Seeded DCSS version 0.30.2 (webtiles) character file. Game seed: 3968964002678936277 (custom seed) 23 powerplay the Scholar of Death (level 2, -1/19 HPs) Began as a Mummy Necromancer on Apr 25, 2024. Was a Follower of Kikubaaqudgha. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:06 (1127 turns). powerplay the Scholar of Death (Mummy Necromancer) Turns: 1127, Time: 00:05:07 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 75% Magic: 0/6 EV: 12 Int: 14 God: Kikubaaqudgha [*.....] Gold: 100 SH: 0 Dex: 12 Spells: 7/8 levels left rFire x . . h - +3 hand axe (heavy) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: Renounce Religion, Unearth Wretches You were on level 2 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons h - a +3 heavy hand axe (weapon) Armour a - a +0 robe (worn) f - a +1 ring mail of cold resistance Magical Staves e - a staff of air Jewellery b - a ring of positive energy i - a +6 ring of intelligence Scrolls c - a scroll of enchant weapon {unknown} d - 3 scrolls of identify {unknown} g - a scroll of teleportation {unknown} Skills: + Level 1.6 Dodging + Level 1.6 Stealth + Level 3.5 Spellcasting + Level 4.3 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 32% 2d7 9% 1 Vampiric Draining Necr 14% 2d7 10% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 17% 2 Animate Dead Necr 14% N/A 32% 4 Hailstorm Conj/Ice 2% 3d3 52% 3 Agony Necr 14% N/A 67% 5 Simulacrum Ice/Necr 4% N/A 100% 6 Ice Form Ice/Tmut Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Kikubaaqudgha Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History Magic restored. Terence the Incautious comes into view. He is wielding a +0 mace. Found 4 stones. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (asleep, chance to affect: 78%) Terence shouts! Terence writhes in agony. You hear an angry hiss. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (lightly wounded, chance to affect: 78%) Terence writhes in agony. An adder comes into view. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - Terence Terence writhes in agony. Unknown command. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Terence barely resists. Terence hits you with a +0 mace. Unknown command. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (moderately wounded, chance to affect: 78%) Terence barely resists. Terence misses you. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (moderately wounded, chance to affect: 78%) Terence writhes in agony. Terence completely misses you. You closely miss Terence. Terence is heavily wounded. You miss the adder. Terence hits you with a +0 mace! The adder bites you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" #...##......... #......######## #.###..#.....# #........# #####.......# #...........# #.####......# . ####..S##(... ##@@...... ##..#.... #...... ##.... .... .## # You could see Terence and an adder. Vanquished Creatures 2 endoplasms A giant cockroach (D:1) A goblin (D:2) A quokka (D:1) 4 ball pythons 5 bats A frilled lizard (D:1) 4 kobolds (D:1) 5 rats (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | powerplay the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 583 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 986 | D:1 | You fall into a shaft and drop 1 floor! 999 | D:2 | Found a faded altar of an unknown god. 1005 | D:2 | Prayed at the altar of an unknown god. 1005 | D:2 | Became a worshipper of Kikubaaqudgha 1005 | D:2 | Reached * piety under Kikubaaqudgha 1005 | D:2 | Received a gift from Kikubaaqudgha 1120 | D:2 | Noticed Terence 1127 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, chequers_mini_garden, minmay_heptomino_l4 D:2: layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.5 Dodging | | 1.6 Stealth | | 1.6 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 11 Hand axe || 4 Cast: Necrotise || 45 Armour: Robe || 7 Dodge: Dodged || 18