Dungeon Crawl Stone Soup version 0.32-a0-1605-gf4827b8d6a (webtiles) character file. Game seed: 9282854361767913483 6 porpoise the Chopper (level 1, -1/16 HPs) Began as a Demonspawn Gladiator on June 30, 2024. Slain by a ball python (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (49 turns). porpoise the Chopper(Demonspawn Gladiator) Turns: 49, Time: 00:00:25 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 75% Magic: 1/1 EV: 1 Int: 8 God: Gold: 10 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of brand weapon {unknown} g - a scroll of identify {unknown} i - a scroll of blinking {unknown} Potions h - 2 potions of cancellation {unknown} Skills: + Level 2.1 Fighting * Level 3.0 Axes - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Passwall Erth 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal. The jackal is heavily wounded. You closely miss the jackal. x2; The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. You take 3 damage, and have 11/16 hp. You barely miss the jackal. The jackal is heavily wounded. You slash the jackal! You kill the jackal! You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. x2; The jackal closely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the jackal. You kill the jackal! You barely miss the jackal. You closely miss the ball python. The jackal barely misses you. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your Axes skill increases to level 3! You take 2 damage, and have 2/16 hp. You barely miss the ball python. You hit the jackal but do no damage. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you but does no damage. The ball python bites you. You die... #.........# #.........# #.#.....#.# #.........# #>...>[..># ###......## #......####.. #............ #...†@S...... #....h....).. #......###... ######.# #. ?# .. ..# ... You could see a jackal and a ball python. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 49 | D:1 | Reached skill level 3 in Axes 49 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 2.1 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: War axe || 9 Armour: Leather armour || 18 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 27 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 27 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts