Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 8341277539395847462 5181 porpoise the Skirmisher (level 10, -3/75 HPs) Began as a Djinni Conjurer on Mar 16, 2022. Was an Initiate of Ashenzari. Slain by a yak (7 damage) ... on level 8 of the Dungeon on Mar 19, 2022. The game lasted 00:34:06 (10349 turns). porpoise the Skirmisher (Djinni Conjurer) Turns: 10349, Time: 00:34:08 Health: -3/75 AC: 5 Str: 8 XL: 10 Next: 90% Gold: 427 EV: 12 Int: 23 God: Ashenzari [......] SH: 0 Dex: 11 rFire + + . SeeInvis + b - +3 shortbow (flame) rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . i - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . A - +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 427 gold pieces. Inventory: Hand Weapons a - a +2 mace of draining b - a +3 shortbow of flaming (weapon) w - a +0 hunting sling Missiles c - 280 stones d - 43 bolts e - 106 arrows (quivered ammo) f - 36 sling bullets j - a boomerang of dispersal Armour i - a +0 robe (worn) l - a +2 cloak of preservation v - the +2 ring mail "Cell" {*Slow rElec rF++} (You found it on level 6 of the Dungeon) rF: It greatly protects you from fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. A - the +2 cloak of the Thief (worn) {*Fog Slay-2 SInv Stlth+} (You found it on level 6 of the Dungeon) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. Magical Staves u - a staff of conjuration Jewellery F - a +6 ring of intelligence Wands p - a wand of paralysis (6) C - a wand of flame (20) Scrolls g - 2 scrolls of magic mapping m - a scroll of enchant weapon n - 2 scrolls of noise o - a scroll of enchant armour {unknown} s - 5 scrolls of teleportation t - a scroll of immolation y - 2 scrolls of fog {unknown} z - a scroll of torment {unknown} B - a scroll of silence {unknown} Potions h - 3 potions of heal wounds k - 3 potions of cancellation q - 3 potions of ambrosia r - 2 potions of attraction x - a potion of curing D - a potion of flight {unknown} E - a potion of degeneration {unknown} Skills: * Level 7.1 Fighting - Level 2.5(4.0) Axes - Level 3.9(4.6) Maces & Flails - Level 2.6(3.6) Polearms - Level 2.7(4.4) Staves - Level 2.5(3.1) Slings - Level 2.5 Bows - Level 2.5 Crossbows - Level 2.5(3.0) Throwing - Level 3.1 Armour - Level 2.1 Dodging + Level 4.4 Stealth - Level 3.1 Shields - Level 3.1 Unarmed Combat + Level 6.9 Spellcasting - Level 3.2 Invocations - Level 3.1 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Hex 20% 3d13 4% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 4% 4 i - Summon Ice Beast Ice/Summ 40% N/A 4% 4 k - Animate Skeleton Necr 80% N/A 1% 1 n - Inner Flame Hex/Fire 40% N/A 1% 3 w - Wereblood Tmut 40% N/A 1% 2 z - Dazzling Flash Conj/Hex 80% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 [ D:3 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The yak is heavily wounded. The killer bee buzzes angrily. You hear an angry buzzing noise. The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the killer bee! The killer bee is heavily wounded. You finish channelling your searing ray. The yak barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, 89% to hit) The searing ray hits the yak but does no damage. The yak is heavily wounded. The searing ray hits the killer bee. The killer bee is heavily wounded. (Press . to maintain the ray.) The yak misses you. The searing ray hits the yak. The yak is severely wounded. The searing ray misses the killer bee. The yak gores you! * * * LOW HITPOINT WARNING * * * With a swish of your cloak, you release a cloud of fog. Unknown command. The searing ray hits the yak. The yak is severely wounded. The searing ray hits the killer bee. The killer bee is severely wounded. * * * LOW HITPOINT WARNING * * * The yak gores you! * * * LOW HITPOINT WARNING * * * The searing ray hits the yak. The yak is almost dead. The searing ray hits the killer bee! You kill the killer bee! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The yak gores you! You die... #####.((....# #.....((....# #.....()###.# #.###.)## #.#####.###..# #............# #######.####§# #.# #Y# #####.# #@# #.....# #§§§..... #.###.# #######.. #.###### #......# # ######.# #. ...##.# .###.###.##.# .....[......