Dungeon Crawl Stone Soup version 0.30-a0-241-g1121274140 (webtiles) character file. Game seed: 15899699848818189774 36 porpoise the Vexing (level 3, -2/28 HPs) Began as a Barachi Hexslinger on Oct 11, 2022. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:23 (1254 turns). porpoise the Vexing (Barachi Hexslinger) Turns: 1254, Time: 00:05:24 Health: -2/28 AC: 5 Str: 11 XL: 3 Next: 37% Magic: 0/5 EV: 12 Int: 13 God: Gold: 63 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . b - +1 dagger (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit + l - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr . Rampage . n - +0 pair of gloves Will ..... (no boots) Stlth +......... q - amulet of guardian spirit HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +1 dagger of holy wrath (weapon) p - a +0 trident Missiles m - 6 boomerangs of dispersal Armour e - a +2 scale mail of poison resistance g - a +0 cloak (worn) l - a +0 leather armour (worn) n - a +0 pair of gloves (worn) Jewellery q - an amulet of guardian spirit (around neck) Scrolls f - a scroll of poison h - a scroll of identify {unknown} k - a scroll of summoning {unknown} o - a scroll of magic mapping {unknown} Potions d - 3 potions of heal wounds {unknown} i - a potion of attraction {unknown} j - 4 potions of curing {unknown} Skills: + Level 2.4 Fighting + Level 2.6 Ranged Weapons + Level 0.2 Armour - Level 2.1 Dodging + Level 1.9 Spellcasting - Level 3.2 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 45% 3 Portal Projectile Hex/Tloc 10% N/A 45% 3 Cause Fear Hex 4% N/A 65% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Eringya's Noxious Bog Tmut/Pois 0% N/A 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Xom Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You shoot a sling bullet. The sling bullet closely misses the orc priest. An orc priest comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc priest! The orc priest is heavily wounded. Your +1 dagger of holy wrath softly glows with a divine radiance! b - a +1 dagger of holy wrath (weapon) The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Found a lumpy emerald potion. The orc priest casts a cantrip, but nothing happens. The orc priest begins to cast a cantrip, but forgets the words! The orc priest looks satisfied for a moment. The orc priest hits you but does no damage. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 chain mail (heavily wounded, chance to affect: 43%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest looks encouraged for a moment. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. You hit the orc priest. The orc priest is heavily wounded. The orc priest casts a cantrip, but nothing happens. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ...≈≈≈.≈≈≈#.# .##≈##.##≈#.# ###≈#≈.≈#≈#.######### + .≈#≈_≈#≈........... ###≈#≈≈≈#≈....###### +.#≈#####≈.....## #.#≈≈≈≈≈≈≈......####### '.##+#.##.##......?...# #......<#. #....@....(# #.....###. +....oo....# +.....# ## #....#.).....# #...[.# #....#.......# #.....# #....#.......# #.....# #............# #.....# #.)..........# #.....# #.!....####### ####### #.... .# You could see 2 orc priests. Vanquished Creatures 2 dart slugs An orc (D:3) 4 ball pythons A bat (D:2) 6 endoplasms A giant cockroach (D:2) A goblin (D:1) 3 hobgoblins A quokka (D:1) 4 frilled lizards 3 rats (D:1) 27 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 270 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 680 | D:2 | Reached XP level 3. HP: 21/27 MP: 5/5 1214 | D:3 | Found a shimmering altar of Xom. 1214 | D:3 | Found a shimmering blue altar of Sif Muna. 1254 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, serial_bayou_lake_a D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_cross_hatched, nicolae_overflow_two_pavilions Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.4 Ranged Weapons | | 2.6 Armour | | 0.2 Dodging | | 2.1 Spellcasting | | 1.9 Hexes | | 3.2 Action || total -------------------------++------- Melee: Dagger || 23 Fire: Sling || 61 Cast: Slow || 2 Armor: Robe || 8 Leather armour || 1 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1443 | 1433 | 10 | 120 | 995 | 3 | 481.0 | Dungeon | 1443 | 1433 | 10 | 120 | 995 | 3 | 481.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 716 daAuts D:1: 650 daAuts D:3: 76 daAuts