Dungeon Crawl Stone Soup version 0.31-a0-219-g8d62b2e7bb (webtiles) character file. Game seed: 6932025035905382060 2 porpoise the Sneak (level 1, -3/13 HPs) Began as a Merfolk Enchanter on July 3, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (204 turns). porpoise the Sneak (Merfolk Enchanter) Turns: 204, Time: 00:00:52 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 14 God: Gold: 37 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - a throwing net Armour b - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions c - 2 potions of invisibility d - a potion of degeneration {unknown} g - a potion of heal wounds {unknown} Skills: - Level 1.2 Short Blades - Level 2.6 Dodging + Level 3.3 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the ball python! You start resting. HP restored. Found two stone staircases leading down. There is a stone staircase leading down here. 2 endoplasms come into view. Found 11 gold pieces. The endoplasm quivers. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. x2 You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. The endoplasm barely misses you. You completely miss the endoplasm. You punch the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The endoplasm freezes you. You die... ......#...##..### #####........## #..##.#.## ##..##.#.# ####..###.#.# ..........#.############ ##.......##............. #......>........##..... ##.....>.#######@....... ...............JJ#..###. ##.#...#########.. .# ##.##.## #$## # ......# #.# .###### #.. ## ### You could see 2 endoplasms. Vanquished Creatures A ball python (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 15 Punch || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 203 | 0 | 10 | 157 | 1 | 203.0 | Dungeon | 203 | 203 | 0 | 10 | 157 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 203 daAuts