Dungeon Crawl Stone Soup version 0.28-a0-804-g60983d4ba9 (webtiles) character file. Game seed: 6837177169421468779 126 porpoise the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Nov 7, 2021. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:06:08 (2680 turns). porpoise the Conjurer (Deep Elf Conjurer) Turns: 2680, Time: 00:06:08 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 83% Magic: 11/13 EV: 12 Int: 24 God: Gold: 71 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) Missiles f - 151 stones Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of fear {unknown} e - a scroll of noise {unknown} g - a scroll of identify {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} Potions d - a potion of heal wounds {unknown} h - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting - Level 5.3 Conjurations + Level 2.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Hex 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 12% N/A 9% 1 Pain Necr 24% 1d5 9% 1 Ensorcelled Hibernation Hex/Ice 22% N/A 9% 2 Dazzling Flash Conj/Hex 48% N/A 5% 3 Tukima's Dance Hex 16% N/A 11% 3 Vampiric Draining Necr 6% 2d6 26% 3 Passage of Golubria Tloc 6% N/A 65% 4 Yara's Violent Unravell Hex/Tmut 5% 3d4 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 73% to hit) The searing ray hits the quokka. The quokka is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the quokka. You kill the quokka! You start resting. Magic restored. You see here a quokka corpse. There is a stone staircase leading down here. Found a short sword. An orc priest comes into view. It is wielding a +0 mace. 3 orcs come into view. An orc is wielding a +2 dagger of freezing. The orc shouts! x3; The orc priest shouts! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (81% to hit) The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ####.#.####.#####.......... ..).#.........#.....##)#### .....#.##...#.#.#.#.##.#### ......#.#.........†........ ...)†..#...>†..<........... .≈≈..(.#.#.####.#...÷..#### ≈._≈............#.######## .≈≈....#..#######.#......## .......#..@.oooo).#......## ......#...#########......## .....#....# #......## ....#.....# #......## ####.#....# #........ ..##....# #####.... ## ###### #.... #.... #.... You could see an orc priest and 3 orcs. Vanquished Creatures Natasha (D:3) 3 adders 3 dart slugs 4 orcs (D:3) 4 ball pythons 5 endoplasms A giant cockroach (D:3) 5 goblins 6 hobgoblins 7 jackals 4 kobolds 4 quokkas 4 bats 4 frilled lizards 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Found Gouf's Antique Weapon Shoppe. 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 330 | D:1 | Learned a level 2 spell: Searing Ray 840 | D:1 | Reached skill level 5 in Conjurations 840 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/10 2262 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 2301 | D:3 | Learned a level 4 spell: Fulminant Prism 2306 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2476 | D:3 | Reached skill level 5 in Spellcasting 2476 | D:3 | Reached skill level 1 in Hexes 2567 | D:3 | Found a faded altar of an unknown god. 2583 | D:3 | Noticed Natasha 2587 | D:3 | Killed Natasha 2680 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring, serial_shops, shop, serial_park_tiny_pond D:2: layout_basic, st_stairs_1 D:3: layout_basic, shapermc_ecumenical_altar_starsandcircs, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.3 Hexes | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 70 | 12 || 82 Searing Ray | 5 | 7 || 12 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2680 | 2623 | 57 | 1052 | 1270 | 3 | 893.3 | Dungeon | 2680 | 2623 | 57 | 1052 | 1270 | 3 | 893.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1127 daAuts D:1: 1075 daAuts D:3: 477 daAuts