Dungeon Crawl Stone Soup version 0.28-a0-850-g09de17f5b5 (webtiles) character file. Game seed: 15812593529837680341 224 porpoise the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Nov 13, 2021. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:03:53 (1416 turns). porpoise the Conjurer (Deep Elf Conjurer) Turns: 1416, Time: 00:03:54 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 67% Magic: 2/15 EV: 12 Int: 24 God: Gold: 99 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . h - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.14/turn (no ring) @: lethally poisoned (0 -> -9), repel missiles A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 short sword Missiles f - 46 stones Armour b - a +0 robe (worn) e - a +0 cloak h - a scarf of repulsion (worn) Scrolls c - a scroll of fear {unknown} g - a scroll of silence {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.1 Spellcasting + Level 6.2 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 7% 3 Fulminant Prism Conj/Hex 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 22% 4 Ozocubu's Armour Ice 7% N/A 24% 3 Ozocubu's Refrigeration Ice 3% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (fast, 77% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. The searing ray misses Sigmund. Sigmund casts a spell at you. The magic dart hits you! The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. Sigmund gestures at you while chanting. You resist with some effort. Sigmund hits you from afar with a +2 scythe of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (severely wounded, fast, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund closely misses you. The searing ray hits Sigmund! You kill Sigmund! * * * LOW HITPOINT WARNING * * * You feel sick. Your Spellcasting skill gained 2 levels and is now at level 6! Your Conjurations skill increases to level 6! You have reached level 5! You aren't carrying any potions. Unknown command. Unknown command. You die... .........# #.....# #........#.# ###......# #.###.# ....@#....# ########.#####.#.#.# ....#...# .#######()...#.#...# ..)#...# .#...........#.#.### ......## .#...........#.#.# #.#####......! .#......<....#.#.# #............. ##.............#.#########....... #######.....###@..)..........### ####### ###########...## #...# ### #(..# ..##################### #>..# #.#...................# #...# #.#.#################.# ##### #.#.# #.......†..#.# #.#.# #.###...#..#.# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) Jessica (D:2) An adder (D:2) A worm (D:2) 3 bats 4 endoplasms 2 giant cockroaches 2 goblins (D:1) 7 hobgoblins (D:1) 4 jackals (D:2) A quokka (D:1) 3 ball pythons 2 frilled lizards (D:1) 3 kobolds 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 399 | D:1 | Learned a level 2 spell: Searing Ray 817 | D:2 | Reached skill level 5 in Conjurations 817 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1255 | D:2 | Found a faded altar of an unknown god. 1391 | D:2 | Noticed Jessica 1395 | D:2 | Killed Jessica 1396 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1396 | D:2 | Noticed Sigmund 1415 | D:2 | Killed Sigmund 1415 | D:2 | HP: 1/24 [poisoned by Sigmund] 1416 | D:2 | Reached XP level 5. HP: 2/28 MP: 1/15 1416 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_rooms D:2: layout_basic, basic_ecumenical_altar, uniq_sigmund, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 6 | 6.1 Conjurations | 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 45 | || 45 Searing Ray | 5 | 2 || 7 Use: Potion | | 1 || 1 Armor: Robe | 3 | || 3 Dodge: Dodged | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1415 | 1396 | 19 | 471 | 721 | 2 | 707.5 | Dungeon | 1415 | 1396 | 19 | 471 | 721 | 2 | 707.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 813 daAuts D:2: 602 daAuts