Dungeon Crawl Stone Soup version 0.31-a0-214-gb37851dbb3 (webtiles) character file. Game seed: 14309441679450069697 6 porpoise the Sneak (level 1, -1/13 HPs) Began as a Merfolk Enchanter on July 2, 2023. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (387 turns). porpoise the Sneak (Merfolk Enchanter) Turns: 387, Time: 00:01:25 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 3/3 EV: 12 Int: 14 God: Gold: 46 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of brand weapon {unknown} f - 3 scrolls of enchant weapon {unknown} Potions c - 2 potions of invisibility e - a potion of might {unknown} Skills: - Level 1.2 Short Blades - Level 2.6 Dodging + Level 3.4 Stealth + Level 2.1 Spellcasting + Level 3.1 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! You start resting. HP restored. Things that are here: a jackal corpse; a jackal corpse A hobgoblin comes into view. The hobgoblin shouts! You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You die... # ######### . #.......######## . #.##...........# .##.##.##..##.#..# .......##..##..#.## ..#.#####..##.###.# ..#... ...###.#@## ..########.# #.g# #.# #.. ....# #.# ######.## ..# #. ### #. #. ####.... #. .(...... You could see a hobgoblin. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 jackals (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 387 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_cross, minivault_4 Action || total ---------------------------++------- Melee: Dagger || 34 Stab: Sleeping || 2 Armour: Robe || 4 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 380 | 380 | 0 | 141 | 178 | 1 | 380.0 | Dungeon | 380 | 380 | 0 | 141 | 178 | 1 | 380.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 380 daAuts