Dungeon Crawl Stone Soup version 0.32-a0-172-gc5dd13f2a7 (webtiles) character file. Game seed: 1017137656209016516 4 porpoise the Caller (level 1, 0/13 HPs) Began as a Formicid Wanderer on Feb 13, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:14 (124 turns). porpoise the Caller (Formicid Wanderer) Turns: 124, Time: 00:02:14 Health: 0/13 AC: 3 Str: 18 XL: 1 Next: 77% Magic: 3/3 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour e - a +0 leather armour (worn) Wands c - a wand of polymorph (6) Scrolls g - a scroll of identify {unknown} Potions b - a potion of might d - a potion of invisibility Skills: - Level 1.0 Throwing + Level 0.4 Stealth - Level 3.0 Unarmed Combat * Level 2.3 Spellcasting * Level 3.1 Summonings - Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 5% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History * * * LOW HITPOINT WARNING * * * You feel much better. The jackal bites you. Your rat closely misses the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. Your rat bites the jackal. The jackal bites your rat. The jackal bites you. Your rat closely misses the jackal. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. Your rat bites the jackal. The jackal dies! The jackal bites you. You barely miss the jackal. Your rat disappears in a puff of smoke! The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. You completely miss the jackal. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. The jackal completely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You die... ######## ....§..# .####..# ######### .####..###### #.@†....# .##.........# #..h...... .##.#...###.###.##...... .##.#.>.# #.....†..##... ........###.###.#### ,....# ###.###.....# #... #.#.# .......###### ######. #.#.# .##....# #. #.#.# ###..# #. #.#.# You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Formicid Wanderer began the quest for the Orb. 0 | D:1 | porpoise set off with the following items: a +0 club, a | potion of might, a wand of polymorph (6), a potion of | invisibility, a +0 leather armour, a potion of heal wounds; | and the following spell memorised: Summon Small Mammal; and | the following spells available to memorise: Call Canine | Familiar. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 124 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_cross, minmay_3d_cube Action || total ---------------------------++------- Melee: Club || 17 Cast: Summon Small Mamm || 2 Use: Potion || 1 Armour: Leather armour || 25 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 85 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 85 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts