Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 843578363377276217 55 porpoise the Magician (level 4, -3/33 HPs) Began as a Djinni Alchemist on May 1, 2025. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:31 (1261 turns). porpoise the Magician (Djinni Alchemist) Turns: 1261, Time: 00:04:31 Health: -3/33 AC: 2 Str: 7 XL: 4 Next: 14% Gold: 51 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . a - staff of conjuration rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons i - a +0 spear Missiles e - 12 stones (quivered) Armour c - a +0 robe (worn) Magical Staves a - a staff of conjuration (weapon) Scrolls b - a scroll of silence {unknown} d - a scroll of teleportation {unknown} f - a scroll of poison {unknown} g - a scroll of blinking {unknown} h - a scroll of identify {unknown} j - a scroll of fog {unknown} Skills: * Level 2.0 Fighting - Level 2.1 Dodging + Level 2.1 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 3% 1 b - Mercury Vapours Alch/Air 32% N/A 5% 2 f - Foxfire Conj/Fire 100% 2x1d9 3% 1 m - Mephitic Cloud Conj/Alch/Air 25% N/A 11% 3 s - Sticky Flame Fire/Alch 16% 2d5 34% 4 x - Olgreb's Toxic Radia Alch 16% N/A 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll misses you. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You take 8 damage, and have 19/28 hp. You hit the gnoll. The gnoll is almost dead. You kill the gnoll! The gnoll hits you from afar with a +0 spear. x2 Your Fighting skill increases to level 2! You have reached level 4! You feel clever. You take 2 damage, and have 17/33 hp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 7/33 hp. Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll misses you. The foxfire hits the gnoll but does no damage. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/33 hp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You die... ### ## #.. .. #### #.# .# .....##†##..### # #... #...@....... ## #..># ####.####### .## #...# #g######## #.# #...########.#......###### .####.........#..............# ..............##)#.###.......# ...............).............# ..............##.....†.......# #####...†####.##.#.####......# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 ball pythons 2 endoplasms A giant cockroach (D:1) 2 hobgoblins 4 jackals (D:1) 2 bats 3 frilled lizards 2 goblins (D:1) 4 kobolds 7 rats 33 creatures vanquished. Vanquished Creatures (others) 39 foxfires (D:2) 39 creatures vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Djinni Alchemist began the quest for the Orb. 0 | D:1 | porpoise set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 223 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 233 | D:1 | Reached skill level 1 in Fighting 743 | D:2 | Reached XP level 3. HP: 22/27 MP: 0/0 743 | D:2 | Learned a level 1 spell: Foxfire 1256 | D:2 | Reached XP level 4. HP: 17/33 MP: 0/0 1261 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring D:2: layout_loops_cross, basic_altar, minmay_stone_trees_small Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.1 Dodging | | 2.1 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Spear | 1 | || 1 Staff | 4 | || 4 Cast: Sting | 40 | || 40 Foxfire | 21 | 2 || 23 Armour: Robe | 14 | 3 || 17 Dodge: Dodged | 7 | 1 || 8