Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 12245529661885878977 123 porpoise the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on May 29, 2021. Slain by a sky beast (5 damage) ... on level 3 of the Dungeon. The game lasted 00:09:07 (3128 turns). porpoise the Conjurer (Octopode Conjurer) Turns: 3128, Time: 00:09:07 Health: -1/31 AC: 1 Str: 7 XL: 5 Next: 7% Magic: 0/9 EV: 17 Int: 21 God: Gold: 76 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . f - ring of willpower rCorr . Rampage . h - +4 ring of evasion Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) Missiles b - 72 stones d - 13 bolts n - 25 sling bullets Jewellery f - a ring of willpower (left tentacle) h - a +4 ring of evasion (right tentacle) Scrolls c - 3 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} j - a scroll of immolation {unknown} l - a scroll of amnesia {unknown} Potions e - a potion of flight {unknown} i - a potion of degeneration {unknown} k - a potion of magic {unknown} m - a potion of might {unknown} Skills: - Level 2.0 Dodging + Level 4.0 Stealth * Level 3.3 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 3% N/A 13% 1 Dazzling Flash Conj/Hex 28% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Confusing Touch Hex 3% N/A 36% 3 Tukima's Dance Hex 3% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the orc priest! Your Stealth skill increases to level 4! Your Conjurations skill increases to level 5! You have reached level 5! You feel stronger. You start resting. Magic restored. You now have 76 gold pieces (gained 14). You see here a +0 hand axe. n - 25 sling bullets b - 72 stones (gained 27) A sky beast comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (asleep, 100% to hit) The searing ray hits the sky beast! The sky beast is moderately wounded. (Press . to maintain the ray.) The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. You finish channeling your searing ray. Something hits you. Something shocks you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. Something shocks you. The searing ray hits something. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... .....####.^..# ..† .....# ....##. #P .....# ....##. ###### .... ♣♣ #### ... ..♣ .... .. #♣.♣ ..## #.#..♣ ..≈# #.{.♣ ..≈## ###@## .≈≈≈# ######....# .#≈≈## #......##.♣ .##≈≈# #.###### ... ###≈≈# #.# §.♣♣ ##≈# #.# .♣. #≈## #≈# .♣♣§ #≈≈# #≈# .. ♣♣ #≈≈# #≈## .§ There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 3 adders A worm (D:2) A dart slug (D:1) 6 orcs (D:3) 3 ball pythons 2 bats (D:2) 6 endoplasms 4 giant cockroaches 4 goblins A hobgoblin (D:1) 2 jackals (D:1) 4 kobolds 3 quokkas 4 frilled lizards 10 rats 55 creatures vanquished. Vanquished Creatures (others) 72 plants 72 creatures vanquished. Grand Total: 127 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 269 | D:1 | Learned a level 2 spell: Searing Ray 967 | D:1 | Reached XP level 3. HP: 17/21 MP: 1/6 1026 | D:1 | Found a faded altar of an unknown god. 2203 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 3001 | D:3 | Reached skill level 5 in Conjurations 3001 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/9 3120 | D:3 | Noticed a sky beast 3128 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_rat_gold_closets D:2: layout_basic, guppyfry_early_lair_pool D:3: wad_woods_stonehenge, layout_basic, grunt_temple_overflow_lords_of_destruction, grunt_ministairs_4, chequers_serial_rivers_large_b, item_on_display_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Constrict | 5 | || 5 Spear | 1 | || 1 Dagger | 11 | || 11 Tentacles | 1 | || 1 Cast: Magic Dart | 32 | 5 || 37 Searing Ray | 16 | 14 || 30 Stab: Sleeping | 2 | || 2 Armor: Skin | 1 | || 1 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3126 | 3081 | 45 | 1311 | 1424 | 3 | 1042.0 | Dungeon | 3126 | 3081 | 45 | 1311 | 1424 | 3 | 1042.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1316 daAuts D:2: 1251 daAuts D:3: 558 daAuts