Dungeon Crawl Stone Soup version 0.27-a0-1184-ge86db4a01e (webtiles) character file. Game seed: 6515179118371616732 2912 porpoise the Covert (level 9, -3/51 HPs) Began as an Octopode Conjurer on May 19, 2021. Was an Initiate of Vehumet. Slain by a red devil ... wielding a +0 demon trident ... summoned by a kobold demonologist (20 damage) ... on level 7 of the Dungeon. The game lasted 00:24:59 (7560 turns). porpoise the Covert (Octopode Conjurer) Turns: 7560, Time: 00:25:00 Health: -3/51 AC: 1 Str: 7 XL: 9 Next: 78% Magic: 6/16 EV: 13 Int: 23 God: Vehumet [......] Gold: 450 SH: 4 Dex: 10 Spells: 6/18 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . l - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . q - amulet of the acrobat rElec . Harm . w - ring of flight rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++++..... (no ring) HPRegen 0.17/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 450 gold pieces. Inventory: Hand Weapons a - a +4 flail of protection b - a +0 hunting sling (weapon) f - a +2 dagger of electrocution Missiles c - 61 sling bullets (quivered ammo) e - 17 bolts p - 156 stones y - 8 boomerangs Armour l - a +0 buckler (worn) Jewellery q - an amulet of the acrobat (around mantle) w - a ring of flight (left tentacle) Wands z - a wand of paralysis (6) Scrolls d - a scroll of magic mapping h - 2 scrolls of amnesia {unknown} k - a scroll of acquirement {unknown} m - a scroll of teleportation {unknown} t - a scroll of silence {unknown} u - a scroll of summoning {unknown} B - a scroll of blinking {unknown} C - a scroll of fog {unknown} D - 3 scrolls of identify Potions g - a potion of brilliance j - 2 potions of curing n - a potion of might o - a potion of flight r - 3 potions of haste v - 2 potions of heal wounds x - a potion of attraction A - a potion of resistance Skills: - Level 2.0 Dodging + Level 8.8 Stealth - Level 4.0 Shields - Level 5.0 Spellcasting - Level 7.0 Conjurations * Level 4.2 Translocations * Level 6.5 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 3d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 10% 4 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 s - Sandblast Erth 70% 2d15 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 72% 3d11 1% 3 Passwall Tmut/Erth 16% N/A 3% 2 Gell's Gravitas Tloc 12% N/A 4% 3 Dazzling Flash Conj/Hex 42% N/A 7% 3 Corona Hex 5% N/A 10% 1 Portal Projectile Hex/Tloc 30% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Slow Hex 5% N/A 14% 2 Lee's Rapid Deconstruct Erth 17% 3d12* 19% 5 Leda's Liquefaction Hex/Erth 10% N/A 24% 4 Petrify Tmut/Erth 20% N/A 24% 4 Confusing Touch Hex 5% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 28% 3 Tukima's Dance Hex 5% N/A 28% 3 Cause Fear Hex 2% N/A 67% 4 Metabolic Englaciation Hex/Ice 2% N/A 95% 5 Yara's Violent Unravell Hex/Tmut 2% 3d3 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Dithmenos Vehumet Yredelemnul The Shining One Shops: D:2 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger, wearing a +0 robe and wearing an amulet of regeneration (lightly wounded, 73% to hit) The searing ray hits the kobold demonologist. The kobold demonologist is lightly wounded. (Press . to maintain the ray.) A gargoyle comes into view. It is wielding a +0 flail. The kobold demonologist barely misses you. The searing ray misses the kobold demonologist. The kobold demonologist mumbles some strange words. The searing ray hits the kobold demonologist! The kobold demonologist is heavily wounded. The searing ray hits the shadow! The