Dungeon Crawl Stone Soup version 0.27-a0-828-g8289197e94 (webtiles) character file. Game seed: 11646240868393353133 1839 porpoise the Conjurer (level 8, -8/49 HPs) Began as a Deep Elf Conjurer on Mar 31, 2021. Was a Follower of Vehumet. Shot with an arrow by a centaur (10 damage) ... on level 7 of the Dungeon. The game lasted 00:24:21 (6109 turns). porpoise the Conjurer (Deep Elf Conjurer) Turns: 6109, Time: 00:24:28 Health: -8/49 AC: 3 Str: 5 XL: 8 Next: 87% Magic: 10/26 EV: 12 Int: 25 God: Vehumet [*.....] Gold: 386 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 robe rPois . Reflect . (no helmet) rElec . Harm . H - +0 cloak rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ D - amulet of the acrobat HPRegen 0.16/turn f - ring of magical power MPRegen 0.20/turn m - ring of willpower @: no status effects A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 386 gold pieces. Inventory: Hand Weapons a - the +2 dagger "Ymunos" {drain, rN+ Dex+7} (You found it on level 7 of the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It protects you from negative energy. b - a +0 hunting sling (weapon) Missiles e - 227 stones (quivered ammo) r - 55 sling bullets A - a curare-tipped dart F - 8 atropa-tipped darts I - 5 boomerangs Armour g - a +0 robe (worn) x - a +1 buckler H - a +0 cloak (worn) Jewellery f - a ring of magical power (left hand) k - a ring of resist corrosion m - a ring of willpower (right hand) z - an amulet of magic regeneration D - an amulet of the acrobat (around neck) Wands o - a wand of charming (7) p - a wand of mindburst (9) t - a wand of acid (9) E - a wand of iceblast (8) Scrolls d - a scroll of amnesia h - a scroll of magic mapping {unknown} i - a scroll of silence l - a scroll of brand weapon {unknown} q - a scroll of fear {unknown} v - a scroll of enchant armour y - a scroll of vulnerability {unknown} C - a scroll of teleportation Potions c - a potion of curing j - a potion of resistance n - 3 potions of heal wounds s - a potion of lignification {unknown} u - a potion of attraction {unknown} w - a potion of invisibility {unknown} B - a potion of haste {unknown} G - a potion of brilliance {unknown} Skills: - Level 5.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Shields - Level 5.0 Spellcasting - Level 7.0 Conjurations - Level 7.0 Hexes + Level 4.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 3d6 1% 2 c - Fulminant Prism Conj/Hex 20% 3d13 4% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 92% 1d8 1% 1 Foxfire Conj/Fire 92% 2x1d8 1% 1 Dazzling Flash Conj/Hex 82% N/A 1% 3 Conjure Flame Conj/Fire 23% 6-21 6% 3 Inner Flame Hex/Fire 23% N/A 6% 3 Pain Necr 24% 1d5 9% 1 Sticky Flame Conj/Fire 23% 2d4 19% 4 Fireball Conj/Fire 11% 3d7 47% 5 Animate Armour Summ/Erth 12% N/A 63% 4 Statue Form Tmut/Erth 4% N/A 100% 6 Shatter Erth 3% 3d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Altars: Fedhas Gozag Makhleb Qazlal Ru Sif Muna Uskayaw Vehumet Xom Yredelemnul Annotations: D:6 2 transporters, chippings's ghost, novice DjVM Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. The arrow hits your fulminant prism. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. Things that are here: a +0 short sword; a +0 ring mail Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! You hear a shout! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .... #..# ####............. .... #.######....####........ $... ##.c.#.)..#..# ##....... $?.. ###..#)).#.....## ##...... .... ##...###.*##.....## ##..... ...c##..### ##..#>.....# #..... ....#c.## #..##.....## ##...) ....).## ##..##.....# ##### ....### #.@####...# .(.. ##..# ##### .#.# ##.## .[ #..## #.. ##..#######.# #. #.....##...# .. ##.........### #...........