Dungeon Crawl Stone Soup version 0.28-a0-1567-g1695149f81 (webtiles) character file. Game seed: 8414131770896640340 459 porpoise the Magician (level 7, -3/52 HPs) Began as a Djinni Conjurer on Jan 20, 2022. Slain by a sky beast (5 damage) ... on level 5 of the Dungeon. The game lasted 00:19:33 (5772 turns). porpoise the Magician (Djinni Conjurer) Turns: 5772, Time: 00:19:34 Health: -3/52 AC: 2 Str: 7 (8) XL: 7 Next: 27% Gold: 38 EV: 12 Int: 17 (20) God: SH: 0 Dex: 11 (14) rFire + . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.17/turn w - ring of Qesaucyrr {Ice Dex+3} MPRegen 0.00/turn (no ring) @: immobile, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 256 gold pieces. You spent 218 gold pieces at shops. Inventory: Hand Weapons a - a +1 dagger of electrocution b - a +0 hunting sling (weapon) s - a +1 rapier of holy wrath Missiles d - 2 poisoned darts f - 28 sling bullets (quivered ammo) q - 43 arrows y - 139 stones Armour j - a +0 robe (worn) Magical Staves n - a staff of air Jewellery w - the ring of Qesaucyrr (left hand) {Ice Dex+3} (You bought it in a shop on level 4 of the Dungeon) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. Scrolls c - 2 scrolls of enchant weapon e - a scroll of fear {unknown} g - 2 scrolls of teleportation h - a scroll of vulnerability i - 2 scrolls of identify {unknown} k - a scroll of acquirement {unknown} m - a scroll of enchant armour {unknown} o - a scroll of fog {unknown} p - a scroll of torment {unknown} r - a scroll of amnesia {unknown} t - a scroll of immolation {unknown} x - a scroll of noise {unknown} Potions l - a potion of curing u - a potion of heal wounds {unknown} v - a potion of degeneration Skills: * Level 4.2 Fighting - Level 2.1 Dodging + Level 3.2 Stealth * Level 4.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Hex 10% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 21% 4 k - Lesser Beckoning Tloc 20% N/A 6% 3 l - Passwall Tmut/Erth 16% N/A 3% 2 s - Animate Skeleton Necr 40% N/A 1% 1 z - Dazzling Flash Conj/Hex 40% N/A 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The sky beast is moderately wounded. The searing ray hits the iguana but does no damage. The searing ray hits the sky beast. The sky beast is heavily wounded. The searing ray hits the iguana! The iguana is heavily wounded. The sky beast hits you. The sky beast shocks you. The searing ray hits the sky beast. The sky beast is heavily wounded. The searing ray misses the iguana. You finish channelling your searing ray. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Space twists in upon itself. You are magically locked in place. The iguana bites you! Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Unknown command. You cannot teleport because you are magically locked down. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The iguana bites you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The iguana bites you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... .......... ........ ######(.....# #....#......+ #....# ..... #....# ... #....####'# #....#.....#.l{# #....#.....'..@# #....#.....#...# ..#...##.....##### ..#..[##.....### ..#...##.......# ..#...##.......# ..#............# ..#............# ..#.....>......# You could see an iguana. Vanquished Creatures An ogre (D:4) An orc priest (D:3) Terence (D:2) 2 orc wizards (D:3) A scorpion zombie (D:5) 4 gnolls (D:3) 6 adders An adder skeleton (D:4) 5 dart slugs 4 worms 7 orcs 7 ball pythons 9 bats 2 endoplasms 5 giant cockroaches 7 goblins 4 hobgoblins 7 jackals 8 kobolds 6 quokkas 5 frilled lizards 8 rats 101 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:3) 2 orcs (D:3) 2 rats (D:2) 5 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) A fungus (D:2) 6 plants (D:1) 6 toadstools 14 creatures vanquished. Grand Total: 120 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 139 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 196 | D:1 | Reached skill level 1 in Fighting 368 | D:1 | Reached XP level 3. HP: 18/27 MP: 0/0 368 | D:1 | Learned a level 1 spell: Animate Skeleton 886 | D:1 | Found a faded altar of an unknown god. 1392 | D:2 | Noticed Terence 1413 | D:2 | Killed Terence 1414 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 2271 | D:2 | Reached XP level 5. HP: 35/39 MP: 0/0 2271 | D:2 | Learned a level 2 spell: Passwall 2988 | D:3 | Reached XP level 6. HP: 9/46 MP: 0/0 5087 | D:4 | Found Jaitel's Assorted Antiques. 5095 | D:4 | Bought an amethyst potion for 25 gold pieces 5095 | D:4 | Bought an amethyst potion for 25 gold pieces 5095 | D:4 | Bought a shimmering silver ring for 140 gold pieces 5095 | D:4 | Identified the ring of Qesaucyrr {Ice Dex+3} (You bought it | in a shop on level 4 of the Dungeon) 5095 | D:4 | Bought a scroll labelled PIHINU AGINUTO for 28 gold pieces 5149 | D:4 | Noticed an ogre 5159 | D:4 | Killed an ogre 5160 | D:4 | Reached XP level 7. HP: 8/52 MP: 0/0 5160 | D:4 | Learned a level 3 spell: Lesser Beckoning 5604 | D:5 | Entered Level 5 of the Dungeon 5771 | D:5 | HP: 1/52 [something (6)] 5772 | D:5 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: ldierk_water_garden, layout_basic, dilly_ecumenical_altar_fadedgnrine, serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_b, serial_bayou_shore_b, serial_bayou_pond_a, minivault_24 D:2: layout_basic, minmay_gold_behind_fungi, uniq_terence D:3: layout_loops_cross D:4: layout_gridville, serial_shops, shop D:5: layout_gridville, minmay_temple_entry_trees, chequers_serial_rivers_micro_d Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.2 Stealth | 2 3 | 3.2 Spellcasting | 4 | 4.7 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 19 | || 19 Punch | | 1 | || 1 Fire: Hunting sling | | | 3 || 3 Throw: Dart | 4 | 4 | || 8 Stone | 1 | 5 | || 6 Cast: Magic Dart | 44 | 32 | || 76 Searing Ray | 4 | 33 | 4 || 41 Animate Skeleton | 1 | 5 | || 6 Iskenderun's Myst | | 2 | 1 || 3 Fulminant Prism | | 1 | || 1 Use: Scroll | | 3 | || 3 Potion | | | 2 || 2 Stab: Sleeping | | 3 | || 3 Armor: Robe | | 2 | || 2 Dodge: Dodged | | 19 | || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5771 | 5657 | 114 | 2738 | 2266 | 5 | 1154.2 | Dungeon | 5771 | 5657 | 114 | 2738 | 2266 | 5 | 1154.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1719 daAuts D:3: 1405 daAuts D:1: 1374 daAuts D:4: 1104 daAuts D:5: 166 daAuts