Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 4493516304444171697 384 porpoise the Magician (level 7, 52/52 HPs) Began as a Djinni Alchemist on May 3, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:09:40 (3641 turns). porpoise the Magician (Djinni Alchemist) Turns: 3641, Time: 00:09:41 Health: 52/52 AC: 4 Str: 7 XL: 7 Next: 6% Gold: 148 EV: 11 Int: 22 God: SH: 0 Dex: 17 rFire + + . a - +8 whip of the Cursing Gods {elec, rElec Int+3 Dex+4} rCold x . . (no shield) rNeg + . . d - +0 robe rPois ∞ f - +0 helmet rElec + (no cloak) rCorr . q - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ u - ring of positive energy HPRegen 0.28/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - the +8 whip of the Cursing Gods (weapon) {elec, rElec Int+3 Dex+4} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. b - a +0 sling t - a +0 short sword Missiles c - 56 stones n - 2 boomerangs Armour d - a +0 robe (worn) f - a +0 helmet (worn) q - a +0 pair of gloves (worn) Jewellery o - a ring of protection from fire u - a ring of positive energy (left hand) Wands m - a wand of polymorph (6) r - a wand of charming (5) Scrolls e - 2 scrolls of blinking g - 2 scrolls of poison h - a scroll of noise j - 2 scrolls of immolation l - 2 scrolls of teleportation {unknown} s - a scroll of revelation {unknown} Potions i - a potion of brilliance k - a potion of might p - a potion of degeneration {unknown} Skills: * Level 4.1 Fighting - Level 2.1 Dodging + Level 3.0 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 96% 1d9 1% 1 b - Mercury Vapours Alch/Air 48% N/A 2% 2 c - Fugue of the Fallen Necr 24% N/A 5% 3 j - Jinxbite Hex 48% N/A 2% 2 m - Mephitic Cloud Conj/Alch/Air 24% N/A 5% 3 s - Sticky Flame Fire/Alch 24% 2d6 17% 4 u - Summon Small Mammal Summ 96% N/A 1% 1 x - Olgreb's Toxic Radia Alch 24% N/A 17% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Qazlal Ru Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a shadow imp (moderately wounded, 73% to hit) The sting hits the shadow imp. The shadow imp partially resists. The shadow imp is poisoned. The shadow imp is heavily wounded. The shadow imp closely misses you. You take 1 damage, and have 43/52 hp. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (severely wounded, poisoned, 73% to hit) The sting misses the shadow imp. The shadow imp gestures at you. Pain shoots through your body! Unknown command. You take 3 damage, and have 40/52 hp. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (almost dead, poisoned, 73% to hit) The sting hits the shadow imp. The shadow imp partially resists. You kill the shadow imp! You take 1 damage, and have 39/52 hp. Unknown command. You start resting. HP restored. Health restored: 52 You start waiting. Done waiting. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+ ##..##....##..# ##.###..##....)...# ..................# ........########..# #####...#......#### #...#......# . +...#......# :...##'##......# .........@....... .......)......... #####.....#+####. #.....# #.....# #.....# ###+### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A howler monkey (D:3) A jelly (D:3) An orc wizard (D:3) Robin (D:2) 2 adders A shadow imp (D:4) 2 dart slugs A ribbon worm (D:3) 7 orcs 4 ball pythons 3 bats (D:1) 4 endoplasms 13 goblins 9 hobgoblins 3 jackals (D:1) 11 kobolds 2 quokkas (D:1) A frilled lizard (D:2) 7 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Djinni Alchemist began the quest for the Orb. 0 | D:1 | porpoise set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 173 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 194 | D:1 | Reached skill level 1 in Fighting 588 | D:1 | Noticed a golden eye 590 | D:1 | Found a faded altar of an unknown god. 609 | D:1 | Noticed a golden eye 614 | D:1 | Noticed a great orb of eyes 626 | D:1 | Noticed an eye of devastation 674 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 674 | D:1 | Learned a level 1 spell: Summon Small Mammal 1211 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 1292 | D:2 | Found a shimmering altar of Xom. 1313 | D:2 | Noticed Sigmund 1325 | D:2 | Killed Sigmund 1326 | D:2 | Reached XP level 5. HP: 40/40 MP: 0/0 1326 | D:2 | Learned a level 2 spell: Jinxbite 1326 | D:2 | Reached XP level 6. HP: 46/46 MP: 0/0 1544 | D:2 | Noticed Robin 1568 | D:2 | Killed Robin 2634 | D:3 | Reached XP level 7. HP: 51/52 MP: 0/0 2634 | D:3 | Learned a level 3 spell: Fugue of the Fallen 2991 | D:3 | Identified the +8 whip of the Cursing Gods {elec, rElec | Int+3 Dex+4} 3011 | D:3 | Found a sacrificial altar of Ru. 3398 | D:4 | Found a blossoming altar of Fedhas. 3398 | D:4 | Found a stormy altar of Qazlal. 3641 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, hellmonk_ecumenical_altar_watching_god, interstate_on_off D:2: layout_basic, basic_altar, uniq_robin, uniq_sigmund D:3: layout_loops_cross, mainiacjoe_overflow_six_doors_small, lightli_corner_chamber D:4: layout_gridville, grunt_temple_overflow_forces_of_nature, mainiacjoe_overflow_small_starburst, minmay_temple_entry_gardened_gates Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.1 Stealth | 2 3 | 3.0 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 31 | 40 | 11 || 82 Cast: Sting | 57 | 48 | 22 || 127 Summon Small Mamm | | 2 | || 2 Mephitic Cloud | | 2 | || 2 Use: Scroll | 1 | 3 | || 4 Potion | | 4 | || 4 Armour: Robe | 14 | 26 | 3 || 43 Dodge: Dodged | 11 | 28 | 3 || 42