Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 2282437109037255761 21 porpoise the Magician (level 3, 25/27 HPs) Began as a Djinni Alchemist on May 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:39 (514 turns). porpoise the Magician (Djinni Alchemist) Turns: 514, Time: 00:01:40 Health: 25/27 AC: 2 Str: 7 XL: 3 Next: 2% Gold: 23 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +2 hand axe (freeze) rCold x . . (no shield) rNeg . . . d - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +2 hand axe of freezing (weapon) Missiles c - 5 stones (quivered) Armour d - a +0 robe (worn) Scrolls f - a scroll of blinking {unknown} g - a scroll of fog {unknown} Potions b - a potion of curing {unknown} e - 2 potions of heal wounds {unknown} Skills: * Level 1.2 Fighting - Level 2.1 Dodging + Level 1.8 Stealth * Level 3.3 Spellcasting * Level 3.3 Conjurations * Level 3.3 Hexes * Level 3.3 Summonings * Level 3.3 Necromancy * Level 3.3 Translocations * Level 3.3 Fire Magic * Level 3.3 Ice Magic * Level 3.3 Air Magic * Level 3.3 Earth Magic * Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 d - Olgreb's Toxic Radia Alch 14% N/A 38% 4 e - Sticky Flame Fire/Alch 14% 2d5 38% 4 f - Summon Small Mammal Summ 56% N/A 4% 1 m - Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 v - Mercury Vapours Alch/Air 28% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a +0 dagger. Found Fyeqoh's Magic Scroll Emporium. Health restored: 22 There is an entrance to Fyeqoh's Magic Scroll Emporium here. A bat comes into view. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (57% to hit) The sting hits the bat. The bat is poisoned. The bat is severely wounded. The bat hits you but does no damage. The bat misses you. You take 1 damage, and have 21/22 hp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, poisoned, 57% to hit) The sting misses the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Summon Small Mammal wells up from within. Spell assigned to 'f'. You regained 4 hp, and now have 25/27 hp. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Mercury Vapours Adjust to which letter? v - Mercury Vapours Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Mephitic Cloud Adjust to which letter? m - Mephitic Cloud Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ####### .. ....?..### .########### #.@.# .#..........#####.## .#.########.....∩..# ......## ######...# .#.###.##########..# †..# #........# #..############## .#.###.######.# #.........>...... .#....### #.# ########.#######. .#.#....# #.# #.# #. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Djinni Alchemist began the quest for the Orb. 0 | D:1 | porpoise set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 186 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 251 | D:1 | Reached skill level 1 in Fighting 504 | D:1 | Found Fyeqoh's Magic Scroll Emporium. 514 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 514 | D:1 | Learned a level 1 spell: Summon Small Mammal 514 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring, serial_shops, shop, st_stairs_3 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.8 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Cast: Sting || 28 Armour: Robe || 7 Dodge: Dodged || 9