Dungeon Crawl Stone Soup version 0.33-a0-572-g8436cd0d56 (webtiles) character file. Game seed: 17615430201826381230 10 powerchild the Shooter (level 2, 0/23 HPs) Began as a Coglin Hunter on Dec 17, 2024. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:00:19 (71 turns). powerchild the Shooter (Coglin Hunter) Turns: 71, Time: 00:00:19 Health: 0/23 AC: 3 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +2 sling {Sanghe} rCold . . . d - +0 sling {Kanchana} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -5), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Sanghe} d - a +0 sling (offhand) {Kanchana} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of identify {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} Skills: + Level 2.4 Fighting + Level 3.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet completely misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is heavily wounded. You feel very sick. The scorpion barely misses you. Fire: a) +2 sling {Sanghe} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet closely misses the scorpion. You feel very sick. The scorpion barely misses you. x2 Fire: a) +2 sling {Sanghe} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet closely misses the scorpion. You feel sick. The hobgoblin barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Sanghe} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You die... #......# #......# #......# #......# #......# #......####### #............. #.....@s...... ######.g...... #........ #........ #........ #.....).. #........ #........ You could see a scorpion and a hobgoblin. Vanquished Creatures An adder (D:2) A kobold (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | powerchild the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 32 | D:2 | Reached XP level 2. HP: 17/23 MP: 2/2 61 | D:2 | Noticed a scorpion 71 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, minmay_misc_feat_hallway D:2: layout_basic, minmay_misc_feat_room Action || total ---------------------------++------- Fire: Sling || 32 Armour: Leather armour || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 39 | 2 | 37.0 | Dungeon | 74 | 74 | 0 | 0 | 39 | 2 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 48 daAuts D:1: 26 daAuts