Dungeon Crawl Stone Soup version 0.27-a0-1184-ge86db4a01e (webtiles) character file. Game seed: 3817233679699660747 52 porpoise the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on May 19, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:31 (1544 turns). porpoise the Conjurer (Octopode Conjurer) Turns: 1544, Time: 00:04:32 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 85% Magic: 2/7 EV: 13 Int: 21 God: Gold: 39 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -5) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles d - 66 stones f - a throwing net g - 17 poisoned darts h - 10 bolts Jewellery c - a ring of wizardry (left tentacle) Skills: - Level 2.0 Dodging + Level 3.5 Stealth * Level 2.8 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 3% N/A 6% 1 Conjure Flame Conj/Fire 12% 6-21 6% 3 Dazzling Flash Conj/Hex 24% N/A 6% 3 Blink Tloc N/A N/A 9% 2 Call Imp Summ 3% N/A 9% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 9% 2 Slow Hex 3% N/A 9% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 9% 3 Confusing Touch Hex 3% N/A 16% 3 Tukima's Dance Hex 3% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +4 chain mail of willpower (lightly wounded, unusually resistant, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. The adder hisses angrily. Terence hits you with a +0 short sword. You hit Terence but do no damage. You grab Terence. Terence is lightly wounded. You constrict Terence. Terence closely misses you. Terence barely misses you. It was a potion of curing. You feel better. You constrict Terence. Terence hits you with a +0 short sword! It was a potion of heal wounds. You feel much better. You constrict Terence. The adder misses you. Terence misses you. You completely miss Terence. Terence is moderately wounded. You constrict Terence, but do no damage. The adder closely misses you. Terence barely misses you. The adder bites you but does no damage. You closely miss the adder. Your grab misses the adder. You constrict Terence. The adder barely misses you. Terence barely misses you. You closely miss the adder. Your grab misses the adder. You squeeze the adder. The adder is moderately wounded. You constrict Terence, but do no damage. The adder bites you. You are poisoned. The adder poisons you! Terence hits you with a +0 short sword. The adder misses you. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. You feel sick. The adder bites you. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. Your grab misses the adder. The adder is moderately wounded. You constrict Terence, but do no damage. You die... ### #.<.# ..# ....# # #.# #...# #. #.# #...# #. #.# #...##### #.. #.#####........ ####..####.............. ......@.S............... ####..)@##.........†.... #....########........ #.#..# #...##### #.#>.# #...# # #..# ##...### #... #......### #... #........# .... #........# ...........# You could see Terence (resistant) and an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 4 bats 3 endoplasms A giant cockroach (D:1) 6 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds 3 quokkas 3 frilled lizards 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 223 | D:1 | Learned a level 2 spell: Searing Ray 713 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1531 | D:2 | Noticed Terence 1544 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, minmay_curled_crystal D:2: layout_loops_cross, minmay_domino_2, uniq_terence, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.0 Spellcasting | | 2.8 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Mace || 25 Constrict || 6 Tentacles || 3 Cast: Magic Dart || 43 Searing Ray || 12 Use: Potion || 2 Armor: Skin || 3 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1552 | 1543 | 9 | 747 | 580 | 2 | 776.0 | Dungeon | 1552 | 1543 | 9 | 747 | 580 | 2 | 776.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1229 daAuts D:2: 322 daAuts