Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 16444501035717913648 34 porpoise the Magician (level 3, -4/28 HPs) Began as a Djinni Alchemist on Apr 20, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1450 turns). porpoise the Magician (Djinni Alchemist) Turns: 1450, Time: 00:03:00 Health: -4/28 AC: 2 Str: 7 XL: 3 Next: 50% Gold: 84 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 14 stones Armour c - a +0 robe (worn) Scrolls d - 2 scrolls of enchant armour {unknown} f - a scroll of brand weapon {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of fear {unknown} j - a scroll of identify {unknown} Potions b - 2 potions of heal wounds {unknown} i - a potion of brilliance {unknown} Skills: * Level 1.6 Fighting - Level 2.1 Dodging + Level 2.0 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 3% 1 b - Mercury Vapours Alch/Air 30% N/A 6% 2 l - Soul Splinter Necr 60% N/A 3% 1 m - Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 s - Sticky Flame Fire/Alch 15% 2d5 36% 4 x - Olgreb's Toxic Radia Alch 15% N/A 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is no longer weakened. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (lightly wounded, 77% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll barely misses you. You take 1 damage, and have 18/28 hp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (moderately wounded, poisoned, 77% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. You take 1 damage, and have 17/28 hp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 whip (77% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 1/28 hp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Unknown command. The gnoll hits you with a +0 whip. You die... #.. #.. ##.## ####.. ####...# .....## #.. ... #. ...## #.# ... #.###..###.# #.# #.......##.# #.# ##..........###g###.# #. ))............g.@...# #. ###.............##..# #.# #. #..>......########..# #.# #. ..............# #..# #.# #. #.........###.# #..# #.# #. ###......## #.# #..####.### #. #...#.## #.####.........# #< ##.##.# #.##.#.# #...#.#####. #..#.# #.#.#..###...†....... You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 3 goblins A quokka (D:1) A ball python (D:2) 3 frilled lizards (D:1) 3 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:2) 1 creature vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Djinni Alchemist began the quest for the Orb. 0 | D:1 | porpoise set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 524 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 534 | D:1 | Reached skill level 1 in Fighting 1103 | D:1 | Found a faded altar of an unknown god. 1309 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 1309 | D:2 | Learned a level 1 spell: Soul Splinter 1449 | D:2 | HP: 1/28 [gnoll/+1 flail of protection (11)] 1450 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, shapermc_ecumenical_altar_pompeii, serial_curves, eino_curves_03, eino_curves_01, eino_curves_04, eino_curves_02, chequers_avenue D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_glass Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Stealth | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Sting || 45 Soul Splinter || 3 Armour: Robe || 16 Dodge: Dodged || 8