Dungeon Crawl Stone Soup version 0.33-a0-554-g008097b4cb (webtiles) character file. Game seed: 4688867352579276770 75 powerchild the Sneak (level 4, 0/23 HPs) Began as a Vine Stalker Delver on Dec 11, 2024. Slain by a water moccasin (3 damage) ... on level 5 of the Dungeon. The game lasted 00:03:27 (654 turns). powerchild the Sneak (Vine Stalker Delver) Turns: 654, Time: 00:03:27 Health: 0/23 AC: 3 Str: 16 XL: 4 Next: 31% Magic: 0/5 EV: 10 Int: 10 God: Gold: 103 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - 2 scrolls of fog d - 2 scrolls of revelation e - a scroll of fear i - a scroll of vulnerability {unknown} k - a scroll of summoning {unknown} n - 3 scrolls of identify {unknown} Potions f - a potion of haste h - a potion of lignification {unknown} j - 4 potions of degeneration {unknown} l - a potion of curing {unknown} m - a potion of berserk rage {unknown} Skills: - Level 2.6 Fighting + Level 4.0 Short Blades - Level 1.5 Dodging - Level 6.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 80% 3 Rending Blade Conj/Frge 0% 2d4 99% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Ru Sif Muna Vehumet Shops: D:5 [ Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History * * * LOW HITPOINT WARNING * * * You hit the water moccasin. You bite the water moccasin, but do no damage. The water moccasin is moderately wounded. You feel sick. The quokka bites you. The water moccasin barely misses you. You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The quokka bites you but does no damage. The water moccasin barely misses you. Unknown command. You hit the water moccasin. The water moccasin is moderately wounded. You feel sick. You are no longer poisoned. The water moccasin closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The quokka misses you. Unknown command. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. Unknown command. You closely miss the water moccasin. You bite the water moccasin. You drain its power. You feel invigorated. The water moccasin is heavily wounded. The water moccasin barely misses you. The quokka closely misses you. You barely miss the water moccasin. You bite the water moccasin. You drain its power. You feel invigorated. The water moccasin is heavily wounded. The water moccasin bites you. You die... #.>.#..........#.# ......#...#.......<..#.# ....$.#.∩.#..........#.. ......#...#..........### ......#####............. ...................##### ...................#.$.. ........r..........#.$$$ ......S@...........#.$_. ...................#...$ ................<..#.... ................(..###+# ........................ ..............<......##. ....................... .....................### .............# You could see a water moccasin and a quokka. Vanquished Creatures A jelly (D:4) 3 adders (D:4) A ribbon worm (D:4) An orc (D:4) An endoplasm (D:4) A giant cockroach (D:4) A goblin (D:4) 3 hobgoblins (D:4) A kobold (D:4) 2 ball pythons (D:4) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | powerchild the Vine Stalker Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 11/11 MP: 2/2 68 | D:5 | Found a radiant altar of Vehumet. 79 | D:5 | Noticed a jelly 89 | D:4 | Noticed a bombardier beetle 153 | D:4 | Noticed a bombardier beetle 193 | D:4 | Found a sacrificial altar of Ru. 226 | D:4 | Reached XP level 2. HP: 16/16 MP: 0/3 242 | D:4 | Found a shimmering blue altar of Sif Muna. 342 | D:4 | Reached XP level 3. HP: 19/19 MP: 4/4 501 | D:4 | Found an opulent altar of Gozag. 538 | D:4 | Reached XP level 4. HP: 5/23 MP: 2/5 630 | D:5 | Noticed a water moccasin 634 | D:5 | Found Tomi's Antique Armour Boutique. 652 | D:5 | HP: 1/23 [water moccasin (3)] 654 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:4: kb_forest_paths, layout_basic, nicolae_ru_path_of_blood, grunt_gozag_statues, nicolae_overflow_crystal_walls D:5: layout_basic, nicolae_tso_besieged_by_evil, zin_purify, grunt_dithmenos_smoke, amcnicky_altar_gilded, minmay_temple_entry_junction_2, nicolae_take_the_stairs, grunt_decor_arrowhead, nicolae_wooded_promenade Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 3 4 | 4.0 Fighting | | 2.6 Dodging | | 1.5 Stealth | | 6.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 71 | 29 || 100 Bite | 19 | 10 || 29 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 33 | 20 || 53 Dodge: Dodged | 30 | 31 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 638 | 638 | 0 | 0 | 0 | 2 | 319.0 | Dungeon | 638 | 638 | 0 | 0 | 0 | 2 | 319.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 526 daAuts D:5: 112 daAuts