###### You could see a yak. Vanquished Creatures A two-headed ogre (D:8) Grinder (D:6) Sigmund (D:2) 5 yaks (D:8) Eustachio (D:4) A steam dragon (D:8) An ice beast (D:8) A black bear (D:4) 3 orc warriors A necrophage (D:6) An ogre (D:6) A centaur (D:6) 2 phantoms (D:4) 3 bullfrogs 3 scorpions A wyvern zombie (D:7) A water moccasin skeleton (D:5) 3 killer bees (D:8) 6 wights 2 bullfrog zombies 2 centaur zombies A centaur skeleton (D:6) 2 jellies 4 hounds 5 orc priests Crazy Yiuf (D:3) Jessica (D:2) A hell rat (Sewer) 8 orc wizards An iguana (D:6) A killer bee zombie (D:7) A hound skeleton (D:4) 8 adders A river rat (Sewer) A shadow imp (D:6) 4 white imps An ufetubus (D:6) An adder skeleton (D:4) 4 worms 3 dart slugs 16 orcs 7 ball pythons 5 endoplasms 4 giant cockroaches 9 goblins 9 hobgoblins 2 jackals (D:3) 4 kobolds 5 quokkas 5 bats A frilled lizard (D:1) 7 rats 164 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:7) A centaur (D:6) 2 creatures vanquished. Vanquished Creatures (others) 17 fulminant prisms 3 plants (D:4) 20 creatures vanquished. Grand Total: 186 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 200 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 832 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 832 | D:1 | Learned a level 1 spell: Animate Skeleton 940 | D:1 | Found Tageiciffe's Antique Armour Boutique. 977 | D:1 | Reached skill level 1 in Fighting 1529 | D:2 | Noticed Sigmund 1537 | D:2 | Killed Sigmund 1538 | D:2 | Reached skill level 2 in Fighting 1538 | D:2 | Reached XP level 4. HP: 7/33 MP: 0/0 1538 | D:2 | Reached XP level 5. HP: 8/38 MP: 0/0 1538 | D:2 | Learned a level 2 spell: Wereblood 1831 | D:2 | Noticed Jessica 1838 | D:2 | Killed Jessica 1839 | D:2 | Reached skill level 5 in Spellcasting 1839 | D:2 | Reached XP level 6. HP: 20/43 MP: 0/0 2459 | D:3 | Found a runed translucent door. 2460 | D:3 | Noticed Crazy Yiuf 2467 | D:3 | Killed Crazy Yiuf 2619 | D:3 | Found a hide-covered altar of Uskayaw. 3218 | D:3 | Found Tahaas's Distillery. 3287 | D:3 | Reached XP level 7. HP: 47/49 MP: 0/0 3287 | D:3 | Learned a level 3 spell: Inner Flame 3361 | D:3 | HP: 1/49 [orc priest/+0 war axe (4)] 3364 | D:3 | Reached XP level 8. HP: 8/55 MP: 0/0 3644 | D:4 | Reached skill level 3 in Fighting 3719 | D:4 | Noticed Eustachio 3720 | D:4 | Found a glowing drain. 3729 | Sewer | Entered a sewer 4163 | D:4 | Killed Eustachio 5144 | D:5 | Entered Level 5 of the Dungeon 5207 | D:5 | Reached XP level 9. HP: 48/61 MP: 0/0 5207 | D:5 | Learned a level 4 spell: Summon Ice Beast 6228 | D:6 | Reached skill level 4 in Fighting 6603 | D:6 | Identified the +2 ring mail "Cell" {*Slow rElec rF++} 7470 | D:6 | Found the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} 7620 | D:6 | Noticed Grinder 7627 | D:6 | Killed Grinder 7628 | D:6 | Reached skill level 5 in Fighting 8078 | D:7 | Found a staircase to the Ecumenical Temple. 8088 | Temple | Entered the Ecumenical Temple 8320 | Temple | Became a worshipper of Ashenzari the Shackled 8418 | D:7 | Reached XP level 10. HP: 51/70 MP: 0/0 8607 | D:7 | You are sucked into a shaft and drop 1 floor! 9689 | D:7 | Reached skill level 6 in Fighting 10301 | D:8 | Noticed a two-headed ogre 10312 | D:8 | Killed a two-headed ogre 10332 | D:8 | Reached skill level 7 in Fighting 10349 | D:8 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, serial_shops, nicolae_lakefront_shop, minivault_25 D:2: layout_rooms, uniq_sigmund, uniq_jessica D:3: cheibrodos_greedy_goblins, layout_rooms, nicolae_uskayaw_suspiria, serial_shops, shop, chequers_garden, uniq_crazy_yiuf_cottage D:4: layout_basic, cheibrodos_sewer_entry_sluice, serial_bayou_pond_b, uniq_eustachio D:5: layout_basic D:6: layout_basic, minmay_puff, uniq_grinder D:7: layout_gridville, minmay_temple_entry_statues_fountains, nicolae_benzene_ring D:8: cheibrodos_quashed, layout_loops_ring, st_stairs_6, hex_tiny Temple: mainiacjoe_temple_archimedes_tessellation Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 2 3 5 7 | 7.1 Spellcasting | 4 5 6 | 6.9 Axes | 2 | 2.5 Maces & Flails | 3 | 3.9 Polearms | 2 | 2.6 Staves | 2 | 2.7 Slings | 2 | 2.5 Bows | 2 | 2.5 Crossbows | 2 | 2.5 Throwing | 2 | 2.5 Armour | 3 | 3.1 Shields | 3 | 3.1 Unarmed Combat | 3 | 3.1 Invocations | 3 | 3.2 Evocations | 3 | 3.1 Stealth | 2 3 4 | 4.4 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Mace | 3 | | 4 | || 7 Hunting sling | | | 2 | || 2 Fire: Hunting sling | | 1 | 48 | || 49 Shortbow | | | 11 | 24 || 35 Cast: Magic Dart | 27 | 24 | 11 | || 62 Searing Ray | 4 | 17 | 67 | 19 || 107 Fulminant Prism | | 1 | 6 | 10 || 17 Iskenderun's Myst | | | 6 | 6 || 12 Summon Ice Beast | | | 3 | 4 || 7 Inner Flame | | | | 1 || 1 Use: Potion | | | 4 | || 4 Scroll | | | 9 | || 9 Armor: Robe | 1 | | 25 | 5 || 31 Dodge: Dodged | 3 | 5 | 50 | 9 || 67