Dungeon Crawl Stone Soup version 0.28-a0-850-g09de17f5b5 (webtiles) character file. Game seed: 2688554296204334010 331 porpoise the Magician (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on Nov 14, 2021. Killed by nerve-wracking pain ... invoked by Grinder (11 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:06:53 (3170 turns). porpoise the Magician (Deep Elf Conjurer) Turns: 3170, Time: 00:06:54 Health: -3/32 AC: 2 Str: 5 XL: 6 Next: 26% Magic: 7/17 EV: 2 Int: 24 God: Gold: 80 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.15/turn (no ring) @: paralysed A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles g - 97 stones l - 20 sling bullets Armour k - a +0 robe (worn) Wands m - a wand of acid (9) Scrolls c - a scroll of blinking d - a scroll of teleportation {unknown} f - a scroll of enchant armour {unknown} h - 2 scrolls of amnesia {unknown} j - a scroll of noise {unknown} Potions b - 2 potions of haste e - a potion of flight i - a potion of curing n - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.6 Spellcasting + Level 6.6 Conjurations + Level 0.1 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Hex 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 5% 3 Freeze Ice 28% 1d5 8% 1 Hailstorm Conj/Ice 23% 3d7 19% 4 Frozen Ramparts Ice 14% 1d3 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 * Annotations: D:3 Grinder Message History A rat comes into view. Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the rat. (Press . to maintain the ray.) Your fulminant prism crackles loudly. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (ally target, 78% to hit) The searing ray misses the rat. The searing ray hits Grinder! Grinder is lightly wounded. (Press . to maintain the ray.) The rat twitches its whiskers. The rat bites you. Grinder hits your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs Grinder! Grinder is moderately wounded. The blast of energy engulfs the rat! You kill the rat! The searing ray misses Grinder. A frilled lizard comes into view. The searing ray hits Grinder. Grinder is heavily wounded. The searing ray hits Grinder! Grinder is severely wounded. You finish channelling your searing ray. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder completely misses you. Grinder gestures at you. Pain shoots through your body! You die... #.#.#.# #.# #. ###### #.#.#.# #.## #.#.#.# #..# # #.#.#'########.# .# #.#........# #.# ..# #..........# #.## ...# #####.......# #..# ....# .........)..# ##.#.....# # ####........# #@5l....# # # #.........# ##....... # # #.........# ....... # #.....##### ....... # #.....# ....... #.....# ....... ##+#'## .....## #.#.# .....# ##'#)### You could see Grinder and a frilled lizard (wandering). Vanquished Creatures Sigmund (D:3) A water moccasin skeleton (D:3) A hound (D:2) An orc priest (D:3) 3 adders 4 orcs (D:3) 7 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 5 hobgoblins 7 ball pythons 6 bats 3 frilled lizards 2 kobolds 5 rats 49 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 497 | D:1 | Noticed a floating eye 519 | D:1 | Found a faded altar of an unknown god. 601 | D:1 | Noticed a golden eye 605 | D:1 | Noticed a shining eye 605 | D:1 | Noticed an eye of devastation 1244 | D:2 | Reached skill level 5 in Conjurations 1244 | D:2 | Reached XP level 3. HP: 1/19 MP: 3/10 1351 | D:2 | Learned a level 2 spell: Searing Ray 1490 | D:2 | Reached XP level 4. HP: 20/24 MP: 7/12 2133 | D:3 | Reached skill level 5 in Spellcasting 2145 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/15 2434 | D:3 | Found Qeaq's General Store. 2434 | D:3 | Noticed Sigmund 2451 | D:3 | Killed Sigmund 2452 | D:3 | Reached XP level 6. HP: 15/32 MP: 5/17 2619 | D:3 | Learned a level 4 spell: Fulminant Prism 2624 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3132 | D:3 | Noticed Grinder 3165 | D:3 | Paralysed by Grinder for 7 turns 3170 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring, hellmonk_ecumenical_altar_watching_god D:2: layout_basic, hex_large D:3: layout_basic, serial_shops, shop, guppyfry_early_lair_pool, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.6 Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Hexes | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 44 | 18 || 62 Searing Ray | 2 | 11 || 13 Fulminant Prism | | 1 || 1 Use: Potion | 1 | || 1 Scroll | | 4 || 4 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 4 | 7 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3168 | 3107 | 61 | 1149 | 1711 | 3 | 1056.0 | Dungeon | 3168 | 3107 | 61 | 1149 | 1711 | 3 | 1056.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1289 daAuts D:1: 954 daAuts D:2: 925 daAuts