shadow is moderately damaged. The kobold demonologist hits you with a +0 dagger. The red devil misses you. The searing ray hits the kobold demonologist. The kobold demonologist is heavily wounded. The searing ray hits the shadow. The shadow is heavily damaged. You finish channeling your searing ray. The kobold demonologist completely misses you. The red devil misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger, wearing a +0 robe and wearing an amulet of regeneration (heavily wounded, 73% to hit) The searing ray hits the kobold demonologist! The kobold demonologist is severely wounded. The searing ray hits the shadow! The shadow is almost destroyed. (Press . to maintain the ray.) The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The kobold demonologist closely misses you. The red devil hits you with a +0 demon trident!! You die... #.###........_..[########## #.......†.......## #####.##........# #.##†.......# ##### ###.##.........# #.... ............(...# #..<. ............(.... #.... #.#####.#####.###. #.... .. #.4@# . #.... .. #.###K# ....#. ... .{# ##..##. #.# ##.# #.. #. ... ..$ #.. . #.# #(# .. #(( .# You could see a kobold demonologist and a red devil (summoned). Vanquished Creatures A deep elf pyromancer (D:7) 2 trolls A water moccasin (D:7) 2 sky beasts An orc warrior (D:6) An ogre (D:4) An ice beast (D:6) 2 black bears A necrophage (D:7) A centaur (D:6) 2 phantoms A bullfrog (D:6) 2 scorpions 2 water moccasin skeletons (D:6) A howler monkey (D:7) A bullfrog zombie (D:6) A gnoll shaman (D:4) 3 jellies 4 hounds 2 centaur skeletons Terence (D:2) A bullfrog skeleton (D:7) 4 iguanas An orc wizard (D:7) A hound zombie (D:5) 5 adders 4 gnolls (D:4) A white imp (D:6) An ufetubus (D:6) An adder zombie (D:2) 3 adder skeletons 4 worms (D:2) A dart slug (D:5) 8 orcs 5 endoplasms 3 hobgoblins 10 kobolds 4 quokkas 3 ball pythons 4 bats 3 frilled lizards 3 goblins A quokka skeleton (D:2) A quokka zombie (D:2) 4 rats 109 creatures vanquished. Vanquished Creatures (others) 2 ghouls (D:1) 2 minotaurs (D:1) A draconian (D:1) A vine stalker (D:1) An elf (D:1) A troll (D:1) A spriggan (D:1) A human (D:1) A naga (D:1) A dwarf (D:1) An ogre (D:1) A mummy (D:1) An orc (D:1) 3 plants (D:2) 4 tentacles (D:1) A withered plant (D:2) 23 creatures vanquished. Grand Total: 132 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed an ogre 2 | D:1 | Noticed a dwarf 2 | D:1 | Noticed a troll 2 | D:1 | Noticed a ghoul 2 | D:1 | Noticed a kraken 2 | D:1 | Noticed a ghoul 2 | D:1 | Noticed an elf 2 | D:1 | Noticed a spriggan 2 | D:1 | Noticed a human 2 | D:1 | Noticed a minotaur 2 | D:1 | Noticed a naga 2 | D:1 | Noticed a vine stalker 2 | D:1 | Noticed a draconian 2 | D:1 | Noticed a minotaur 6 | D:1 | Killed a troll 6 | D:1 | Killed a ghoul 7 | D:1 | Killed a spriggan 8 | D:1 | Killed a dwarf 9 | D:1 | Killed an ogre 11 | D:1 | Killed an elf 11 | D:1 | Killed a human 11 | D:1 | Killed a vine stalker 12 | D:1 | Killed a naga 15 | D:1 | Killed a draconian 15 | D:1 | Killed a minotaur 17 | D:1 | Killed a ghoul 18 | D:1 | Killed a minotaur 548 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 594 | D:1 | Learned a level 2 spell: Searing Ray 658 | D:1 | Reached skill level 3 in Stealth 1227 | D:2 | Reached XP level 3. HP: 11/21 MP: 0/6 1635 | D:2 | Noticed Terence 1645 | D:2 | HP: 1/21 [Terence/+4 flail of protection (8)] 1649 | D:2 | Killed Terence 1650 | D:2 | Reached XP level 4. HP: 18/27 MP: 1/8 2010 | D:2 | Found Kuremm Pint's Armour Boutique. 