Dungeon Crawl Stone Soup version 0.29-a0-870-g2c972031a6 (webtiles) character file. Game seed: 11985629598113510003 42 porpoise the Insei (level 3, 0/28 HPs) Began as a Merfolk Transmuter on July 17, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:06 (2312 turns). porpoise the Insei (Merfolk Transmuter) Turns: 2312, Time: 00:06:07 Health: 0/28 AC: 3 Str: 12 XL: 3 Next: 56% Magic: 4/6 EV: 12 Int: 12 God: Gold: 88 SH: 0 Dex: 14 Spells: 3/6 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn h - ring of protection from fire MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -6), appendages, flying A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Missiles e - 4 poisoned darts (quivered) Armour c - a +0 leather armour (worn) Magical Staves g - a staff of cold Jewellery h - a ring of protection from fire (left hand) Scrolls a - 2 scrolls of identify {unknown} i - a scroll of immolation {unknown} k - 2 scrolls of enchant armour {unknown} l - a scroll of blinking {unknown} Potions b - a potion of lignification f - a potion of attraction {unknown} j - a potion of heal wounds {unknown} Skills: * Level 2.4 Fighting - Level 2.6 Dodging * Level 4.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.2 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 9% 1 w - Wereblood Tmut 9% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 47% 3 Ice Form Ice/Tmut 5% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You grow a pair of large bovine horns. You feel sick. A goblin comes into view. It is wielding a +0 club. The adder barely misses you. You closely miss the adder. The goblin shouts! You headbutt the adder. The adder is moderately wounded. You feel sick. The goblin unwields a +0 club. The goblin wields a +0 sling of freezing. It is covered in frost. The goblin shoots a sling bullet. The sling bullet hits you. The sling bullet freezes you. The adder closely misses you. You hit the adder. Your punch misses the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. The sling bullet freezes you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. You feel sick. The adder looks more healthy. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The sling bullet freezes you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You completely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin shoots a sling bullet. The sling bullet closely misses you. The adder completely misses you. Your magical contamination has completely faded away. Unknown command. It was a potion of flight. You feel very buoyant. You fly up into the air. You die... .. # .# ### ># ##. g.# ..# #.. #.# ..# #.# #.# .. #.####.#.# ##.....@..# #...###S.## #.### #..... ##<# #.....# ###..# #(....# #######....# #.....# #.......##.# #.....# # #.########.# .(....# # #.# #.# You could see an adder and a goblin. Vanquished Creatures An adder (D:1) 2 worms (D:2) 4 ball pythons 2 endoplasms A giant cockroach (D:2) A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:2) A kobold (D:1) A quokka (D:1) 4 bats 2 frilled lizards A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 656 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 1204 | D:1 | Learned a level 2 spell: Wereblood 1635 | D:1 | Reached XP level 3. HP: 26/27 MP: 4/6 1859 | D:2 | Reached skill level 4 in Unarmed Combat 2201 | D:2 | Found a shimmering blue altar of Sif Muna. 2311 | D:2 | HP: 1/28 [poisoned by an adder] 2312 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic D:2: layout_rooms, basic_altar, nicolae_figureground_sparkle Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 3 | 3.2 Fighting | 2 | 2.4 Unarmed Combat | 4 | 4.0 Dodging | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 129 Headbutt || 11 Punch || 4 Throw: Dart || 9 Cast: Beastly Appendage || 11 Wereblood || 1 Use: Potion || 1 Armor: Leather armour || 32 Robe || 2 Dodge: Dodged || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2302 | 2298 | 4 | 876 | 1106 | 2 | 1151.0 | Dungeon | 2302 | 2298 | 4 | 876 | 1106 | 2 | 1151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1644 daAuts D:2: 657 daAuts