Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc19aa (webtiles) character file. Game seed: 1662196015818429814 79 porpoise the Magician (level 4, 0/33 HPs) Began as a Djinni Fire Elementalist on June 7, 2024. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:57 (2373 turns). porpoise the Magician (Djinni Fire Elementalist) Turns: 2373, Time: 00:04:00 Health: 0/33 AC: 5 Str: 7 XL: 4 Next: 64% Gold: 99 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . a - +2 short sword (venom) rCold . . . (no shield) rNeg . . . c - +0 robe rPois ∞ e - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +2 short sword of venom (weapon) b - a +0 sling i - a +4 short sword Missiles j - 5 boomerangs Armour c - a +0 robe (worn) e - a +2 helmet (worn) Jewellery f - a ring of protection from cold (left hand) Scrolls g - a scroll of vulnerability Potions d - 2 potions of mutation {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging + Level 2.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Sting Conj/Alch 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Annotations: D:3 Jessica Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash Natasha. Natasha is severely wounded. Natasha's fire resistance burns away. The endoplasm freezes you. You are frozen. Natasha closely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Natasha. Natasha is burned terribly! You kill Natasha! Natasha growls in agony! The endoplasm freezes you. You are frozen. Your Fighting skill increases to level 2! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm is heavily wounded. The endoplasm's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm completely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The foxfire hits the endoplasm. The endoplasm is burned terribly! The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm is no longer more vulnerable to fire. The endoplasm freezes you. You are frozen. You die... ##.##....#....# #.# ^..##....####.## #.# #####....# #..# #.# ########### ##.# #.# ..........# #.###.# ..........# ##.##..# ..........###...#.## ..#######...#.#v#v# ........#.#.#..J@v# ..#####.#.#.#.######### ..# #.#.#.#.#.......# ..# #...#.#...#####.# ..# #####.......# #.# ..# #######.###.# ..# #.....# ### ####### You could see an endoplasm (ally target). Vanquished Creatures Natasha (D:2) 3 adders 2 ribbon worms (D:2) 4 endoplasms 3 giant cockroaches 2 goblins 2 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons A bat (D:2) A rat (D:2) 24 creatures vanquished. Vanquished Creatures (others) 68 foxfires 68 creatures vanquished. Grand Total: 92 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | porpoise set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 325 | D:1 | Found Uqoup's Magic Scroll Shoppe. 386 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 1148 | D:2 | Reached skill level 1 in Fighting 1308 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 1308 | D:2 | Learned a level 1 spell: Sting 2186 | D:3 | Noticed Natasha 2340 | D:3 | Reached XP level 4. HP: 32/33 MP: 0/0 2356 | D:3 | Noticed Jessica 2369 | D:2 | Killed Natasha 2373 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_corners, serial_shops, shop, serial_bayou_ford_a, hangedman_decor_points D:2: layout_basic D:3: layout_rooms, shapermc_ecumenical_altar_petra, uniq_natasha, uniq_jessica, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.5 Dodging | | 2.1 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 9 | 1 || 10 Cast: Foxfire | 37 | 5 || 42 Scorch | 2 | 5 || 7 Use: Scroll | 2 | || 2 Armour: Robe | 13 | 3 || 16 Dodge: Dodged | 11 | 8 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2371 | 2246 | 125 | 554 | 1476 | 3 | 790.3 | Dungeon | 2371 | 2246 | 125 | 554 | 1476 | 3 | 790.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1186 daAuts D:1: 1139 daAuts D:3: 46 daAuts