Dungeon Crawl Stone Soup version 0.28-a0-1184-g53156a8862 (webtiles) character file. Game seed: 15404603067293933631 74 porpoise the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Dec 18, 2021. Slain by Sigmund (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:58 (1862 turns). porpoise the Conjurer (Deep Elf Conjurer) Turns: 1862, Time: 00:04:59 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 9% Magic: 3/12 EV: 12 Int: 25 God: Gold: 126 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff b - a +0 hunting sling (weapon) Missiles c - 65 stones (quivered ammo) h - 6 boomerangs i - 13 poisoned darts Armour k - a +0 robe (worn) Scrolls d - a scroll of magic mapping {unknown} e - a scroll of identify {unknown} f - a scroll of silence {unknown} g - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of summoning {unknown} Potions j - a potion of experience {unknown} m - a potion of curing Skills: - Level 2.4 Dodging + Level 3.3 Stealth * Level 4.4 Spellcasting - Level 5.2 Conjurations * Level 0.0 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Found a stone staircase leading down. Sigmund shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund points at you and mumbles some strange words. The magic dart hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. Sigmund drinks a potion. Sigmund is healed! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 77% to hit) The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... #.#....##.........#.#.#.##...... #.#....##.##......#.#.#.##.##### #.#####.##.##.###.#.#.##.# #.#####.##.#......#.# #.# #.......##.########.# #.# ##########.##.......# #.# ...#.####### #.### #..#.# #...# #. #@# ###.### #..@..... #.... ######### ##### You could see Sigmund. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 6 endoplasms 4 giant cockroaches (D:1) A goblin (D:1) 5 hobgoblins 4 jackals (D:1) A quokka (D:1) 4 ball pythons 3 bats 3 frilled lizards 2 kobolds (D:1) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 191 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 220 | D:1 | Learned a level 2 spell: Searing Ray 651 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1101 | D:2 | Reached skill level 5 in Conjurations 1545 | D:2 | Found a faded altar of an unknown god. 1723 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1757 | D:2 | Learned a level 4 spell: Fulminant Prism 1762 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1856 | D:2 | Noticed Sigmund 1862 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple_redux, wander_ebering_terrifying_dragon_lair, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 1 | || 1 Cast: Magic Dart | 59 | || 59 Searing Ray | 6 | 2 || 8 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1861 | 1859 | 2 | 705 | 937 | 2 | 930.5 | Dungeon | 1861 | 1859 | 2 | 705 | 937 | 2 | 930.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1082 daAuts D:2: 779 daAuts