2044 | D:2 | Learned a level 1 spell: Sandblast 3210 | D:4 | Reached skill level 4 in Stealth 3210 | D:4 | Reached skill level 5 in Conjurations 3210 | D:4 | Reached XP level 5. HP: 31/31 MP: 5/10 3327 | D:4 | Found a basalt altar of Yredelemnul. 3448 | D:4 | Reached XP level 6. HP: 16/36 MP: 2/11 3961 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3966 | D:4 | Learned a level 4 spell: Fulminant Prism 4290 | D:4 | Reached skill level 5 in Stealth 4571 | D:4 | Reached XP level 7. HP: 41/41 MP: 8/13 4901 | D:5 | Entered Level 5 of the Dungeon 5345 | D:5 | Reached skill level 5 in Spellcasting 5558 | D:5 | Reached skill level 1 in Earth Magic 5790 | D:6 | Reached skill level 6 in Stealth 5790 | D:6 | Reached XP level 8. HP: 44/46 MP: 15/15 5973 | D:6 | Reached skill level 1 in Shields 6453 | D:6 | Found a glowing golden altar of the Shining One. 6531 | D:6 | Reached skill level 7 in Stealth 6633 | D:6 | Noticed a troll 6639 | D:6 | Killed a troll 6737 | D:6 | Found the +10 Black Knight's barding {ponderous, rPois rN+} 6776 | D:6 | Reached XP level 9. HP: 51/51 MP: 10/16 7214 | D:6 | Reached skill level 1 in Translocations 7303 | D:7 | Reached skill level 5 in Earth Magic 7332 | D:7 | Found a shadowy altar of Dithmenos. 7408 | D:7 | Found a radiant altar of Vehumet. 7416 | D:7 | Became a worshipper of Vehumet 7501 | D:7 | Reached skill level 8 in Stealth 7541 | D:7 | Noticed a troll 7543 | D:7 | Noticed a kobold demonologist 7544 | D:7 | Noticed a deep elf pyromancer 7547 | D:7 | Killed a troll 7552 | D:7 | Killed a deep elf pyromancer 7556 | D:7 | Noticed a gargoyle 7558 | D:7 | Noticed a red devil 7560 | D:7 | Slain by a red devil Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_b, layout_loops_corners D:2: layout_loops_cross, serial_shops, shop, serial_undead, serial_undead_e, serial_undead_b, serial_undead_f, serial_undead_b, st_stairs_2, chequers_big_river, minmay_diced_spiral, uniq_terence D:3: layout_basic, roderic_lattice_a, minmay_crystal_water D:4: layout_layer_cave, amcnicky_altar_gilded D:5: layout_gridville D:6: layout_basic, nicolae_tso_swordbearing_angel D:7: minmay_the_grid_square_5x5_3x3 [minmay_the_grid_square_5x5_three_walls, minmay_the_grid_square_5x5_six, minmay_the_grid_square_5x5_corner, minmay_the_grid_square_5x5_spiral_small, minmay_the_grid_square_5x5_megaprize_diamond, minmay_the_grid_square_5x5_minibox, minmay_the_grid_square_5x5_longway, minmay_the_grid_square_5x5_misaligned, minmay_the_grid_square_5x5_detours], layout_rooms, overflow_temple_1_default, zin_treasury, old_standard_altar, minmay_temple_entry_hall Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 7 8 | 8.8 Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 7 | 7.0 Earth Magic | 1 4 6 | 6.5 Shields | 3 4 | 4.0 Translocations | 4 | 4.2 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Whip | 13 | | || 13 Constrict | 3 | 2 | 1 || 6 Tentacles | 3 | 2 | || 5 Flail | | 16 | || 16 Dagger | | | 2 || 2 Fire: Hunting sling | | 35 | 37 || 72 Cast: Magic Dart | 48 | 14 | 1 || 63 Searing Ray | 3 | 17 | 40 || 60 Sandblast | | 12 | 14 || 26 Use: Potion | 2 | 1 | 1 || 4 Scroll | | 4 | 3 || 7 Stab: Sleeping | | | 1 || 1 Armor: Skin | | 7 | 1 || 8 Dodge: Dodged | 8 | 15 | 53 || 76 Block: Buckler | | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7574 | 7380 | 194 | 2591 | 4013 | 7 | 1082.0 | Dungeon | 7574 | 7380 | 194 | 2591 | 4013 | 7 | 1082.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1709 daAuts D:6: 1505 daAuts D:2: 1326 daAuts D:1: 1125 daAuts D:5: 886 daAuts D:3: 748 daAuts D:7: 272 daAuts