Dungeon Crawl Stone Soup version 0.33-a0-516-g862ef21dcb (webtiles) character file. Game seed: 3649173411629832234 333 powerchild the Shooter (level 6, -1/44 HPs) Began as a Coglin Hunter on Dec 3, 2024. Slain by a howler monkey (6 damage) ... on level 5 of the Dungeon. The game lasted 00:05:19 (781 turns). powerchild the Shooter (Coglin Hunter) Turns: 781, Time: 00:05:22 Health: -1/44 AC: 3 Str: 12 XL: 6 Next: 53% Magic: 6/6 EV: 11 Int: 8 God: Gold: 21 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Charoen} rCold . . . d - +0 sling {Solveig} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . f - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: harm (+30% outgoing, +20% incoming) @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Charoen} d - a +0 sling (offhand) {Solveig} Armour b - a +0 leather armour (worn) f - a scarf of harm (worn) j - the +14 plate armour of Gisetz {Rampage MP-6 Str+6 Int+3} (You found it on level 3 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. MP-6: It affects your magic capacity (-6). Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Scrolls e - a scroll of identify k - 4 scrolls of enchant weapon Potions g - a potion of curing l - a potion of might {unknown} Skills: - Level 2.0 Fighting + Level 7.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! Fire: a) +2 sling {Charoen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a howler monkey (63% to hit) You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the howler monkey. The howler monkey hoots and howls with incredible vigour! You hear a shout! You hear a bark! Fire: a) +2 sling {Charoen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a howler monkey (lightly wounded, catching its breath, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the howler monkey. You shoot a sling bullet. The sling bullet closely misses the howler monkey. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Charoen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a howler monkey (lightly wounded, catching its breath, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the howler monkey. You shoot a sling bullet. The sling bullet completely misses the howler monkey. The howler monkey barely misses you. Fire: a) +2 sling {Charoen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a howler monkey (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the howler monkey but does no damage. The howler monkey is lightly wounded. You shoot a sling bullet. The sling bullet hits the howler monkey! The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! The howler monkey hits you. You die... ## ####..# #...# #@h.# #.......... ....).......# ..####...####.# ##.## . .## . . You could see a howler monkey (catching breath). Vanquished Creatures A phantom (D:3) A scorpion (D:4) 3 hounds (D:4) A sleepcap (D:4) An orc wizard (D:3) 3 adders 2 ufetubi (D:4) 3 orcs (D:3) 3 endoplasms A hobgoblin (D:3) 2 jackals (D:2) A quokka (D:4) 2 ball pythons (D:3) A bat (D:1) A frilled lizard (D:3) 2 goblins (D:1) 4 kobolds A rat (D:3) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | powerchild the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 112 | D:1 | You fall into a shaft and drop 1 floor! 176 | D:4 | Noticed a hound 188 | D:4 | Reached skill level 4 in Ranged Weapons 188 | D:4 | Reached XP level 2. HP: 15/22 MP: 2/2 196 | D:4 | Reached XP level 3. HP: 13/27 MP: 3/3 209 | D:4 | Noticed a wyvern 236 | D:3 | Noticed a phantom 253 | D:3 | Killed a phantom 254 | D:3 | Reached skill level 5 in Ranged Weapons 254 | D:3 | Reached XP level 4. HP: 16/33 MP: 4/4 254 | D:3 | Reached XP level 5. HP: 19/38 MP: 5/5 293 | D:3 | Found Sisch's Antique Weapon Shop. 330 | D:3 | Reached skill level 6 in Ranged Weapons 335 | D:3 | Identified the +14 plate armour of Gisetz {Rampage MP-6 | Str+6 Int+3} 546 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 657 | D:5 | Entered Level 5 of the Dungeon 776 | D:4 | Reached skill level 7 in Ranged Weapons 781 | D:5 | Slain by a howler monkey Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_cross, basic_ecumenical_altar D:2: layout_basic, minmay_divided_ellipse D:3: cheibrodos_old_hovel, layout_basic, serial_shops, nicolae_shop_crystal, minmay_checkerbox, uniq_crazy_yiuf_cottage, uniq_jessica D:4: layout_gridville, uniq_menkaure D:5: layout_layer_cave, nemelex_dance_club_becter, nrook_pool_corridor Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 64 | 118 || 182 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Armour: Leather armour | 14 | 35 || 49 Dodge: Dodged | 9 | 37 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 796 | 727 | 69 | 0 | 0 | 5 | 159.2 | Dungeon | 796 | 727 | 69 | 0 | 0 | 5 | 159.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 429 daAuts D:3: 187 daAuts D:1: 113 daAuts D:5: 52 daAuts D:2: 14 daAuts