Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 3419020990660285190 34 porpoise the Magician (level 3, 0/28 HPs) Began as a Djinni Alchemist on Apr 28, 2025. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:12 (1397 turns). porpoise the Magician (Djinni Alchemist) Turns: 1397, Time: 00:04:13 Health: 0/28 AC: 2 Str: 7 XL: 3 Next: 50% Gold: 119 EV: 11 Int: 18 God: SH: 5 Dex: 13 rFire + + . a - +0 short sword rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... n - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: reflection, infuse magic (-1 HP) @: weakened, flying, very slightly contaminated, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) j - a +0 trident Missiles k - 2 poisoned darts Armour c - a +0 robe (worn) Magical Staves b - a staff of cold Jewellery n - an amulet of reflection (around neck) Scrolls g - 2 scrolls of identify {unknown} l - a scroll of silence {unknown} m - a scroll of teleportation {unknown} Potions d - a potion of haste {unknown} e - 2 potions of brilliance {unknown} f - 2 potions of curing {unknown} h - a potion of cancellation {unknown} i - a potion of lignification {unknown} Skills: * Level 1.6 Fighting - Level 2.1 Dodging + Level 2.0 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 3% 1 b - Mercury Vapours Alch/Air 30% N/A 6% 2 f - Summon Small Mammal Summ 60% N/A 3% 1 m - Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 s - Sticky Flame Fire/Alch 15% 2d5 36% 4 x - Olgreb's Toxic Radia Alch 15% N/A 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You take 1 damage, and have 7/28 hp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, very poisoned, weak, 77% to hit) The sting hits Crazy Yiuf but does no damage. Crazy Yiuf looks as sick as possible! Crazy Yiuf is heavily wounded. * * * LOW HITPOINT WARNING * * * Crazy Yiuf completely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (severely wounded, extremely poisoned, weak, 77% to hit) The sting hits Crazy Yiuf. Crazy Yiuf looks as sick as possible! Crazy Yiuf is severely wounded. * * * LOW HITPOINT WARNING * * * Crazy Yiuf laughs, "Rifle high noodlescoop!" Crazy Yiuf hits you with a +4 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You feel yourself speed up. You take 5 damage, and have 2/28 hp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (severely wounded, extremely poisoned, weak, 77% to hit) The sting misses Crazy Yiuf. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/28 hp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You hit Crazy Yiuf but do no damage. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You die... #..'.......... #.##.......... #.##.......... ######)....... #.)...... ♣♣♣♣♣##...##... ### ♣♣♣.♣.......+.... #÷..#♣..♣........##... #...g@♣♣♣♣............ #)..#♣♣ ♣♣.......<... ### ♣♣##..##...< #..##..[. #......#. ..##.##. .##.# . #.. . ### You could see Crazy Yiuf (extremely poisoned, weak). Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats 2 endoplasms A goblin (D:2) A hobgoblin (D:1) 4 quokkas 5 ball pythons A frilled lizard (D:2) A kobold (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Djinni Alchemist began the quest for the Orb. 0 | D:1 | porpoise set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 339 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 472 | D:1 | Reached skill level 1 in Fighting 1080 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 1080 | D:2 | Learned a level 1 spell: Summon Small Mammal 1385 | D:2 | Found a runed translucent door. 1386 | D:2 | Noticed Crazy Yiuf 1397 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, kennysheep_boxes D:2: layout_basic, minmay_misc_feat_doors, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Stealth | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Trident || 1 Short sword || 3 Cast: Sting || 50 Mercury Vapours || 1 Armour: Robe || 11 Dodge: Dodged || 9 Block: Other || 1