Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9198458319424915573 33 powerplay the Grave Robber (level 3, -3/24 HPs) Began as a Mummy Necromancer on Apr 22, 2024. Slain by a scorpion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:53 (1357 turns). powerplay the Grave Robber (Mummy Necromancer) Turns: 1357, Time: 00:04:54 Health: -3/24 AC: 2 Str: 11 XL: 3 Next: 12% Magic: 4/7 EV: 12 Int: 16 God: Gold: 58 SH: 0 Dex: 12 Spells: 7/8 levels left rFire x . . b - +2 sling (flame) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . k - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: repel missiles, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +2 sling of flaming (weapon) Armour a - a +0 robe (worn) d - a +0 cloak g - a +0 chain mail k - a scarf of repulsion (worn) Jewellery e - a +6 ring of strength Scrolls h - a scroll of enchant armour {unknown} i - a scroll of brand weapon {unknown} j - a scroll of revelation {unknown} Potions c - 2 potions of mutation {unknown} f - 2 potions of brilliance {unknown} Skills: + Level 0.1 Fighting + Level 0.6 Ranged Weapons + Level 1.8 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.4 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 25% 2d7 9% 3 Freeze Ice 8% 1d3 19% 1 Animate Dead Necr 25% N/A 30% 4 Frozen Ramparts Ice 4% 1d1 50% 3 Hailstorm Conj/Ice 2% 3d5 50% 3 Curse of Agony Necr 25% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, chance to affect: 83%) You feel a surge of power! The scorpion writhes in agony. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, chance to affect: 83%) You feel a surge of power! The scorpion barely resists. The scorpion closely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion stings you but does no damage. The scorpion barely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The sling bullet burns the scorpion. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion barely misses you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, chance to affect: 83%) You feel a surge of power! The scorpion writhes in agony. The scorpion stings you. You die... ### ..# #.# ############## #.######............# #.†...........## ########.####.# # #.####.#####.# #.#..........# #.#.#####@#### #.# #s# #.# #.# ... #.# #.# ..# #.# ... You could see a scorpion. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) 2 bats 2 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins A quokka (D:1) 3 ball pythons 3 frilled lizards A kobold (D:1) 2 rats (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | powerplay the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 168 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/5 1199 | D:2 | Reached XP level 3. HP: 17/24 MP: 7/7 1343 | D:2 | Noticed a scorpion 1355 | D:2 | HP: 1/24 [scorpion (6)] 1357 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic D:2: minmay_skewed_foursquare, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Fighting | | 0.1 Ranged Weapons | | 0.6 Dodging | | 1.8 Stealth | | 1.7 Necromancy | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 5 Fire: Sling || 56 Cast: Necrotise || 16 Armour: Robe || 47 Dodge: Dodged || 49