Dungeon Crawl Stone Soup version 0.29-a0-40-g8eb35efe60 (webtiles) character file. Game seed: 9297127937136243801 1 porpoise the Vexing (level 1, -1/20 HPs) Began as an Ogre Arcane Marksman on Feb 2, 2022. Slain by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (270 turns). porpoise the Vexing (Ogre Arcane Marksman) Turns: 270, Time: 00:01:06 Health: -1/20 AC: 3 Str: 13 XL: 1 Next: 20% Magic: 2/2 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 4 large rocks (quivered) c - 2 throwing nets Armour a - a +0 robe (worn) Skills: * Level 1.7 Fighting - Level 2.0 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 41% 3 Portal Projectile Hex/Tloc 8% N/A 41% 3 Cause Fear Hex 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You hit the quokka. The quokka is severely wounded. The quokka bites you. You barely miss the quokka. The quokka is severely wounded. The quokka barely misses you. The quokka bites you. You miss the quokka. The quokka is severely wounded. The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka. You kill the quokka! You start resting. HP restored. Unknown command. Found an escape hatch in the floor. You see here a quokka corpse. Found a stone staircase leading down. A kobold comes into view. It is wielding a +3 dagger. The kobold shouts! The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold hits you with a +3 dagger. You closely miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold hits you with a +3 dagger. You miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you with a +3 dagger. You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold hits you with a +3 dagger. You barely miss the kobold. The kobold hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold hits you with a +3 dagger. You die... ######################## ......K@................ .####################### You could see a kobold. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 270 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_crystal_water, minmay_tromino_i4 Action || total -------------------------++------- Melee: Unarmed || 26 Armor: Robe || 6 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 270 | 270 | 0 | 149 | 83 | 1 | 270.0 | Dungeon | 270 | 270 | 0 | 149 | 83 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts