Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 6676004006003458039 3 powerplay the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Apr 24, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (61 turns). powerplay the Grave Robber (Mummy Necromancer) Turns: 61, Time: 00:00:25 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 1/4 EV: 11 Int: 14 God: Gold: 14 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.5 Dodging + Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 80% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You feel a surge of power! The hobgoblin barely resists. The hobgoblin barely misses you. Unknown command. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, chance to affect: 89%) You feel a surge of power! The hobgoblin writhes in agony! You kill the hobgoblin! The dead are walking! The goblin hits you but does no damage. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (ally target, chance to affect: 89%) You feel a surge of power! The goblin writhes in agony. The goblin barely misses you. Unknown command. You don't have enough magic to cast this spell. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin misses you. Unknown command. Your hobgoblin skeleton barely misses the goblin. The goblin attacks as it pursues you! The goblin hits you but does no damage. Your hobgoblin skeleton hits the goblin. The goblin barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. The goblin hits you with a +0 club. Your hobgoblin skeleton hits the goblin. The goblin dies! You hit the quokka but do no damage. The quokka is heavily wounded. The quokka misses you. You hit the quokka. The quokka is severely wounded. The quokka closely misses you. Your hobgoblin skeleton barely misses the quokka. The quokka bites you. Your hobgoblin skeleton barely misses the quokka. The quokka bites you. You die... #..#.............. #..#P♣.P...<...P.P ####..#............♣. #..........P.....P... #...>....♣P..P.P...♣♣ #.................... #......#♣........♣.P. #......##P.....P....# #..r@..###P.....P..#. #...Z..# ####.###### #...)..# #......# ######## You could see a quokka (ally target) and a friendly hobgoblin skeleton. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | powerplay the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 61 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, hangedman_decor_peaks_small Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Necrotise || 7 Armour: Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 14 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 14 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts