Dungeon Crawl Stone Soup version 0.30-a0-360-g447f08457e (webtiles) character file. Game seed: 13414575490613258172 4 porpoise the Magician (level 1, 0/16 HPs) Began as a Djinni Fire Elementalist on Nov 14, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (36 turns). porpoise the Magician (Djinni Fire Elementalist) Turns: 36, Time: 00:00:31 Health: 0/16 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of silence {unknown} Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Kindle Blastsparks Fire/Tloc/Air 20% 2d11 22% 3 d - Inner Flame Hex/Fire 10% N/A 22% 3 e - Flame Wave Conj/Fire 10% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is severely wounded. The jackal bites you. The jackal closely misses you. The jackal misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal misses you. The foxfire hits the jackal but does no damage. The jackal is heavily wounded. The foxfire hits the jackal but does no damage. Unknown command. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you but does no damage. x2 The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The foxfire hits the jackal. You kill the jackal! The jackal barely misses you. x2; The foxfire hits the jackal. You kill the jackal! You see here a jackal corpse. The jackal pauses to sniff the ground. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You hit the jackal but do no damage. The foxfire hits the jackal but does no damage. The foxfire hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.### #...# ##...## #####..#..## ###.....#.#..###. #......#...#..... #.#####.....##### ...####v§#...........#. .......v@†#....<....#.. .........h#.........#.. .........#...........#. ...#.##.#####.....##### .. #. #......#...#..... . # ######..#.#..#### #...#..## ......## ##.# You could see a jackal (ally target). Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Vanquished Creatures (others) 12 foxfires (D:1) 12 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | porpoise set off with the following spells memorised: | Foxfire, Scorch, Kindle Blastsparks, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 36 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_cross, st_stairs_1, minmay_misc_feat_more_columns Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Foxfire || 8 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 5 | 11 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 5 | 11 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts