Octopode Job: Earth Elementalist HP: 36/56; mods: -5/0 MP: 4/16; mod: 0 Stats: 8 (8) 20 (20) 12 (12) Position: (59, 27), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 750 | 0/300 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 5 | 750 | 0/300 Stealth | X | 1 | 20 | 8 | 1103 | 203/225 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 40 | 5 | 972 | 81/357 Conjurations | X | 0 | 0 | 5 | 750 | 0/300 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 3 | 300 | 0/200 Transmutations | X | 0 | 0 | 1 | 51 | 1/100 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 2 | 40 | 5 | 864 | 114/300 Poison Magic | X | 0 | 0 | 0 | 0 | 0/35 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 262 #23: 5905 #24: -654842027 #27: 3982 #49: 488 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +7 dagger of venom eq slot #9, inv slot #19: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: .##.##.#.# .##......# ###.# ## ...###...# #.... .#o# .#..##...# #.#.# .... ....##...####.#.# .#.# ....#.....#...#.##..o. .#.####..####<#...#.#.#.# .#.......#......##.o..... ................@@# ..######.#......##s...... ..# #..........# #.#.#.# ..## #..........# ## ...# #..........# .#.###..........# .#..##..........# .##.##....####### .##..#....# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.