Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 906643232848103008 53 porpoise the Digger (level 3, -2/19 HPs) Began as a Gargoyle Earth Elementalist on Apr 19, 2025. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:53 (2036 turns). porpoise the Digger (Gargoyle Earth Elementalist) Turns: 2036, Time: 00:03:54 Health: -2/19 AC: 6 Str: 11 XL: 3 Next: 87% Magic: 6/6 EV: 11 Int: 17 God: Gold: 111 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg + . . d - +0 robe rPois ∞ j - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 sling Missiles i - 30 stones n - 3 poisoned darts Armour d - a +0 robe (worn) j - a +0 helmet (worn) Jewellery f - a ring of protection from cold (left hand) Scrolls c - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of silence {unknown} r - a scroll of identify {unknown} s - a scroll of enchant weapon {unknown} Potions k - a potion of magic l - 4 potions of heal wounds {unknown} m - a potion of resistance {unknown} o - a potion of attraction {unknown} p - a potion of might {unknown} q - a potion of enlightenment {unknown} Skills: - Level 1.5 Dodging + Level 2.7 Stealth * Level 2.6 Spellcasting * Level 2.2 Conjurations * Level 4.2 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 10% 3 Stone Arrow Conj/Erth 26% 3d8 14% 3 Freeze Ice 8% 1d3 19% 1 Scorch Fire 4% 2d5 28% 2 Hailstorm Conj/Ice 6% 3d5 34% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 43% 4 Frozen Ramparts Ice 4% 1d1 50% 3 Petrify Alch/Erth 9% N/A 58% 4 Flame Wave Conj/Fire 6% 2d5 75% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You closely miss Terence. Terence is heavily wounded. Terence closely misses you. You closely miss Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence. Terence is severely wounded. The jackal bites you but does no damage. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. The jackal bites you but does no damage. Terence hits you but does no damage. The jackal closely misses you. You barely miss Terence. Terence is severely wounded. A jackal comes into view. Terence hits you with a +0 mace. The jackal barely misses you. You take 5 damage, and have 7/19 hp. You closely miss Terence. Terence is severely wounded. The jackal closely misses you. Terence hits you with a +0 mace. The jackal misses you. You take 1 damage, and have 6/19 hp. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. The jackal barely misses you. The jackal barks! You hit Terence but do no damage. Terence is severely wounded. You hear a bark! You hear a shout! The jackal barely misses you. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/19 hp. You hit Terence but do no damage. Terence is severely wounded. The jackal bites you but does no damage. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #...>..# ##....... #......####..#####. ####.##.....## . ######.##)##### . #......##.#### . #.###......... #...##.#.####. ###......# ##@..### #.h@.# ...#.h# ...###.... #### ##.... #...h.# .#.... .#...# You could see Terence and 3 jackals. Vanquished Creatures An adder (D:3) 2 dart slugs 4 endoplasms 7 goblins 4 hobgoblins 3 ball pythons (D:2) 5 bats 3 frilled lizards (D:1) 4 kobolds 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 203 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 914 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/6 988 | D:2 | Reached skill level 4 in Earth Magic 1053 | D:2 | Found a faded altar of an unknown god. 2016 | D:3 | Noticed Terence 2036 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden D:3: layout_rooms, minitemple, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.2 Earth Magic | 4 | 4.2 Dodging | | 1.5 Stealth | | 2.7 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 16 Fire: Sling || 32 Cast: Sandblast || 46 Armour: Robe || 29 Dodge: Dodged || 26