Dungeon Crawl Stone Soup version 0.28-a0-823-gb444dcf96d (webtiles) character file. Game seed: 12957060845734641948 165 porpoise the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Nov 10, 2021. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:10:00 (3706 turns). porpoise the Conjurer (Deep Elf Conjurer) Turns: 3706, Time: 00:10:01 Health: 0/28 AC: 3 Str: 4 XL: 5 Next: 22% Magic: 3/15 EV: 12 Int: 24 God: Gold: 42 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . SeeInvis . b - +1 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.14/turn (no ring) @: lethally poisoned (0 -> -13) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 96 gold pieces. You spent 54 gold pieces at shops. Inventory: Hand Weapons b - a +1 hunting sling (weapon) m - a +1 dagger of venom q - a +1 dagger of speed Missiles f - 26 poisoned darts l - 46 stones (quivered ammo) r - 26 sling bullets Armour c - a +0 hat (worn) d - a +0 pair of gloves (worn) k - a +0 robe (worn) Magical Staves a - a staff of conjuration Jewellery o - an amulet of faith Scrolls g - a scroll of vulnerability i - 4 scrolls of identify j - 2 scrolls of teleportation n - a scroll of enchant weapon Potions e - a potion of attraction h - 2 potions of brilliance p - a potion of cancellation s - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting - Level 5.7 Conjurations + Level 1.3 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Hex 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 * D:4 ( Message History You kill the endoplasm! You see here a hobgoblin corpse. You open the door. A water moccasin and a kobold come into view. The kobold is wielding a +2 dagger of protection. The water moccasin hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (68% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) The water moccasin bites you! The searing ray misses the water moccasin. The water moccasin barely misses you. The water moccasin bites you. The searing ray misses the water moccasin. You hear the hiss of a distant avalanche of sand. The water moccasin bites you. The searing ray misses the water moccasin. You finish channelling your searing ray. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 68% to hit) The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. The searing ray misses the water moccasin. You die... #+## ##..# ########8..# ### #.'...†...# ..######.#......@## .........######8S.# .........# ##..# .........# #'## .........# ... .. .........# ..... #. .........# ..####K #. .........############# #. ..(..<...).).........# #$ You could see a water moccasin. Vanquished Creatures An orc wizard (D:4) 5 adders A worm (D:2) 3 dart slugs 4 orcs 7 ball pythons 5 endoplasms 4 giant cockroaches 9 goblins 7 hobgoblins 3 jackals (D:2) 6 kobolds 4 quokkas 3 bats (D:2) 6 frilled lizards 9 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 236 | D:1 | Learned a level 2 spell: Searing Ray 438 | D:1 | Found a faded altar of an unknown god. 773 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 791 | D:1 | Reached skill level 5 in Conjurations 1849 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1918 | D:2 | Found Suich's Assorted Antiques. 1941 | D:2 | Bought a scroll labelled JUXZIDAETI for 18 gold pieces 1941 | D:2 | Bought a scroll labelled QIASUJE DUWAO for 18 gold pieces 1941 | D:2 | Bought a scroll labelled JUXZIDAETI for 18 gold pieces 2404 | D:2 | Reached skill level 5 in Spellcasting 3416 | D:3 | Learned a level 4 spell: Fulminant Prism 3421 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3553 | D:4 | Found Gum Edy Des's Weapon Shoppe. 3623 | D:4 | Reached XP level 5. HP: 28/28 MP: 11/14 3627 | D:4 | Reached skill level 1 in Hexes 3698 | D:4 | Noticed a water moccasin 3706 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_loops_ring, serial_shops, shop, minmay_heptomino_l4 D:3: layout_loops_ring D:4: minmay_chambers_of_twos, layout_basic, lightli_ossuary_entry_decrepit_ruins, nicolae_take_the_stairs, minmay_shop_enchanted_jewellery Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 5 | 5.7 Hexes | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | | 5 || 5 Cast: Magic Dart | 66 | 34 || 100 Searing Ray | 4 | 14 || 18 Use: Scroll | | 6 || 6 Armor: Robe | 2 | || 2 Dodge: Dodged | 4 | 7 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3708 | 3535 | 173 | 1441 | 1588 | 4 | 927.0 | Dungeon | 3708 | 3535 | 173 | 1441 | 1588 | 4 | 927.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1389 daAuts D:2: 1264 daAuts D:3: 891 daAuts D:4: 163 daAuts