### #.............. You could see a centaur (ally target) and a friendly fulminant prism. Vanquished Creatures Sigmund (D:6) An orc warrior (D:7) A black bear (D:5) A sky beast (D:7) 2 necrophages A kobold brigand (D:5) 3 scorpions A water moccasin skeleton (D:5) 3 killer bees (D:4) A howler monkey (D:4) A centaur zombie (D:7) 3 hounds 2 jellies A bullfrog zombie (D:5) An orc priest (D:7) A centaur skeleton (D:7) A gnoll shaman (D:6) Ijyb (D:3) Terence (D:2) 2 iguanas 5 orc wizards A hound skeleton (D:5) 5 adders 6 gnolls A howler monkey skeleton (D:6) 3 shadow imps A dart slug (D:3) 18 orcs 11 endoplasms 2 giant cockroaches (D:1) 3 goblins 13 hobgoblins 2 jackals (D:4) 3 quokkas 3 ball pythons 9 bats A frilled lizard (D:2) 16 kobolds 6 rats 138 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 4 fungi (D:3) 7 toadstools (D:3) 18 creatures vanquished. Grand Total: 156 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 485 | D:1 | Learned a level 2 spell: Searing Ray 879 | D:2 | Reached skill level 5 in Conjurations 879 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 947 | D:2 | Noticed Terence 951 | D:2 | Killed Terence 990 | D:2 | Found a blossoming altar of Fedhas. 1036 | D:2 | Found a shimmering blue altar of Sif Muna. 1100 | D:2 | Reached skill level 5 in Spellcasting 1100 | D:2 | Reached XP level 4. HP: 24/24 MP: 13/13 1105 | D:2 | Learned a level 4 spell: Fulminant Prism 1110 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1140 | D:2 | Found a burning altar of Makhleb. 1768 | D:3 | Reached skill level 1 in Fighting 1768 | D:3 | Reached XP level 5. HP: 29/29 MP: 14/14 1824 | D:3 | Identified the Disquisition on Black Rituals and the | Mountains 1856 | D:3 | Noticed Ijyb 1863 | D:3 | Killed Ijyb 2126 | D:3 | Found a stormy altar of Qazlal. 2127 | D:3 | Found a hide-covered altar of Uskayaw. 2129 | D:3 | Found a basalt altar of Yredelemnul. 2134 | D:3 | Found a shimmering altar of Xom. 2463 | D:3 | Reached XP level 6. HP: 35/35 MP: 15/15 2673 | D:3 | Found a radiant altar of Vehumet. 2681 | D:3 | Became a worshipper of Vehumet 2970 | D:4 | You fall into a shaft and drop 2 floors! 3004 | D:6 | Found a transporter. 3009 | D:6 | Noticed chippings's ghost (novice DjVM) 3014 | D:6 | Noticed a wraith 3016 | D:6 | Found a transporter. 3039 | D:5 | Entered Level 5 of the Dungeon 3246 | D:5 | Reached skill level 1 in Hexes 3337 | D:4 | Reached XP level 7. HP: 41/41 MP: 16/16 4101 | D:5 | Reached * piety under Vehumet 4101 | D:5 | Offered knowledge of Shock by Vehumet. 4205 | D:5 | Reached skill level 5 in Hexes 4205 | D:5 | Reached XP level 8. HP: 48/48 MP: 17/17 4650 | D:6 | Noticed Sigmund 4651 | D:6 | Found a staircase to the Ecumenical Temple. 4659 | D:6 | Killed Sigmund 4660 | D:6 | Reached skill level 5 in Fighting 4718 | D:6 | Reached skill level 1 in Translocations 4724 | D:6 | Reached skill level 1 in Shields 5108 | D:6 | Found a sacrificial altar of Ru. 5658 | D:7 | Identified the +2 dagger "Ymunos" {drain, rN+ Dex+7} 6090 | D:7 | Found an opulent altar of Gozag. 6109 | D:7 | HP: 2/49 [centaur/arrow (11)] 6109 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms D:2: layout_basic, makhleb_heckhound_becter, old_standard_altar, fedhas_altar_1, uniq_terence D:3: cheibrodos_fertilizer, layout_rooms, grunt_temple_overflow_open, uniq_ijyb D:4: layout_rooms, hex_large D:5: layout_rooms D:6: layout_basic, minmay_temple_entry_sparse_star, basic_altar, gammafunk_ghost_arena, uniq_sigmund D:7: layout_cave_pods, nicolae_gozag_seed_capital, grunt_dithmenos_smoke Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 7 | 7.0 Fighting | 1 2 3 4 5 | 5.0 Hexes | 1 5 7 | 7.0 Translocations | 4 | 4.0 Shields | 3 | 3.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Hunting sling | 3 | 37 | 43 || 83 Cast: Magic Dart | 50 | 20 | 1 || 71 Searing Ray | 5 | 29 | 49 || 83 Fulminant Prism | | | 8 || 8 Iskenderun's Myst | | | 1 || 1 Use: Scroll | | 2 | 5 || 7 Armor: Robe | 2 | 3 | 1 || 6 Dodge: Dodged | 4 | 11 | 31 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6129 | 5899 | 230 | 2231 | 2729 | 7 | 875.6 | Dungeon | 6129 | 5899 | 230 | 2231 | 2729 | 7 | 875.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1019 daAuts D:3: 993 daAuts D:6: 927 daAuts D:4: 863 daAuts D:1: 841 daAuts D:5: 816 daAuts D:7: 668 daAuts