Dungeon Crawl Stone Soup version 0.27-a0-686-gaed091b46b (webtiles) character file. Game seed: 11473102949427993047 38 porpoise the Magician (level 3, 0/24 HPs) Began as an Octopode Hedge Wizard on Mar 20, 2021. Slain by Terence ... wielding a +2 vorpal trident (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:19 (1596 turns). porpoise the Magician (Octopode Hedge Wizard) Turns: 1596, Time: 00:05:20 Health: 0/24 AC: 1 Str: 9 XL: 3 Next: 43% Magic: 7/7 EV: 13 Int: 17 God: Gold: 22 SH: 5 Dex: 11 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect + i - amulet of reflection rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 62 stones f - 17 bolts Armour b - a +0 hat (worn) Jewellery i - an amulet of reflection (around mantle) Scrolls e - 2 scrolls of magic mapping {unknown} g - a scroll of teleportation {unknown} h - a scroll of noise {unknown} j - a scroll of enchant weapon {unknown} Potions c - a potion of curing {unknown} Skills: + Level 1.9 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.3 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 17% 2 Call Imp Summ 5% N/A 17% 2 Slow Hex 2% N/A 26% 2 Conjure Flame Conj/Fire 6% 6-21 32% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a kobold corpse. j - a scroll labelled AKEKKY NEOSM Found a stone staircase leading down. A worm, a kobold and Terence come into view. Terence is wielding a +2 vorpal trident. The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! You see here a kobold corpse. The helpless Terence fails to defend himself. You hit Terence. You grab Terence. Terence is lightly wounded. You constrict Terence, but do no damage. You block Terence's attack. You hit Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +2 vorpal trident! You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. You squeeze Terence! Terence is heavily wounded. You constrict Terence. You block Terence's attack. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. You constrict Terence. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. You constrict Terence. Terence hits you with a +2 vorpal trident! * * * LOW HITPOINT WARNING * * * You die... ### #.. #### #.# ..# #.########@# # #.#......#@# ... ######.#.####.#.#....w ##......†...##.........+ #.....#..##.##.#.#.....# #.....#..##.##.#.####### #.....#..##.##>... #.....#.....##..... #.....+..#####...... #.....#### #......# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 giant cockroaches 4 goblins 5 hobgoblins 3 bats 2 frilled lizards 3 kobolds 5 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 361 | D:1 | Reached skill level 1 in Fighting 361 | D:1 | Reached XP level 2. HP: 18/18 MP: 6/6 1258 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1585 | D:2 | Noticed Terence 1596 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, amcnicky_mini_rare_corridor_liquid D:2: minmay_chambers_of_twos, layout_basic, minivault_24, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Conjurations | 2 | 2.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 68 Constrict || 23 Tentacles || 12 Cast: Magic Dart || 15 Stab: Sleeping || 4 Armor: Skin || 11 Dodge: Dodged || 35 Block: Other || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1595 | 1573 | 22 | 586 | 789 | 2 | 797.5 | Dungeon | 1595 | 1573 | 22 | 586 | 789 | 2 | 797.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1190 daAuts D:2: 405 daAuts