Dungeon Crawl Stone Soup version 0.32-a0-996-gb3226c233f (webtiles) character file. Game seed: 18155230896682989345 3 powerplay the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Apr 23, 2024. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (42 turns). powerplay the Grave Robber (Mummy Necromancer) Turns: 42, Time: 00:00:25 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 0/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.7 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 80% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Your jackal skeleton bites the endoplasm. The bat barely misses you. The endoplasm hits your jackal skeleton. Your jackal skeleton is destroyed! You don't have enough magic to cast this spell. The bat barely misses you. Your jackal skeleton misses the bat. The bat hits you but does no damage. The bat misses you. The bat hits you. The bat hits you but does no damage. The bat misses you. Your jackal skeleton completely misses the bat. The bat barely misses you. The endoplasm hits you. The bat closely misses you. Your jackal skeleton bites the bat. The bat barely misses you. The endoplasm hits you. The bat hits your jackal skeleton. The bat hits you. Your jackal skeleton bites the bat. The bat dies! Your jackal skeleton bites the endoplasm. The bat barely misses you. Your jackal skeleton bites the endoplasm. The bat hits you but does no damage. The endoplasm jiggles. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (ally target, chance to affect: 89%) You feel a surge of power! The bat barely resists. The bat barely misses you. The bat closely misses you. Unknown command. You don't have enough magic to cast this spell. The bat hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm hits you. The bat attacks as it pursues you! The bat barely misses you. The bat hits you. The endoplasm attacks as it pursues you! The endoplasm closely misses you. Your jackal skeleton bites the bat. The bat misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... .## ... ##.# #..# #####..######## #..##..##.....# #..##...'..<..# #..##..##.....# #..@b..######## #..##JZ######## #..##.......... #..##.⌠........ #####...####### #####...###### ###.............. #........######## #........# You could see an endoplasm, a bat (ally target) and a friendly jackal skeleton. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | powerplay the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 42 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Necrotise || 5 Armour: Robe || 25 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 16 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 16 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts