Dungeon Crawl Stone Soup version 0.32-a0-1324-g5e68aa8d9f (webtiles) character file. Game seed: 6373084237922748233 1 porpoise the Poker (level 1, -1/16 HPs) Began as a Merfolk Gladiator on June 4, 2024. Slain by a kobold ... wielding a +2 short sword of electrocution (14 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (71 turns). porpoise the Poker (Merfolk Gladiator) Turns: 71, Time: 00:00:39 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of identify {unknown} Skills: + Level 2.2 Fighting * Level 4.1 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, porpoise the Merfolk Gladiator. Are you destined to find the terrific Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Your legs become a tail as you enter the water. A hobgoblin comes into view. Your legs become a tail as you enter the water. Found a scroll labelled EPNUSA NECO. f - a scroll labelled EPNUSA NECO A kobold comes into view. It is wielding a +0 short sword. A kobold comes into view. It is wielding a +2 short sword of electrocution. The kobold throws a stone. The stone hits you but does no damage. Found a stone staircase leading down. Found a scroll labelled AZXEISHRAMAE. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone misses you. A hobgoblin comes into view. You hit the kobold. You kill the kobold! The kobold hits you with a +2 short sword of electrocution. Things that are here: a +0 short sword; a stone You hit the kobold but do no damage. The kobold hits you with a +2 short sword of electrocution. You are electrocuted! Ouch! That really hurt! You die... ##~§~......∩..... ##.......∩.....♣.. . #..♣..∩........... .. #................. ... #..∩.............. ....####................ ........................ .....g............. ..>....@####...... .......K.# #... ..........# ### .........## ....P.P... .#?P...P.#. ..P♣♣.P.... PPP ♣♣P.P. . You could see a hobgoblin and a kobold. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 71 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_lined_corner, infiniplex_forest_clump_small, infiniplex_forest_clump_large, infiniplex_forest_lined_4_way, infiniplex_forest_side_room, infiniplex_forest_side_room, infiniplex_forest_straight_5, infiniplex_forest_clump_long Action || total ---------------------------++------- Melee: Trident || 2 Armour: Leather armour || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 57 | 0 | 0 | 20 | 1 | 57.0 | Dungeon | 57 | 57 | 0 | 0 | 20 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 57 daAuts