Dungeon Crawl Stone Soup version 0.33-a0-593-g50edc0063f (webtiles) character file. Game seed: 3394349619015453109 52 powerchild the Changeling (level 3, -1/42 HPs) Began as a Merfolk Shapeshifter on Dec 19, 2024. Slain by a rat (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1078 turns). powerchild the Changeling (Merfolk Shapeshifter) Turns: 1078, Time: 00:01:39 Health: -1/42 AC: 21 Str: 14 XL: 3 Next: 85% Magic: 3/3 EV: 2 Int: 9 God: Gold: 70 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - melded +0 animal skin rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Talismans c - a beast talisman (active) d - a flux talisman Scrolls e - a scroll of blinking {unknown} g - a scroll of brand weapon {unknown} h - 2 scrolls of identify {unknown} i - a scroll of poison {unknown} Potions f - 3 potions of might {unknown} Skills: * Level 2.5 Fighting - Level 3.0 Dodging * Level 4.1 Unarmed Combat + Level 4.3 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History You turn into a tree. Your +0 animal skin melds into your body. Your roots penetrate the ground. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal bites you but does no damage. The rat bites you but does no damage. The jackal barely misses you. You completely miss the jackal. The jackal bites you but does no damage. x2 The rat bites you but does no damage. The jackal bites you but does no damage. You smack the jackal! You kill the jackal! The jackal bites you but does no damage. The rat barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the ribbon worm. The jackal bites you but does no damage. You hit the ribbon worm. The ribbon worm is moderately wounded. The jackal bites you but does no damage. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is moderately wounded. The jackal bites you but does no damage. The rat bites you but does no damage. The jackal bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The rat barely misses you. The ribbon worm bites you but does no damage. The jackal bites you but does no damage. You hit the ribbon worm. The ribbon worm is heavily wounded. The jackal bites you but does no damage. The rat bites you. You die... ........## .........# ##### .........# #...# .........#####...# . .........##......# .. ........[ #......####.# ........###......#.... .........##....h...# .........#.††..w♣.# .# #. .#. .......>...>...r.## #.# ....#... ....>............# #.# #.##.#..# P................# #.###.##.#..# ..........#...#### #.##..#.....# ⌠......#.......######.#........# ...####.....##.....##.....##...# .# #.)...#.......[......#.<# ##.......†.†.(<..........### You could see a ribbon worm, a jackal and a rat. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms 4 goblins (D:1) 3 hobgoblins 5 jackals 2 quokkas (D:1) A ball python (D:1) 5 bats A frilled lizard (D:1) 3 kobolds (D:1) 8 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | powerchild the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 122 | D:1 | Reached XP level 2. HP: 9/21 MP: 2/2 837 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1068 | D:2 | HP: 1/28 [jackal (2)] 1075 | D:2 | HP: 1/42 [ribbon worm (2)] 1078 | D:2 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_corners, minmay_rat_gold_closets D:2: layout_rooms, hellmonk_ecumenical_altar_dog_temple, dreamdust_princess_corridor Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.5 Dodging | 3 | 3.0 Unarmed Combat | 4 | 4.1 Shapeshifting | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 95 Use: Potion || 1 Stab: Sleeping || 3 Armour: Animal skin || 58 Skin || 21 Dodge: Dodged || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1072 | 1063 | 9 | 0 | 837 | 2 | 536.0 | Dungeon | 1072 | 1063 | 9 | 0 | 837 | 2 | 536.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 919 daAuts D:2: 153 daAuts