Dungeon Crawl Stone Soup version 0.27-a0-1278-g6cbc8dfb29 (webtiles) character file. Game seed: 15709767558072898422 130 porpoise the Skirmisher (level 4, -1/52 HPs) Began as a Demonspawn Wanderer on June 12, 2021. Slain by a water moccasin (6 damage) ... in a sewer. The game lasted 00:17:50 (3766 turns). porpoise the Skirmisher (Demonspawn Wanderer) Turns: 3766, Time: 00:17:51 Health: -1/52 AC: 4 Str: 13 XL: 4 Next: 89% Magic: 0/8 EV: 11 Int: 12 God: Gold: 114 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit + d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.22/turn (no ring) @: berserking, very quick A: yellow scales 1, magic shield, magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles g - 9 poisoned darts (quivered) h - 35 arrows i - 84 stones j - 16 sling bullets Armour d - a +0 robe (worn) o - a +0 leather armour Magical Staves m - a staff of earth Scrolls e - a scroll of fear {unknown} w - a scroll of vulnerability {unknown} Potions k - 2 potions of brilliance Skills: + Level 3.2 Fighting + Level 0.0 Short Blades - Level 1.0 Throwing - Level 1.0 Shields - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 2.0 Hexes - Level 3.0 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 i - Call Imp Summ 9% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 6% N/A 16% 2 Beastly Appendage Tmut 2% N/A 24% 1 Blink Tloc N/A N/A 36% 2 Wereblood Tmut 1% N/A 36% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 43% 3 Spider Form Tmut/Pois 0% N/A 58% 3 Ice Form Ice/Tmut 1% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History You feel sick. Your crimson imp misses the water moccasin. The water moccasin misses you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You feel sick. You are no longer poisoned. The water moccasin closely misses you. Your crimson imp hits the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel better. Your crimson imp misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. Your crimson imp hits the water moccasin. The water moccasin misses you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. Your crimson imp closely misses the water moccasin. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. Your crimson imp hits the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Your crimson imp misses the water moccasin. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water moccasin completely misses you. Your crimson imp barely misses the water moccasin. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you! You die... ..... ... ... ... #.# ####### #.# ##.....## #.# ##...≈...## #.#######...≈≈≈...## #.5S@......≈≈≈≈≈.÷.# #.#######...≈≈≈...## #.# ##...≈...## #.# ##.....## #5# ####### #.# #.# #.# #∩# You could see a water moccasin (ally target) and a friendly crimson imp (summoned). Vanquished Creatures Terence (D:3) A gnoll (D:1) 3 adders A worm (D:2) 3 dart slugs 9 bats 6 endoplasms A giant cockroach (D:1) 2 hobgoblins 3 jackals (D:2) 3 kobolds (D:1) 3 ball pythons 4 frilled lizards 2 goblins 3 rats 45 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:1) 2 creatures vanquished. Vanquished Creatures (others) 36 plants (D:3) 36 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | porpoise set off with the following items: a +0 dagger, a | scroll of teleportation, a potion of lignification, a +0 | robe; and the following spell memorised: Magic Dart; and | the following spells available to memorise: Call Imp, Slow, | Blink, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 488 | D:1 | Reached skill level 1 in Fighting 488 | D:1 | Reached skill level 1 in Conjurations 556 | D:1 | Found a faded altar of an unknown god. 584 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 584 | D:1 | Reached XP level 2. HP: 14/21 MP: 6/6 1164 | D:1 | Learned a level 2 spell: Call Imp 1977 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 1977 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/7 2785 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 2785 | D:2 | Reached XP level 4. HP: 30/34 MP: 6/8 3334 | D:3 | Found a glowing drain. 3337 | D:3 | Noticed Terence 3362 | D:3 | Killed Terence 3444 | Sewer | Entered a sewer 3744 | Sewer | Noticed a water moccasin 3766 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith D:2: minmay_alternating_diamond, layout_rooms D:3: layout_basic, old_standard_altar, portal_sewer_entry_a, serial_bayou, serial_bayou_ford_a, serial_bayou_lagoon_a, serial_bayou_pond_e, serial_bayou_pond_d, uniq_terence Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.2 Conjurations | 1 2 3 | 3.0 Throwing | | 1.0 Shields | | 1.0 Spellcasting | | 3.0 Hexes | | 2.0 Summonings | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 33 | || 33 Short sword | 18 | 63 || 81 Throw: Dart | 6 | 32 || 38 Stone | | 2 || 2 Throwing net | | 2 || 2 Cast: Magic Dart | 76 | 37 || 113 Call Imp | 3 | 1 || 4 Use: Potion | | 8 || 8 Scroll | | 7 || 7 Stab: Sleeping | 1 | || 1 Armor: Robe | 17 | 27 || 44 Skin | | 7 || 7 Dodge: Dodged | 45 | 55 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3775 | 3672 | 103 | 1914 | 1134 | 4 | 943.8 | Dungeon | 3451 | 3348 | 103 | 1673 | 1113 | 3 | 1150.3 | Sewer | 323 | 323 | 0 | 241 | 21 | 1 | 323.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2125 daAuts D:2: 1016 daAuts Sewer: 323 daAuts D:3: 310 daAuts