Dungeon Crawl Stone Soup version 0.27-a0-789-g6bb3289e1e (webtiles) character file. Game seed: 15299261206618052524 1775 porpoise the Conjurer (level 8, -1/49 HPs) Began as a Deep Elf Conjurer on Mar 27, 2021. Slain by a gnoll sergeant ... wielding the +9 trident of Riagh {vorpal, Int+6} (4 damage) ... on level 6 of the Dungeon. The game lasted 00:19:31 (5278 turns). porpoise the Conjurer (Deep Elf Conjurer) Turns: 5278, Time: 00:19:31 Health: -1/49 AC: 8 Str: 4 XL: 8 Next: 80% Magic: 8/17 EV: 13 Int: 26 God: Gold: 141 SH: 0 Dex: 13 Spells: 1/17 levels left rFire + . . SeeInvis . a - +1 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . p - +2 robe {Will+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn u - ring of protection from fire MPRegen 0.15/turn t - +4 ring of protection @: no status effects A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Missiles c - 141 stones f - 14 poisoned darts (quivered) n - 52 sling bullets r - 7 boomerangs Armour p - a +2 robe of willpower (worn) v - a +2 robe of positive energy Magical Staves s - a staff of fire Jewellery j - a ring of positive energy t - a +4 ring of protection (left hand) u - a ring of protection from fire (right hand) Wands x - a wand of random effects (31) Scrolls b - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} g - a scroll of noise {unknown} l - a scroll of enchant weapon m - a scroll of brand weapon {unknown} Potions d - 2 potions of lignification h - 3 potions of heal wounds i - a potion of resistance {unknown} k - a potion of ambrosia {unknown} o - 2 potions of curing q - 2 potions of haste w - 2 potions of flight {unknown} Skills: - Level 5.0 Fighting - Level 5.0 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 7.0 Conjurations - Level 7.0 Hexes + Level 3.8 Translocations + Level 0.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 3d6 1% 2 c - Fulminant Prism Conj/Hex 21% 3d13 4% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 9% 4 k - Blink Tloc N/A N/A 2% 2 m - Mephitic Cloud Conj/Pois/Air 18% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 42% N/A 1% 2 Dazzling Flash Conj/Hex 84% N/A 1% 3 Conjure Flame Conj/Fire 24% 6-21 5% 3 Call Imp Summ 6% N/A 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Elyvilon Zin The Shining One Message History You start resting. HP restored. You climb downwards. The gnoll hits you but does no damage. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with the +9 trident of Riagh {vorpal, Int+6}! The gnoll hits you but does no damage. Your fulminant prism crackles loudly. The searing ray misses the gnoll. The gnoll sergeant hits you from afar with the +9 trident of Riagh {vorpal, Int+6}! The gnoll hits you from afar with a +0 spear. Your fulminant prism explodes! The blast of energy engulfs the gnoll! You kill the gnoll! The blast of energy engulfs the gnoll sergeant! The gnoll sergeant is moderately wounded. You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding the +9 trident of Riagh {vorpal, Int+6} and wearing a +0 ring mail (moderately wounded, 13% to evade) The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with the +9 trident of Riagh {vorpal, Int+6}! * * * LOW HITPOINT WARNING * * * You die... ############ #..........# #.....!....# #..........# #..........####### #.........@....... #...........###### #........)g.## #..........).# #..........#.### ############...# ###)# #.### ###...#### You could see a gnoll sergeant. Vanquished Creatures Grinder (D:3) A steam dragon (D:6) An ice beast (D:6) A sky beast (D:6) 2 black bears 2 ogres A centaur (D:4) 2 phantoms Blork the orc (D:6) A bullfrog (D:3) A water moccasin zombie (D:5) 2 scorpions 2 hounds A jelly (D:5) An orc priest (D:4) A centaur skeleton (D:5) A hound zombie (D:5) A hound skeleton (D:5) A howler monkey zombie (D:4) 7 gnolls 4 adders A shadow imp (D:5) 2 worms (D:2) 3 dart slugs 4 orcs (D:4) 7 ball pythons 6 bats 5 endoplasms 3 giant cockroaches 11 goblins 9 hobgoblins 2 jackals (D:1) 3 quokkas 5 frilled lizards 13 kobolds 5 rats 114 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:6) 3 creatures vanquished. Grand Total: 117 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 121 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:1 | Reached skill level 5 in Conjurations 523 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1704 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1758 | D:2 | Found a faded altar of an unknown god. 1790 | D:2 | Reached skill level 5 in Spellcasting 1796 | D:2 | Learned a level 4 spell: Fulminant Prism 1801 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2192 | D:3 | Noticed an ogre 2197 | D:3 | Killed an ogre 2198 | D:3 | Reached skill level 1 in Fighting 2198 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/14 2265 | D:3 | Noticed Grinder 2273 | D:3 | Killed Grinder 2274 | D:3 | Reached XP level 6. HP: 25/36 MP: 7/15 2666 | D:3 | Reached skill level 1 in Hexes 2827 | D:4 | Reached XP level 7. HP: 41/41 MP: 10/16 3961 | D:5 | Entered Level 5 of the Dungeon 4022 | D:5 | Reached skill level 5 in Hexes 4154 | D:5 | Reached XP level 8. HP: 48/48 MP: 12/17 4363 | D:5 | Reached skill level 5 in Fighting 4558 | D:5 | Found a white marble altar of Elyvilon. 4558 | D:5 | Found a glowing silver altar of Zin. 4558 | D:5 | Found a glowing golden altar of the Shining One. 4767 | D:5 | Learned a level 2 spell: Blink 4771 | D:5 | Learned a level 3 spell: Mephitic Cloud 4855 | D:6 | Reached skill level 1 in Translocations 4926 | D:6 | Noticed Blork the orc 4939 | D:6 | Killed Blork the orc 5124 | D:6 | Identified the +9 trident of Riagh {vorpal, Int+6} 5129 | D:6 | Reached skill level 5 in Dodging 5278 | D:6 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_i, corexii_hall_statues_x, chequers_hall_statues_corner_a, minivault_11 D:2: layout_rooms, chequers_ecumenical_altar_lobes, minmay_misc_feat_chi, minmay_indecisive_spiral D:3: layout_basic, uniq_grinder D:4: layout_loops_corners D:5: layout_loops_ring, good_gods_mini_temple D:6: layout_rooms, minmay_temple_entry_butterflies, uniq_edmund, uniq_menkaure, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 7 | 7.0 Fighting | 1 2 3 4 5 | 5.0 Hexes | 2 5 7 | 7.0 Dodging | 5 | 5.0 Translocations | 3 | 3.8 Stealth | | 2.4 Evocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 3 | | 1 || 4 Throw: Dart | | | 5 || 5 Cast: Magic Dart | 63 | 18 | 9 || 90 Searing Ray | 8 | 13 | 34 || 55 Fulminant Prism | | | 3 || 3 Use: Scroll | | 2 | 4 || 6 Potion | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Armor: Robe | | | 6 || 6 Dodge: Dodged | 2 | | 15 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5275 | 5176 | 99 | 2142 | 2415 | 6 | 879.2 | Dungeon | 5275 | 5176 | 99 | 2142 | 2415 | 6 | 879.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1166 daAuts D:5: 1017 daAuts D:1: 967 daAuts D:2: 963 daAuts D:3: 860 daAuts D:6: 300 daAuts