Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 1683572532022706681 35 porpoise the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on May 29, 2021. Slain by a scorpion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:07 (1737 turns). porpoise the Conjurer (Octopode Conjurer) Turns: 1737, Time: 00:04:07 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 33% Magic: 1/6 EV: 13 Int: 21 God: Gold: 17 SH: 0 Dex: 10 Spells: 3/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Missiles a - 42 stones Magical Staves e - a staff of air Scrolls b - a scroll of fear {unknown} c - a scroll of amnesia {unknown} Potions d - 2 potions of resistance {unknown} Skills: - Level 2.0 Dodging + Level 3.3 Stealth - Level 2.5 Spellcasting * Level 4.4 Conjurations * Level 0.1 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 s - Sandblast Erth 6% 2d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 24% 3d8 16% 3 Conjure Flame Conj/Fire 12% 6-21 17% 3 Dazzling Flash Conj/Hex 24% N/A 17% 3 Passwall Tmut/Erth 2% N/A 21% 2 Blink Tloc N/A N/A 22% 2 Call Imp Summ 2% N/A 22% 2 Slow Hex 2% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 22% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Petrify Tmut/Erth 3% N/A 80% 4 Lee's Rapid Deconstruct Erth 1% 3d5* 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A quokka, a goblin and a hobgoblin come into view. Found 11 gold pieces and a fuming red potion. There is a stone staircase leading up here. The hobgoblin shouts! You hear a shout! You climb upwards. There is a stone staircase leading down here. Search for what [? for help]? Okay, then. There is a stone staircase leading down here. You climb downwards. A scorpion comes into view. Found a scroll labelled CUYWNA SAORGHAR. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (69% to hit) The searing ray hits the quokka! You kill the quokka! The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits the goblin! You kill the goblin! The searing ray misses the scorpion. A frilled lizard comes into view. The scorpion stings you! The searing ray hits the scorpion! The scorpion is almost dead. The searing ray hits the hobgoblin! You kill the hobgoblin! You finish channeling your searing ray. The hobgoblin hits you. The scorpion barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... .......<....... .............#... g................ ................ .........)..... .......$!†...#. ............... ....l..#gs.###. ?......@.# .#...#...# #. ##### You could see a scorpion, a hobgoblin and a frilled lizard (wandering). Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 4 hobgoblins 7 jackals (D:1) 3 quokkas A frilled lizard (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 576 | D:1 | Learned a level 2 spell: Searing Ray 1076 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1489 | D:1 | Learned a level 1 spell: Sandblast 1730 | D:2 | Noticed a scorpion 1737 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, minivault_5, minmay_misc_feat_hallway D:2: wander_river, layout_basic, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.0 Spellcasting | | 2.5 Conjurations | | 4.4 Earth Magic | | 0.1 Action || total -------------------------++------- Melee: Unarmed || 23 Constrict || 5 Tentacles || 2 Cast: Magic Dart || 20 Searing Ray || 8 Armor: Skin || 1 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1737 | 1676 | 61 | 689 | 860 | 2 | 868.5 | Dungeon | 1737 | 1676 | 61 | 689 | 860 | 2 | 868.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1728 daAuts D:2: 9 daAuts