Dungeon Crawl Stone Soup version 0.27-a0-1513-g2aaa0cc67b (webtiles) character file. Game seed: 12513246628989626903 0 porpoise the Stinger (level 1, 13/13 HPs) Began as a Formicid Wanderer on July 10, 2021. Got out of the dungeon alive. The game lasted 00:00:30 (1 turns). porpoise the Stinger (Formicid Wanderer) Turns: 1, Time: 00:00:30 Health: 13/13 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.0 Fighting - Level 2.4 Shields - Level 1.1 Spellcasting - Level 1.2 Hexes - Level 2.0 Summonings - Level 2.0 Ice Magic - Level 2.6 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 3% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 24% 2 Passwall Tmut/Erth 0% N/A 41% 2 Wereblood Tmut 0% N/A 41% 2 Confusing Touch Hex 3% N/A 47% 3 Tukima's Dance Hex 3% N/A 47% 3 Dazzling Flash Conj/Hex 4% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You add the spells Corona, Ensorcelled Hibernation, Confusing Touch, Tukima's Dance and Dazzling Flash to your library. You add the spells Passwall and Wereblood to your library. Welcome, porpoise the Formicid Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 26 gold pieces. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe; and the following spell memorised: Corona; and the following spells available to memorise: Ensorcelled Hibernation, Passwall, Wereblood, Confusing Touch, Tukima's Dance, Dazzling Flash. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .$...≈≈≈≈§.≈.≈ #..........≈>. .#....≈≈≈≈≈.≈.≈ ......§...≈.≈.≈ #..$..≈≈≈.≈≈≈.≈ ........≈>....≈ #..#..≈≈≈.≈≈≈.≈ ......≈@..≈.§.. #.....≈≈≈≈≈.≈≈≈ ####........... #........#... #.........# .. ...........# . ............ ............. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Formicid Wanderer began the quest for the Orb. 0 | D:1 | porpoise set off with the following items: a +0 club, a +0 | robe; and the following spell memorised: Corona; and the | following spells available to memorise: Ensorcelled | Hibernation, Passwall, Wereblood, Confusing Touch, Tukima's | Dance, Dazzling Flash 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_rooms, ebering_ecumenical_altar_sacrificial, minmay_hexomino_f4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts