Dungeon Crawl Stone Soup version 0.27-a0-797-g27d10ad80f (webtiles) character file. Game seed: 11588109733319612971 44 porpoise the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 28, 2021. Slain by Edmund ... wielding a +0 dire flail of holy wrath (6 damage) ... on level 4 of the Dungeon. The game lasted 00:04:26 (1183 turns). porpoise the Conjurer (Deep Elf Conjurer) Turns: 1183, Time: 00:04:27 Health: 0/19 AC: 9 Str: 4 XL: 3 Next: 39% Magic: 12/19 EV: 12 Int: 23 God: Gold: 55 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... k - +2 pair of boots Stlth ++........ (no amulet) HPRegen 0.06/turn e - +4 ring of protection MPRegen 0.16/turn h - ring of magical power @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 59 stones g - 8 poisoned darts (quivered) i - 17 sling bullets Armour f - a +0 robe (worn) k - a +2 pair of boots (worn) Jewellery e - a +4 ring of protection (left hand) h - a ring of magical power (right hand) n - a ring of willpower Scrolls c - a scroll of magic mapping {unknown} j - a scroll of identify {unknown} m - a scroll of acquirement {unknown} Potions b - a potion of mutation {unknown} l - a potion of cancellation {unknown} o - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 8% N/A 11% 1 Apportation Tloc 8% N/A 11% 1 Corona Hex 4% N/A 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:4 Edmund Message History Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (asleep, 0% to evade) The magic dart hits the kobold. You kill the kobold! You start resting. Magic restored. Edmund the Younger comes into view. He is wielding a +0 dire flail of holy wrath. You see here a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +0 dire flail of holy wrath and wearing a +0 scale mail (wandering, hasn't noticed you, 18% to evade) The searing ray hits Edmund. Edmund is lightly wounded. Edmund shouts! (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund. Edmund is lightly wounded. Edmund hits you with a +0 dire flail of holy wrath. The searing ray hits Edmund. Edmund is moderately wounded. Edmund closely misses you. The searing ray hits Edmund! Edmund is moderately wounded. You finish channeling your searing ray. Edmund hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 dire flail of holy wrath and wearing a +0 scale mail (moderately wounded, 18% to evade) The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +0 dire flail of holy wrath! The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +0 dire flail of holy wrath. You die... # ### ####.. #..##.....# #.......# #@@# #..# #..# #..# #..# ###..# ##.##.## #......# ##......# You could see Edmund. Vanquished Creatures A dart slug (D:2) 5 ball pythons 7 bats 2 endoplasms A giant cockroach (D:1) 2 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 5 kobolds 2 quokkas (D:1) A frilled lizard (D:1) 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D:1 | Noticed a dwarf 4 | D:1 | Noticed a felid 4 | D:1 | Noticed a palentonga 6 | D:1 | Noticed a draconian 6 | D:1 | Noticed a vampire 8 | D:1 | Noticed a demigod 8 | D:1 | Noticed a merfolk 10 | D:1 | Noticed a centaur 10 | D:1 | Noticed a minotaur 12 | D:1 | Noticed a ghoul 14 | D:1 | Noticed a tengu 14 | D:1 | Noticed a naga 16 | D:1 | Noticed a troll 16 | D:1 | Noticed a demonspawn 18 | D:1 | Noticed a human 18 | D:1 | Noticed an elf 20 | D:1 | Noticed an octopode 20 | D:1 | Noticed a spriggan 22 | D:1 | Noticed an ogre 22 | D:1 | Noticed a barachi 24 | D:1 | Noticed a vine stalker 24 | D:1 | Noticed a gargoyle 26 | D:1 | Noticed a formicid 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 158 | D:1 | Learned a level 2 spell: Searing Ray 615 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 616 | D:1 | Reached skill level 5 in Conjurations 1027 | D:2 | Found a broken altar of Ashenzari. 1110 | D:2 | You fall into a shaft and drop 2 floors! 1176 | D:4 | Noticed Edmund 1183 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, minmay_distorted D:2: layout_basic, nicolae_ashenzari_panopticon D:4: layout_cave_pods, lemuel_blue_sif_altar, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 40 Searing Ray || 10 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1180 | 1157 | 23 | 496 | 466 | 3 | 393.3 | Dungeon | 1180 | 1157 | 23 | 496 | 466 | 3 | 393.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 882 daAuts D:2: 225 daAuts D:4: 72 daAuts