Dungeon Crawl Stone Soup version 0.27-a0-732-ga892ba84f6 (webtiles) character file. Game seed: 15656420046292264374 179 porpoise the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Mar 24, 2021. Was a Follower of Vehumet. Slain by an orc warrior ... wielding a +0 flail (12 damage) ... on level 3 of the Dungeon. The game lasted 00:07:51 (2237 turns). porpoise the Conjurer (Deep Elf Conjurer) Turns: 2237, Time: 00:07:52 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 32% Magic: 6/13 EV: 12 Int: 24 God: Vehumet [*.....] Gold: 115 SH: 4 Dex: 13 Spells: 10/13 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . m - +0 buckler rNeg . . . Spirit . n - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ q - amulet of magic regeneration HPRegen 0.09/turn h - ring of wizardry MPRegen 0.38/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 short sword b - a +0 hunting sling (weapon) Missiles f - 7 stones (quivered ammo) Armour m - a +0 buckler (worn) n - a +0 robe (worn) Jewellery h - a ring of wizardry (right hand) q - an amulet of magic regeneration (around neck) Wands p - a wand of polymorph (5) r - a wand of paralysis (8) Scrolls e - a scroll of enchant armour {unknown} g - 3 scrolls of teleportation {unknown} l - a scroll of enchant weapon {unknown} o - 6 scrolls of identify {unknown} Potions c - a potion of berserk rage {unknown} d - a potion of ambrosia {unknown} i - a potion of curing {unknown} j - a potion of cancellation {unknown} k - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 2.7 Shields - Level 4.6 Spellcasting - Level 5.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 1% 1 Dazzling Flash Conj/Hex 36% N/A 4% 3 Fulminant Prism Conj/Hex 9% 3d7 14% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 14% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (21% to evade) The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. An orc comes into view. It is wielding a +0 hand axe. The searing ray hits the orc warrior. The orc warrior is moderately wounded. You block the orc warrior's attack. The searing ray hits the orc warrior! The orc warrior is heavily wounded. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You finish channeling your searing ray. The orc warrior hits you with a +0 flail! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (heavily wounded, 21% to evade) The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Foxfire. (Press . to maintain the ray.) The orc warrior hits you with a +0 flail. The searing ray hits the orc warrior. The orc warrior is heavily wounded. The orc warrior barely misses you. The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The orc warrior hits you with a +0 flail! You die... #.........).. #....(########## #.....(......... #.....(......... #.....)....).... .....#.#)#.####### #### .......#.#...# #... #......#o#.#.# #.## .......#@###.#########.## ...#.#.#................. ..#. #.###.#####.....## #<...............# ##.##.##[##....... ......#........#.. ## .#.............. .#.............. #..#####....... You could see an orc warrior. Vanquished Creatures An orc priest (D:3) Terence (D:2) An orc wizard (D:3) 2 adders (D:2) 3 worms (D:3) A dart slug (D:1) 5 orcs (D:3) 2 ball pythons (D:1) 4 bats A giant cockroach (D:1) 6 goblins 7 hobgoblins 4 jackals (D:1) 8 kobolds 7 oozes 4 quokkas 3 frilled lizards A rat (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 207 | D:1 | Learned a level 2 spell: Searing Ray 784 | D:1 | Reached skill level 5 in Conjurations 784 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1447 | D:2 | Found a radiant altar of Vehumet. 1545 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1566 | D:2 | Became a worshipper of Vehumet 1605 | D:2 | Noticed Terence 1615 | D:2 | Killed Terence 1616 | D:2 | Reached skill level 1 in Shields 2010 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/13 2220 | D:3 | Noticed an orc warrior 2235 | D:3 | Reached * piety under Vehumet 2235 | D:3 | Offered knowledge of Foxfire by Vehumet. 2237 | D:3 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms D:2: layout_loops_ring, vehumet_crystals, uniq_terence D:3: layout_basic, pdpol_wu_jian_five_deadly_venoms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Shields | 2 | 2.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 2 | || 2 Fire: Hunting sling | | 9 || 9 Cast: Magic Dart | 57 | 8 || 65 Searing Ray | 11 | 8 || 19 Armor: Robe | 1 | || 1 Dodge: Dodged | 1 | 5 || 6 Block: Buckler | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2237 | 2221 | 16 | 929 | 934 | 3 | 745.7 | Dungeon | 2237 | 2221 | 16 | 929 | 934 | 3 | 745.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1026 daAuts D:2: 1022 daAuts D:3: 188 daAuts